Commit Graph

1078 Commits

Author SHA1 Message Date
Thinkofdeath
e3c9d51e96 Upstream merge 2015-03-19 21:31:59 +00:00
Thinkofdeath
1465f017f2 Upstream merge 2015-03-17 21:22:17 +00:00
Thinkofdeath
dbbf5810b9 Upstream merge 2015-03-16 19:47:37 +00:00
Thinkofdeath
3c15908aac Upstream merge 2015-03-16 10:19:21 +00:00
Thinkofdeath
d96ecbc04b Add missing mc-dev import 2015-03-15 22:18:05 +00:00
Thinkofdeath
68c9a6e117 SPIGOT-709: Extend the block place limit to arm swings 2015-03-15 22:09:27 +00:00
Thinkofdeath
98750ee399 Upstream merge 2015-03-15 21:45:15 +00:00
md_5
53f7eede16 SPIGOT-660 remove unrequired patch. 2015-03-13 18:12:06 +11:00
Thinkofdeath
a630a9f1db Patch rebuild 2015-03-11 10:19:32 +00:00
Thinkofdeath
64cd5dcd0c Disable hopper check configuring, breaks various hopper machines 2015-03-08 12:42:50 +00:00
Thinkofdeath
809120c67f Rebuild patches 2015-03-08 11:04:41 +00:00
Thinkofdeath
fc2a701b92 Fix null pointer issue with async skull converting 2015-03-07 15:48:05 +00:00
Thinkofdeath
a93c6f2875 Fix the player's uuid being null in Bungee mode/offline mode 2015-03-07 13:34:07 +00:00
Thinkofdeath
c0638b6ffb Update to Minecraft 1.8.3 2015-02-28 11:36:22 +00:00
Johannes Donath
b77ae4c941 Fixed problems with World.getPlayers() 2015-02-27 21:14:00 +01:00
md_5
5c0c3d346e Patch rebuild. 2015-02-26 21:40:16 +11:00
Thinkofdeath
390839a207 Fix a possible edge case with the ticking changes by delaying removal until next tick 2015-02-22 11:08:39 +00:00
md_5
52541311d4 Use FastMatches for ItemStack Dirty Check
The check to find dirty itemstacks and send update packets each tick can be very intensive as it checks the entire itemstack, including the entire NBT map. To save on this, 19/20 times we will simply compare the basic count/data/type. If for some strange reason the NBT of an item already existing in an inventory is changes, it will take up to 1 second to show, with an average time of half a second. This odd 0.5 second delay is far preferable to lag every tick, and shouldn't be noticed by anyone.
2015-02-22 12:27:58 +11:00
md_5
13b5b39d41 Allow Capping (Tile)Entity Tick Time.
This patch adds world configuration options for max-tick-time.entity / max-tick-time.tile which allows setting a hard cap on the amount of time (in milliseconds) that a tick can consume. The default values of 50ms each are very conservative and mean this feature will not activate until the server is well below 15tps (minimum). Values of 20ms each have been reported to provide a good performance increase, however I personally think 25ms for entities and 10-15ms for tiles would give even more significant gains, assuming that these things are not a large priority on your server.

For tiles there is very little tradeoff for this option, as tile ticks are based on wall time for most things, however for entities setting this option too low could lead to jerkiness / lag. The gain however is a faster and more responsive server to other actions such as blocks, chat, combat etc.

This feature was commisioned by Chunkr.
2015-02-22 12:02:19 +11:00
Thinkofdeath
933975a2f7 SPIGOT-593: Fix a mistake with the EntitySlice patch 2015-02-20 16:39:04 +00:00
md_5
95c8338f5b Fix compile of activation range, oops 2015-02-20 21:38:01 +11:00
md_5
81e2f78f91 Use Standard List for EntitySlices. 2015-02-20 21:34:11 +11:00
Thinkofdeath
f80c13d801 Upstream merge 2015-02-18 10:24:40 +00:00
md_5
a44f5dd1b5 More conflict resolution. 2015-02-15 12:55:54 +11:00
md_5
06faae935f Fix merge conflicts. 2015-02-15 12:52:33 +11:00
Thinkofdeath
00c4207874 Fix entity activation range for fireworks and items 2015-02-13 21:51:02 +00:00
Thinkofdeath
0e2ad96a6c Upstream merge 2015-02-12 14:25:18 +00:00
Thinkofdeath
954c898c28 SPIGOT-522: Remove the global api cache option
This was useful when plugins first started upgrading to uuid because each
plugin would implement their own way for grabbing uuid's from mojang. Because
none of them shared the result they would quickly hit the limits on the api
causing the conversion to either fail or pause for long periods of time. The
global api cache was a (very hacky) way to force all plugins to share a cache
but caused a few issues with plugins that expected a full implementation of
the HTTPURLConnection. Due to the fact that most servers/plugins have updated
now it seems to be a good time to remove this as its usefulness mostly has
expired.
2015-02-06 10:08:31 +00:00
Thinkofdeath
6f8cdbf0f4 Fix the 'Remove uneeded validation' patch
Looks like it may have been broken during the 1.8 update (or it was always
broken)
2015-01-30 09:36:43 +00:00
Thinkofdeath
ea2b36a864 Fix merge conflicts 2015-01-25 14:44:52 +00:00
Thinkofdeath
553a96920a SPIGOT-459: Update the structure saving warning 2015-01-25 14:35:55 +00:00
md_5
0affb6adab Fix merge conflicts. 2015-01-25 10:37:00 +11:00
Thinkofdeath
0140e85cc0 Me and windows are not getting along 2015-01-18 18:28:49 +00:00
Thinkofdeath
1b8477d2fe Whoops 2015-01-18 18:23:17 +00:00
Thinkofdeath
2dbd93ee7f Upstream merge 2015-01-18 18:17:11 +00:00
md_5
020079df9a Merge 2015-01-17 10:12:14 +11:00
Thinkofdeath
65c90b951a SPIGOT-326: Fix an overflow issue which caused particles to only show in a 1 block radius 2015-01-16 23:08:37 +00:00
md_5
001a3a2e20 Merge in changes. 2015-01-16 14:58:23 +11:00
md_5
c94114c455 Allow sun JVM classes for Spigot 2015-01-12 20:14:12 +11:00
md_5
7d24bbe67d Upstream merge. 2015-01-12 20:08:41 +11:00
md_5
4988864512 SPIGOT-401: Add async catcher for mob effects. 2015-01-12 11:38:47 +11:00
md_5
9c2215ee02 Fix patches 2015-01-09 11:14:57 +11:00
md_5
f2bf62789d Upstream merge. 2015-01-05 14:32:01 +11:00
Zach Brown
1e81634a9d Update from upstream SpigotMC
eb39b4729ce
59b08be5833
a723278f74a
2015-01-04 20:01:24 -06:00
Zach Brown
105e5e9ba4 Update from upstream SpigotMC take 2: Update harder 2014-12-27 16:07:04 -06:00
Zach Brown
4832a37296 Update from upstream SpigotMC
f234263c871
9f2d587b97e
6d85d979798
24ca434ad3c
5ffe41c3910
13716d9d5ee
2014-12-27 15:39:37 -06:00
Zach Brown
a9b3e95f53 Update from upstream SpigotMC
3beb7729816
a77ed5758a7
52c130fc6d9
2014-12-20 19:09:49 -06:00
Zach Brown
afa737e5a5 Update from upstream SpigotMC
a3168ab2ce4
9b45d9fa8d3
b43a31a5c25
a926b96d5d1
d6b5ba7ca03
bb782d07aed
5a74d55c678
47b1dff3e68 [M]
2014-12-18 17:33:08 -06:00
Zach Brown
de978d5161 Update from upstream SpigotMC
3e3ea0bd0d8
320ed92779f
612de468951
2014-12-14 15:54:10 -06:00
Zach Brown
6e2bd0745f Update from upstream SpigotMC
81e4ab71ca4
b023457499d
dc776bee32b
116e6fc98dc
2b97a3846f2
2014-12-12 22:47:57 -06:00