Commit Graph

385 Commits

Author SHA1 Message Date
md_5
a022dd22fd SPIGOT-2303: Use getChunkIfLoaded 2016-05-22 13:57:44 +10:00
md_5
8982e3f33e SPIGOT-2297: Reintroduce getChunkIfLoaded 2016-05-22 11:36:38 +10:00
md_5
6d133d5440 SPIGOT-2282: Get loaded chunk 2016-05-15 22:14:47 +10:00
md_5
3d0ed18e38 Fix CraftBukkit crash report details not showing 2016-05-15 22:12:06 +10:00
md_5
23da8b0ab7 SPIGOT-2270: Retain Java 6 compat 2016-05-12 12:09:28 +10:00
md_5
901c5327f8 SPIGOT-2271: Custom furnace experience error 2016-05-12 12:07:58 +10:00
md_5
e22506f964 Use direct chunk access for neighbour counts on unload 2016-05-11 16:01:17 +10:00
md_5
7e9122e74d Fix some [but not all] chunk unload issues 2016-05-11 15:34:16 +10:00
md_5
c5e9a169fa Minecraft 1.9.4 2016-05-10 21:47:39 +10:00
md_5
4cb32587ac SPIGOT-2255: Nether Structure generation ConcurrentModificationException 2016-05-07 16:33:01 +10:00
Thinkofname
ed60c01794 SPIGOT-2134: Use the correct listener in CommandExecute 2016-05-01 20:38:40 +01:00
md_5
4377b86b29 SPIGOT-2218: Drop horse chest on death 2016-04-26 09:26:23 +10:00
Thinkofname
22dcde52c9 Ignore movement packets from dead players.
As funny as the idea sounds of having corpses sliding around it
shouldn't really be allowed. Due to other checks added by CB
previously this was mostly harmless anyway.
2016-04-24 17:35:59 +01:00
Jacob Martin
78434e8910 Remove debug message. 2016-04-23 09:49:06 -05:00
Thinkofname
b103841da3 SPIGOT-2171: Fix shield blocking sounds 2016-04-20 13:01:20 +01:00
Thinkofname
199b11bdd0 SPIGOT-2157: Fix enderman not playing their animation when attacking 2016-04-20 11:40:16 +01:00
Thinkofname
a4786c824f SPIGOT-2134: Support /execute being chained 2016-04-20 11:24:48 +01:00
Thinkofname
f060bba1ca SPIGOT-2043: Ensure VehicleMoveEvent is always fired for boats 2016-04-20 11:12:14 +01:00
Thinkofname
b5a4d07141 SPIGOT-2014: Respect the spectatorsGenerateChunks gamerule 2016-04-20 11:00:35 +01:00
Thinkofname
b70058afa2 SPIGOT-2191: Fix a missed diff from 1.8.8 2016-04-17 17:47:51 +01:00
md_5
f6313791d0 staticify backported method 2016-04-12 18:25:18 +10:00
md_5
1e2fcb38e4 Backport changes from 16w15a 2016-04-12 14:06:08 +10:00
md_5
11e8c6d338 SPIGOT-2145: Add missed EntityTeleportEvent diff 2016-04-08 19:06:31 +10:00
md_5
f326992b8b SPIGOT-2128: Flint and steel duplicate place event 2016-04-04 17:18:01 +10:00
Thinkofname
f01861f80b SPIGOT-2115: Fix entities being added to the world multiple times when teleported 2016-04-02 01:12:03 +01:00
Thinkofname
048849ce51 SPIGOT-2102: Don't reduce the movement limit below vanilla's default 2016-04-01 23:21:09 +01:00
Thinkofname
420afc57ef Handle cases where Mojang uses an empty string for permission checks 2016-04-01 22:58:20 +01:00
Aikar
f92e01ba5c MC-100382: Fix Pathfinding Memory Leak
https://bugs.mojang.com/browse/MC-100382

A reference to a ChunkCache is never cleaned up after doing a pathfind operation,
resulting in leaking chunks. The leaked chunks then hold references to other
entities that may also be leaking ChunkCache's, creating a cascading problem.
2016-03-31 19:47:11 -04:00
Thinkofname
6247aa00cc SPIGOT-2101: Check the result of damageEntity before applying knockback from sweep attacks 2016-03-31 12:50:58 +01:00
Thinkofname
45bb40353a SPIGOT-2098: Fix sound effects for 1.9.0 clients 2016-03-31 11:34:47 +01:00
Thinkofname
9dc467e4c8 Fix a diff mistake in MobEffectList 2016-03-31 00:00:11 +01:00
Thinkofname
6e527e5b88 Update to Minecraft 1.9.2 2016-03-30 21:06:51 +01:00
Thinkofname
7fc5cd856e Support Minecraft 1.9.2 2016-03-30 16:58:31 +01:00
md_5
23ce4d1b96 Add 1.9.1 support. 2016-03-30 15:46:47 +01:00
Aikar
44216f12ed SPIGOT-2033: Re-add missed diff for entity.valid 2016-03-29 11:31:36 +11:00
Thinkofname
fc9ee90fc5 Limit the length of byte arrays 2016-03-28 21:19:05 +01:00
md_5
cac90f6236 Arrows use interactable condition 2016-03-27 20:58:45 +11:00
md_5
cd36f6f257 SPIGOT-2060: Method to control whether entities collide 2016-03-27 20:19:41 +11:00
md_5
1ea1adc10f SPIGOT-2056: Fix killedByTeam scoreboard criteria 2016-03-27 11:11:15 +11:00
md_5
6bf25cde7e SPIGOT-2034: Rework damage again, this time for snowballs. 2016-03-26 14:12:35 +11:00
md_5
99f22a5c59 SPIGOT-2050: Add back code to only fire VehicleEnterEvent for loaded chunks. 2016-03-26 09:19:10 +11:00
md_5
8e5eab2655 SPIGOT-1746: Tile entities may not always tick. 2016-03-25 14:04:27 +11:00
md_5
18658965d3 Apply DataConverters to ItemStack instances 2016-03-25 11:03:39 +11:00
Zach Brown
712213dacc Fix player dimension change invulnerability never getting unset when certain dimensions are disabled 2016-03-24 08:48:04 +11:00
2008Choco
9a072ddc1f SPIGOT-1733: Add PlayerPickupArrowEvent 2016-03-23 17:23:33 +11:00
Matthew
5fe510da59 SPIGOT-1934: Expand EnderDragon API - implement dragon phases 2016-03-23 07:30:12 +11:00
md_5
616a9687a1 SPIGOT-1975: Fix falling blocks when height > 1 2016-03-22 18:04:02 +11:00
md_5
d4e50bef9d Improve shield damage 2016-03-22 14:54:21 +11:00
md_5
c91d092bcd SPIGOT-1993: Move hand check to proper location 2016-03-20 16:53:36 +11:00
md_5
622014a3b4 SPIGOT-1984: Fix default interact state when sneaking 2016-03-20 13:48:21 +11:00