Commit Graph

1378 Commits

Author SHA1 Message Date
Nathan Adams
076460b419 Added ItemDye and WorldGenHugeMushroom for diff visibility 2011-12-09 16:01:37 +00:00
Andrew Ardill
d75d1660b3 Make EntityEnderDragon call the ExplosionEventi
Rather than just creating the event and not worrying any further about it.
Thanks for the heads up snowleo!
2011-12-08 10:30:20 +11:00
Andrew Ardill
a25151306c Fix NPE as described in BUKKIT-245. Thanks snowleo 2011-12-08 10:26:39 +11:00
Andrew Ardill
b08b85bd26 Teach EnderDragon how to throw EntityExplosionEvents when it breaks blocks
We also teach CraftWorld how to explode an event, taken from
Explosion.a(boolean) (the code that breaks blocks and drops them on the ground).

The EnderDragon has a flag that slows it down when it hits unbreakable blocks:
Obsidian, White Stone or Bedrock. It might be useful to extend the event so that
plugins can set this.

Letting the API set the default yield for an explosion event has been
deprecated, so we now set the default yield using the appropriate constructor.
2011-12-08 00:31:21 +11:00
Andrew Ardill
4e318dd1c8 Implement new interface ConsoleCommandSender.
Also use abstracted ServerCommandSender to reduce complexity! Yay!
2011-12-07 17:46:30 +11:00
Andrew Ardill
93a4a9ba8c Teach MinecraftServer how to handle Remote Console commands.
This fixes BUKKIT-220. Thanks for the help bawoodruff!
2011-12-07 17:45:50 +11:00
Tahg
e4a839cbbc Fix for entity spawning and some code cleanup 2011-12-06 19:21:10 -05:00
Tahg
bc8f02788f Performance update to remove several very high counts of temp object creation 2011-12-06 08:52:45 -05:00
Tahg
eead44a692 fix NPE issue with CB inventory 2011-12-06 08:48:45 -05:00
Tahg
57112887ca Another fix for enchantments when moving around inventory. (Still glitches visually at times) 2011-12-05 04:02:59 -05:00
Andrew Ardill
bf60f44013 Teach EnderDragon how to throw EntityDamage events
Relates to BUKKIT-129
2011-12-05 19:23:54 +11:00
Andrew Ardill
b1a3aa602a Clean-up some events to maintain general style 2011-12-05 19:23:40 +11:00
Nathan Adams
8363eadcab CraftInventory.remove shouldn't care about amount (BUKKIT-138) 2011-12-05 01:51:33 +00:00
Nathan Adams
dbd3ff71fc Implemented server.getOfflinePlayers 2011-12-04 17:57:00 +00:00
Nathan Adams
c6d182286c Fixed some various CraftInventory bugs related to dropping Enchantments 2011-12-04 13:22:50 +00:00
Nathan Adams
1185ca75fc Fixed player teleporting not working with a certain method. This fixes BUKKIT-198 2011-12-04 13:22:31 +00:00
Nathan Adams
1dbebb4593 Fixed exp resetting upon teleporting cross-world (fixes BUKKIT-46. Again.) 2011-12-04 12:16:15 +00:00
Nathan Adams
98e062f0cf Fixed a few player-respawn issues. This should resolve BUKKIT-28 (Dupe bug), BUKKIT-29 (Poisons lasting), and BUKKIT-46 (XP resetting) 2011-12-04 12:10:02 +00:00
Nathan Adams
55a532c251 Indicate when a teleport event was triggered by ender pearls or unknown internal teleports 2011-12-04 11:04:14 +00:00
Andrew Ardill
645079be08 Make the EnderDragon respect experience drop set in death event 2011-12-02 21:50:57 +11:00
Andrew Ardill
f15c466e89 Add EntityEnderDragon 2011-12-02 21:50:57 +11:00
Andrew Ardill
480376ef50 Ensure that DeathEvents are raised even for non loot-dropping living entities
Related to BUKKIT-129
2011-12-02 21:38:51 +11:00
Andrew Ardill
c298c104ea Remove unused import 2011-12-02 21:38:50 +11:00
Andrew Ardill
8511ef3902 Register damage caused by PrimedTNT entities as BLOCK_EXPLOSION
This fixes BUKKIT-74
2011-12-02 16:55:23 +11:00
Nathan Adams
9fe5529791 Fixed ender pearls ignoring damage cancellation 2011-12-02 00:06:27 +00:00
Nathan Adams
0c958c0dff Fixed exploit with Ender Pearls, and made them perform a damage event. This fixes BUKKIT-38 2011-12-01 23:34:14 +00:00
Nathan Adams
6f79ca5c54 Don't disconnect a player if they're already disconnected (fixes BUKKIT-43) 2011-12-01 22:35:19 +00:00
Nathan Adams
6ea3cec762 Made world.spawnCreature just delegate to world.spawn. This fixes BUKKIT-57 2011-12-01 21:50:23 +00:00
Nathan Adams
efed2f0022 Use 1.0.1 artifact 2011-12-01 21:49:50 +00:00
Nathan Adams
062d94d6bc Implemented 1.0.1 fixes. This fixes BUKKIT-3, BUKKIT-39, BUKKIT-150 2011-12-01 21:43:54 +00:00
Erik Broes
650717ad32 Fire BlockPlace event when placing a lilypad, Thanks DiddiZ; Fixes BUKKIT-162 2011-12-01 21:43:46 +01:00
Erik Broes
da6b412fd2 Fix CraftBlock toString. 2011-12-01 21:03:23 +01:00
Erik Broes
51f724f24d Fix missing data-value when placing a stair-block (somehow gets set after the fact) - Fixes BUKKIT-40 2011-12-01 21:03:22 +01:00
Erik Broes
df935a5eed Add more information to 'Fetching addPacket' so we might be able to find the reason why it happens. Gives info for BUKKIT-32 2011-12-01 21:02:59 +01:00
Nathan Adams
d02a2eb49d Fixed rare NPEs with CraftItemStack. This fixes BUKKIT-51 2011-12-01 05:21:03 +00:00
Nathan Adams
4ce061ccbe Fixed Players from technically only dying once (thanks Qala) 2011-11-30 23:45:55 +00:00
Nathan Adams
a513406005 Fixed exp methods returning wrong values 2011-11-30 22:31:03 +00:00
Nathan Adams
8fbe78a2c3 Updated to use mc-dev rename revision 1 2011-11-30 21:46:19 +00:00
Erik Broes
8665161eaa Fixed multiworld loading of some worlds, yay for 1 letter fixes :D 2011-11-30 21:48:16 +01:00
Erik Broes
67924529a0 Fix drops of StairBlocks 2011-11-30 20:19:15 +01:00
Andrew Ardill
c6af919114 Fix CraftEnderCrystal so that it implements EnderCrystal, not EnderSignal.
Thanks zhuowei!
2011-11-30 09:21:54 +11:00
Andrew Ardill
9455ff1777 cleanup of projectiles 2011-11-29 21:30:37 +11:00
Andrew Ardill
a1ad0c0103 Add events for EntitySmallFireball 2011-11-29 21:26:55 +11:00
Andrew Ardill
2759809ecb Fix Craft Entity constructors and toStrings.
Also, standardise getHandle and clean up in general.
getHandle is now using the 'entity' member variable instead of
super.getHandle, as this reduces the number of chained calls needed.
2011-11-29 21:22:35 +11:00
Andrew Ardill
a51eb9c3ca Ignore minecraft resources in src directory 2011-11-29 21:20:14 +11:00
Andrew Ardill
2b751111d2 Add EntitySmallFireball.java from nms 2011-11-29 18:32:16 +11:00
Andrew Ardill
3da00ee41a Implementation of reworked EntityCombustEvents
Also includes some extra comments, and a refactoring of the
PaintingBreakByEntity event that is raised when lighting strikes a painting.
2011-11-29 18:20:21 +11:00
Andrew Ardill
0c88f05c0d Fix CraftVillager constructor to only take an EntityVillager 2011-11-29 09:46:20 +11:00
Andrew Ardill
89338db181 BUKKIT-57 Fix using Bukkit interface instead of nmc Entity for type check.
Thanks nidefawl!
2011-11-29 09:42:09 +11:00
Nathan Adams
7db72dfd2c Doors and trapdoors should function correctly once again 2011-11-28 07:00:04 +00:00