Brokkonaut
991875920d
Add entity knockback events
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- EntityKnockbackEvent
- EntityPushedByEntityAttackEvent
- EntityKnockbackByEntityEvent
Co-authored-by: aerulion <aerulion@gmail.com>
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2018-06-18 15:46:23 +02:00
Aikar
110bcadcdf
ExperienceOrbs API for Reason/Source/Triggering player
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Adds lots of information about why this orb exists.
Replaces isFromBottle() with logic that persists entity reloads too.
2017-12-19 16:31:46 -05:00
Aikar
746f540e81
Firework API's
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== AT ==
public net.minecraft.world.entity.projectile.FireworkRocketEntity attachedToEntity
2016-12-28 07:18:33 +01:00
Aikar
686b77345f
Configurable Non Player Arrow Despawn Rate
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Can set a much shorter despawn rate for arrows that players can not pick up.
2016-03-18 15:12:22 -04:00
Zach Brown
c7125aaa48
Configurable fishing time ranges
2016-03-01 13:14:11 -06:00
CraftBukkit/Spigot
29a8c7f4b3
Arrow Despawn Rate
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By: md_5 <git@md-5.net>
2013-10-14 19:20:10 +11:00
CraftBukkit/Spigot
28c8009a16
Entity Activation Range
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This feature gives 3 new configurable ranges that if an entity of the matching type is outside of this radius of any player, will tick at 5% of its normal rate.
This will drastically cut down on tick timings for entities that are not in range of a user to actually be "used".
This change can have dramatic impact on gameplay if configured too low. Balance according to your servers desired gameplay.
By: Aikar <aikar@aikar.co>
2024-11-02 18:16:11 +11:00
CraftBukkit/Spigot
30e4583dbe
Remap CraftBukkit to Mojang+Yarn Mappings
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By: Initial Source <noreply+automated@papermc.io>
2024-12-11 22:26:55 +01:00
CraftBukkit/Spigot
a265d64138
Move CraftBukkit per-file patches
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By: Initial <noreply+automated@papermc.io>
2024-12-11 22:26:36 +01:00