Commit Graph

2973 Commits

Author SHA1 Message Date
Thinkofdeath
20207a0124 Correct the return value of getPlayerListName 2014-11-30 10:30:32 +00:00
Thinkofdeath
73f4bc3434 Merge pull request #10 in SPIGOT/craftbukkit from ~GENAZT/craftbukkit:bugfix/SPIGOT-58 to master
* commit 'c8a76994dcad959b306d6e84e0b73f23571f3e14':
  Horses spawned under Y 0 cause CraftBukkit to crash. This happens a lot since people keep using bugged Horses for Holographics
2014-11-30 02:05:29 +02:00
Fabian Faßbender
c8a76994dc Horses spawned under Y 0 cause CraftBukkit to crash. This happens a lot since people keep using bugged Horses for Holographics
Remove out of bounds horses, fixes an vanilla bug. Fixes SPIGOT-58
2014-11-30 01:03:59 +01:00
Thinkofdeath
cef65526d4 Optimize the invalid block fixing 2014-11-29 23:25:17 +00:00
Thinkofdeath
0f552845d0 Treat LeavesDecayEvent as canceled if a plugin changes the block 2014-11-29 22:31:55 +00:00
Thinkofdeath
9255e9d82c Fix canceling BlockPlaceEvent 2014-11-29 21:17:57 +00:00
Thinkofdeath
bf401fbbde Remove old debug info 2014-11-29 21:09:04 +00:00
Thinkofdeath
89f59f9e4d Merge pull request #8 in SPIGOT/craftbukkit from ~GENAZT/craftbukkit:bugfix/SPIGOT-46 to master
* commit '1e8a3f192f78aebad26c3ed9dcdd27d61d51e130':
  Corrected WorldData patch file
  Rewrite the level.dat properly. This fixes SPIGOT-46
2014-11-29 22:14:27 +02:00
Thinkofdeath
dd096a5255 Improve the invalid block handling 2014-11-29 20:00:52 +00:00
Fabian Faßbender
1e8a3f192f Corrected WorldData patch file 2014-11-29 20:36:57 +01:00
Fabian Faßbender
b08f233fe1 Rewrite the level.dat properly. This fixes SPIGOT-46 2014-11-29 20:33:33 +01:00
Thinkofdeath
a497e45503 Merge pull request #7 in SPIGOT/craftbukkit from ~GENAZT/craftbukkit:bugfix/SPIGOT-44 to master
* commit '4d0f5edb05f371f1294d5991e3379a3ed688428e':
  Just only hold the last BlockState update for the same location. This fixes SPIGOT-44
2014-11-29 20:17:42 +02:00
Fabian Faßbender
4d0f5edb05 Just only hold the last BlockState update for the same location. This fixes SPIGOT-44 2014-11-29 19:08:50 +01:00
Thinkofdeath
26672b7db8 Merge pull request #6 in SPIGOT/craftbukkit from ~MIKEPRIMM/craftbukkit:mikeprimm/SPIGOT-30 to master
* commit '46922049214f37fbc6369a6f1391f3963ff2d3be':
  SPIGOT-30: Fix restoring of WorldData when loading worlds
2014-11-29 19:51:05 +02:00
Thinkofdeath
fdfadd23d0 Fix a vanilla issue which causes invalid data values on blocks to turn to air
Worlds already loaded in 1.8 can still be saved by this but tile entities will
be lost
2014-11-29 17:31:40 +00:00
Thinkofdeath
939f76458e Fire EntityDamageEvent for armor stands
Somewhat of a lazy way of doing it but it will do for now
2014-11-29 16:05:55 +00:00
Mike Primm
4692204921 SPIGOT-30: Fix restoring of WorldData when loading worlds 2014-11-29 09:34:54 -06:00
Suddenly
cce45591f6 Implement the Depth Strider enchantment for the API 2014-11-29 15:13:43 +00:00
Thinkofdeath
f498585ecc Ignore invalid blocks in ChunkSnapshots 2014-11-29 15:05:28 +00:00
Fabian Faßbender
a2c4d7e150 Minecraft by default only uses the World at index 0 for the WorldBorder command. This fixes SPIGOT-12 2014-11-29 10:57:22 +00:00
Thinkofdeath
c61594c782 Merge pull request #4 in SPIGOT/craftbukkit from ~MIKEPRIMM/craftbukkit:mikeprimm/SPIGOT-29 to master
* commit 'dd33bcf6a53149d3813d128d5e93b5bf5ca69711':
  Fix chunk snapshot generation (needed for Dynmap)
2014-11-29 12:41:51 +02:00
Thinkofdeath
8c3698bf0f Fix command blocks 2014-11-29 00:53:49 +00:00
Mike Primm
dd33bcf6a5 Fix chunk snapshot generation (needed for Dynmap) 2014-11-28 18:30:59 -06:00
Thinkofdeath
585a827dcd Fix setAge and related methods 2014-11-29 00:17:45 +00:00
Thinkofdeath
923b375d8e Fix missed case in CraftBlock 2014-11-29 00:14:46 +00:00
Thinkofdeath
69e66a69c4 Don't default the universe to the current directory 2014-11-28 23:53:11 +00:00
Thinkofdeath
40d6bb2dc2 Re-add the timestamp for spigot 2014-11-28 23:27:09 +00:00
Thinkofdeath
e795876491 Fix interaction issues 2014-11-28 23:07:00 +00:00
GunfighterJ
443e45e276 Don't commit unchanged patches 2014-11-28 17:06:11 -06:00
Thinkofdeath
90ac03522a Revert "Remove patch headers"
This reverts commit d6e3dff7d8.
2014-11-28 23:02:15 +00:00
GunfighterJ
d6e3dff7d8 Remove patch headers 2014-11-28 16:54:14 -06:00
Thinkofdeath
b84c71e522 Fix enchanting to match 1.8 behaviour 2014-11-28 22:39:33 +00:00
Thinkofdeath
c5d0d74eae Improve vanilla command handling for command blocks 2014-11-28 20:20:03 +00:00
Thinkofdeath
2575b3f9c0 Remove extra color codes at the start from converted json chat 2014-11-28 19:59:41 +00:00
Thinkofdeath
8768831c56 Only rebuild patches that are changed 2014-11-28 18:26:30 +00:00
Thinkofdeath
2abdb9a061 Use the right name for the AsyncPlayerPreLoginEvent 2014-11-28 17:43:48 +00:00
Thinkofdeath
669c44cb3c Fix eating food whilst not facing a block 2014-11-28 11:23:19 +00:00
Thinkofdeath
24557bc2b3 Update to Minecraft 1.8
For more information please see http://www.spigotmc.org/
2014-11-28 17:16:30 +11:00
bendude56
a4805dbd77 Allow teleportation of entities on vehicles. Fixes BUKKIT-4210
Up until Minecraft version 1.5 it was not possible to teleport entities
within vehicles. With the 1.5 update came the change in the Minecraft
teleportation logic to dismount before teleporting the entity, if
applicable.

This commit ammends the existing CraftBukkit logic for rejecting
teleportation for entities in vehicles to permit the action. Due to this
change, CraftBukkit is now in-line with Minecraft 1.5 teleportation logic.
2014-08-17 11:49:27 -06:00
Jerom van der Sar
80e8f2ab87 Implement ability to keep items on death via plugins. Adds BUKKIT-5724
When a player dies their inventory is normally scattered over the the area
in which they died. Plugins should be able to modify this behaviour by
defining whether or not the player's inventory will be dropped on the ground or waiting for the player when they eventually respawn.

This commit implements the methods included in the Bukkit half for the new
behaviour by acting upon the boolean flag. The boolean flag is tested
prior to clearing the inventory as well as prior to dropping the items on
the ground. If the flag is true (indicating "keep inventory"), the items
are not removed from the player's inventory and are not dropped on the
ground.
2014-08-17 11:41:40 -06:00
Starbuck Johnson
3626720d53 Modify the invalid item set to permit command blocks. Fixes BUKKIT-4342
When using a "vanilla" Minecraft server using the "pick block" key on a
command block yields the invoker with a command block within their
inventory while in creative mode. Implications of the invalid items set
containing the command block also include having a "ghost" item that
cannot be placed due to it not actually existing.

This commit resolves the problem and brings Craftbukkit closer to vanilla
behaviour by removing the command block item ID, 137, from the invalid
items set.
2014-08-17 11:23:28 -06:00
myiume
4507cec090 Fix PlayerFishEvent not correctly cancelling. Fixes BUKKIT-5396
Prior to this commit cancelling the PlayerFishEvent would cause various
states of the fishing routine to be incorrectly or wrongly fired. This
incorrect behaviour was due to the miscommunication between the server and
client regarding the fishing state. When the event was cancelled, the
bobber entity was removed and caused the client to incorrectly determine
what the "next state" was to logically be.

This commit resolves the issue by ensuring the client is made aware of the
correct changes at the correct time regarding the bobber entity, therefore
keeping the logical steps of "fishing" proper and in-tact.
2014-08-17 00:17:02 -06:00
Wesley Wolfe
b3e83b00fc Implement deprecated methods. Adds BUKKIT-5752 2014-08-07 19:35:16 -05:00
Wesley Wolfe
1f0c791444 Use sensible AssertionError instead of ambiguous RuntimeException 2014-08-07 19:29:35 -05:00
ase34
87f6fa7bc9 Fix cancelling PlayerDropItemEvent. Fixes BUKKIT-3313
Up until this commit the PlayerDropItemEvent, if cancelled, would return
items to the first available slot in the inventory - which is clearly
undesirable as a player and plugin author to deal with.

This commit changes that by ensuring that the item is returned to where
it came from in the player's inventory. This still supports modifying the
drop from the player and will default to "first available slot" if the
item has changed since the event was fired. Other remaining behaviour of
the event is still in tact and has not been modified.
2014-08-04 12:27:50 -06:00
feildmaster
971329c42b Fix removal of items from Item Frames. Fixes BUKKIT-5736 2014-08-02 16:12:03 -05:00
Travis Watkins
594d7cb8c9 Don't confuse client with sound coordinates outside view distance. 2014-07-15 21:28:10 -05:00
Wesley Wolfe
c7398b9fdf Provide modifier functions to EntityDamageEvent. Fixes BUKKIT-5688 2014-07-13 00:07:38 -05:00
Travis Watkins
319a9c20eb Handle uniform block ids greater than 127. Fixes BUKKIT-5686 2014-07-10 19:19:48 -05:00
Travis Watkins
13482ac7f6 Put damage modifiers in Functions for event. Fixes BUKKIT-5681 2014-07-09 18:21:59 -05:00