Commit Graph

33 Commits

Author SHA1 Message Date
Erik Broes
62b5da4e3a Update for 1.6.6 2011-05-31 15:56:05 +02:00
Erik Broes
6dbd710bbf Update for 1.6.5 2011-05-30 22:37:34 -04:00
Dinnerbone
dc76d3a64a Update for 1.6.3 2011-05-26 14:30:16 +01:00
Dinnerbone
6903f20242 Implemented 1.6! 2011-05-26 13:48:22 +01:00
Erik Broes
309846d732 Whitespace + general cleanup 2011-05-15 13:41:46 +02:00
EvilSeph
5ca0a881ad Moved inventory cleaning to occur after the event is called to preserve the exact state of the inventory for plugin use. 2011-05-09 15:53:53 -04:00
Rigby
f342db744a Added per world PVP setting support. 2011-05-02 00:32:26 -04:00
EvilSeph
b054cfdda7 Fixed duping exploit. 2011-04-27 00:43:22 -04:00
Erik Broes
a6c8a36dce Update for 1.5_02. 2011-04-21 04:25:46 -04:00
Erik Broes
483a878b8b Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break. 2011-04-20 19:05:14 +02:00
Dinnerbone
87c36febeb Updated to Minecraft version 1.4 2011-03-31 21:40:00 +01:00
Erik Broes
e24b10dfd9 Updated for the cleanups done in Bukkit 2011-03-26 22:32:56 +01:00
Erik Broes
9162a654c4 Implement player.getCompassTarget 2011-03-25 21:22:03 +01:00
Erik Broes
6043797ce0 Fix getDisplayName getting lost when getBukkitEntity is called 2011-03-13 12:52:01 +01:00
Dinnerbone
131a2c769b Slight tweak to EntityPlayer to add toString for name+position for error tracking 2011-03-10 00:02:33 +00:00
Dinnerbone
cdcb947532 Fixed the fix of the inventory dupe bug 2011-03-08 21:52:17 +00:00
Dinnerbone
7de9091036 Fixed an exploit allowing item duplication upon death 2011-03-08 20:54:52 +00:00
Erik Broes
09aa37fe4a Generic code cleanup 2011-02-23 14:12:33 +01:00
Dinnerbone
f759e0b60d Update to Minecraft 1.3 beta 2011-02-23 02:37:56 +00:00
Dinnerbone
2be5181b0c Added internal MC support for multiple worlds 2011-02-07 01:44:43 +00:00
Erik Broes
04be2b9b31 Generic cleanup/reformat. 2011-02-02 00:39:08 +01:00
Dinnerbone
1bc9c54233 Implemented ENTITY_DEATH for players 2011-01-30 20:35:08 +00:00
Erik Broes
da00e2e3a9 Fixed rogue chmods 2011-01-30 20:18:15 +01:00
Erik Broes
b2a0c5a2ae Reworked getEntity; Hi instanceof, bay 16 classes 2011-01-30 16:15:24 +01:00
Erik Broes
df69047324 Port to new mc-dev format. 2011-01-30 13:24:39 +01:00
Andrew Ardill
1cbde901ba Entity audit. Adds checks for null entities, and adds conformity. 2011-01-21 16:54:30 +11:00
Andrew Ardill
26a590f030 fixed imports on all Entities 2011-01-18 17:16:05 +11:00
Andrew Ardill
ddc30dd6e3 Fixing some entity damage events 2011-01-18 13:49:33 +11:00
Andrew Ardill
6a3b096fb8 Addition of all Entity classes.
Each Entity creates a corresponding instance of a Craft Entity, to be
used whenever sending instances to an event handler with
getBukkitEntity().
2011-01-18 00:13:33 +08:00
Andrew Ardill
5f2c8108b7 Updates to all Entities to use getBukkitEntity() any time an event is
raised.
Similar update to CraftVehicle and CraftLivingEntity
2011-01-18 00:13:32 +08:00
Andrew Ardill
2de3e2e7e4 created getBukkitEntity() in minecraft.server.Entity
This returns a protected field that is set in the constructor of each
minecraft.server.Entity to a new CraftEntity of some specific type.
2011-01-18 00:13:31 +08:00
unknown
95cb03b50e Fixed melee knockback/sheep shearing 2011-01-17 09:48:35 +08:00
Andrew Ardill
ceaf94d5bb Implementation of the EntityDamage*Events.
Many files were added to enable the correct hooking of these events, and a new
event EntityDamageByProjectileEvent. EntityDamageByProjectileEvent adds the
ability to get the projectile entity (such as an egg) and also set if the
projectile 'bounces'. Only two projectiles currently respond to bouncing, Arrow
and Fish - were if the fish bounces it means the fish is not hooked. Bouncing
is independent of any damage caused via the event. In addition, the changes to
EntityDamageEvent that enable setting post-event damage were implemented in all
hooks.

Finally, a bug in CraftArrow was fixed, where the constructor was not declared public.
2011-01-16 14:14:30 +01:00