md_5
a022dd22fd
SPIGOT-2303: Use getChunkIfLoaded
2016-05-22 13:57:44 +10:00
md_5
8982e3f33e
SPIGOT-2297: Reintroduce getChunkIfLoaded
2016-05-22 11:36:38 +10:00
md_5
6d133d5440
SPIGOT-2282: Get loaded chunk
2016-05-15 22:14:47 +10:00
md_5
3d0ed18e38
Fix CraftBukkit crash report details not showing
2016-05-15 22:12:06 +10:00
md_5
23da8b0ab7
SPIGOT-2270: Retain Java 6 compat
2016-05-12 12:09:28 +10:00
md_5
901c5327f8
SPIGOT-2271: Custom furnace experience error
2016-05-12 12:07:58 +10:00
md_5
e22506f964
Use direct chunk access for neighbour counts on unload
2016-05-11 16:01:17 +10:00
md_5
7e9122e74d
Fix some [but not all] chunk unload issues
2016-05-11 15:34:16 +10:00
md_5
c5e9a169fa
Minecraft 1.9.4
2016-05-10 21:47:39 +10:00
md_5
4cb32587ac
SPIGOT-2255: Nether Structure generation ConcurrentModificationException
2016-05-07 16:33:01 +10:00
Thinkofname
ed60c01794
SPIGOT-2134: Use the correct listener in CommandExecute
2016-05-01 20:38:40 +01:00
md_5
4377b86b29
SPIGOT-2218: Drop horse chest on death
2016-04-26 09:26:23 +10:00
Thinkofname
22dcde52c9
Ignore movement packets from dead players.
...
As funny as the idea sounds of having corpses sliding around it
shouldn't really be allowed. Due to other checks added by CB
previously this was mostly harmless anyway.
2016-04-24 17:35:59 +01:00
Jacob Martin
78434e8910
Remove debug message.
2016-04-23 09:49:06 -05:00
Thinkofname
b103841da3
SPIGOT-2171: Fix shield blocking sounds
2016-04-20 13:01:20 +01:00
Thinkofname
199b11bdd0
SPIGOT-2157: Fix enderman not playing their animation when attacking
2016-04-20 11:40:16 +01:00
Thinkofname
a4786c824f
SPIGOT-2134: Support /execute being chained
2016-04-20 11:24:48 +01:00
Thinkofname
f060bba1ca
SPIGOT-2043: Ensure VehicleMoveEvent is always fired for boats
2016-04-20 11:12:14 +01:00
Thinkofname
b5a4d07141
SPIGOT-2014: Respect the spectatorsGenerateChunks gamerule
2016-04-20 11:00:35 +01:00
Thinkofname
b70058afa2
SPIGOT-2191: Fix a missed diff from 1.8.8
2016-04-17 17:47:51 +01:00
md_5
f6313791d0
staticify backported method
2016-04-12 18:25:18 +10:00
md_5
1e2fcb38e4
Backport changes from 16w15a
2016-04-12 14:06:08 +10:00
md_5
11e8c6d338
SPIGOT-2145: Add missed EntityTeleportEvent diff
2016-04-08 19:06:31 +10:00
md_5
f326992b8b
SPIGOT-2128: Flint and steel duplicate place event
2016-04-04 17:18:01 +10:00
Thinkofname
f01861f80b
SPIGOT-2115: Fix entities being added to the world multiple times when teleported
2016-04-02 01:12:03 +01:00
Thinkofname
048849ce51
SPIGOT-2102: Don't reduce the movement limit below vanilla's default
2016-04-01 23:21:09 +01:00
Thinkofname
420afc57ef
Handle cases where Mojang uses an empty string for permission checks
2016-04-01 22:58:20 +01:00
Aikar
f92e01ba5c
MC-100382: Fix Pathfinding Memory Leak
...
https://bugs.mojang.com/browse/MC-100382
A reference to a ChunkCache is never cleaned up after doing a pathfind operation,
resulting in leaking chunks. The leaked chunks then hold references to other
entities that may also be leaking ChunkCache's, creating a cascading problem.
2016-03-31 19:47:11 -04:00
Thinkofname
6247aa00cc
SPIGOT-2101: Check the result of damageEntity before applying knockback from sweep attacks
2016-03-31 12:50:58 +01:00
Thinkofname
45bb40353a
SPIGOT-2098: Fix sound effects for 1.9.0 clients
2016-03-31 11:34:47 +01:00
Thinkofname
9dc467e4c8
Fix a diff mistake in MobEffectList
2016-03-31 00:00:11 +01:00
Thinkofname
6e527e5b88
Update to Minecraft 1.9.2
2016-03-30 21:06:51 +01:00
Thinkofname
7fc5cd856e
Support Minecraft 1.9.2
2016-03-30 16:58:31 +01:00
md_5
23ce4d1b96
Add 1.9.1 support.
2016-03-30 15:46:47 +01:00
Aikar
44216f12ed
SPIGOT-2033: Re-add missed diff for entity.valid
2016-03-29 11:31:36 +11:00
Thinkofname
fc9ee90fc5
Limit the length of byte arrays
2016-03-28 21:19:05 +01:00
md_5
cac90f6236
Arrows use interactable condition
2016-03-27 20:58:45 +11:00
md_5
cd36f6f257
SPIGOT-2060: Method to control whether entities collide
2016-03-27 20:19:41 +11:00
md_5
1ea1adc10f
SPIGOT-2056: Fix killedByTeam scoreboard criteria
2016-03-27 11:11:15 +11:00
md_5
6bf25cde7e
SPIGOT-2034: Rework damage again, this time for snowballs.
2016-03-26 14:12:35 +11:00
md_5
99f22a5c59
SPIGOT-2050: Add back code to only fire VehicleEnterEvent for loaded chunks.
2016-03-26 09:19:10 +11:00
md_5
8e5eab2655
SPIGOT-1746: Tile entities may not always tick.
2016-03-25 14:04:27 +11:00
md_5
18658965d3
Apply DataConverters to ItemStack instances
2016-03-25 11:03:39 +11:00
Zach Brown
712213dacc
Fix player dimension change invulnerability never getting unset when certain dimensions are disabled
2016-03-24 08:48:04 +11:00
2008Choco
9a072ddc1f
SPIGOT-1733: Add PlayerPickupArrowEvent
2016-03-23 17:23:33 +11:00
Matthew
5fe510da59
SPIGOT-1934: Expand EnderDragon API - implement dragon phases
2016-03-23 07:30:12 +11:00
md_5
616a9687a1
SPIGOT-1975: Fix falling blocks when height > 1
2016-03-22 18:04:02 +11:00
md_5
d4e50bef9d
Improve shield damage
2016-03-22 14:54:21 +11:00
md_5
c91d092bcd
SPIGOT-1993: Move hand check to proper location
2016-03-20 16:53:36 +11:00
md_5
622014a3b4
SPIGOT-1984: Fix default interact state when sneaking
2016-03-20 13:48:21 +11:00