Byteflux
0b6c6c3725
Configurable tickNextTickListCap bypass for redstone
2015-04-18 14:53:02 -05:00
Byteflux
69337ef9ee
Fix remove-unloaded.enderpearls option not being respected
2015-04-18 14:48:55 -05:00
Byteflux
0b2de42a41
Better msysgit support in rebuildPatches
2015-04-18 14:47:53 -05:00
Byteflux
8bd77dff5a
Add FallingBlock source location API
2015-04-18 14:46:35 -05:00
Zach Brown
83fc0d21e7
Rebuild patches
2015-04-16 15:38:30 -05:00
Thinkofdeath
ee319fcbb2
Improve NBTReadLimiter
2015-04-16 15:36:08 -05:00
Thinkofdeath
fbc208645c
Upstream merge
2015-04-16 15:36:01 -05:00
Zach Brown
e62cf21c8f
Rebuild patches
2015-04-13 15:48:16 -05:00
Zach Brown
9a77c8ec95
Always tick falling blocks - Exclude from EAR
2015-04-10 18:07:59 -05:00
Zach Brown
232c6f8387
Patch rebuild
2015-04-08 22:47:58 -05:00
md_5
7a214c95e6
Rebuild #3
2015-04-08 22:47:37 -05:00
md_5
8b5be7ad8e
Rebuild #2
2015-04-08 22:47:31 -05:00
md_5
1bd341bf82
Rebuild #2
2015-04-08 22:47:25 -05:00
md_5
222fd361e3
Hash rebuild
2015-04-08 22:28:28 -05:00
md_5
335170cdb2
SPIGOT-750: Barrier blocks are transparent for xray purposes
2015-04-08 21:48:49 -05:00
Zach Brown
0091c86379
Rebuild patch
2015-04-06 17:29:04 -05:00
Thinkofdeath
aa1203137a
Patch rebuild
2015-04-06 17:27:54 -05:00
Thinkofdeath
0b9296ab07
Upstream merge
2015-03-28 17:51:29 -05:00
Roman Alexander
5a49816bef
How about we actually make that tickNextTickList cap configurable
...
*glances at Z*
2015-03-24 18:28:50 -05:00
Zach Brown
7cbda258cc
Allow users to configure the tickNextTickList cap
2015-03-23 14:40:52 -05:00
Zach Brown
d22f14e933
Rebuild patches
2015-03-23 14:23:25 -05:00
Thinkofdeath
3aef9e976f
Upstream merge
2015-03-23 14:22:01 -05:00
Zach Brown
f1c39a0f62
Remove patch that kept the player on world changes
2015-03-20 21:39:37 -05:00
Zach Brown
6be3dc0d50
Rebuild Patches
2015-03-19 19:41:36 -05:00
Thinkofdeath
9fa5ccba94
Upstream merge
2015-03-19 19:29:22 -05:00
Thinkofdeath
4c22e13cf9
Upstream merge
2015-03-19 19:29:08 -05:00
Thinkofdeath
a34dea5aed
Upstream merge
2015-03-19 19:28:57 -05:00
Thinkofdeath
fdaf03d521
Upstream merge
2015-03-19 19:28:50 -05:00
Thinkofdeath
ab519bd34b
Upstream merge
2015-03-19 19:28:42 -05:00
Thinkofdeath
4b61cd6e60
Add missing mc-dev import
2015-03-19 19:28:35 -05:00
Thinkofdeath
0969fa97c6
SPIGOT-709: Extend the block place limit to arm swings
2015-03-19 19:28:27 -05:00
Thinkofdeath
77959421f4
Upstream merge
2015-03-19 19:28:18 -05:00
md_5
6602a253c2
SPIGOT-660 remove unrequired patch.
2015-03-13 21:20:36 -05:00
Zach Brown
ad93cd940f
Rebuild patches
2015-03-09 16:02:50 -05:00
Thinkofdeath
b994904d84
Patch rebuild
2015-03-09 16:00:25 -05:00
Zach Brown
78fa2af57a
Update PaperSpigot to Minecraft 1.8.3
2015-03-08 05:17:04 -05:00
Thinkofdeath
d049872b83
Disable hopper check configuring, breaks various hopper machines
2015-03-08 05:03:48 -05:00
Thinkofdeath
894b59c400
Rebuild patches
2015-03-08 05:03:38 -05:00
Thinkofdeath
b6536707d1
Fix null pointer issue with async skull converting
2015-03-08 05:03:31 -05:00
Thinkofdeath
09e2551bc1
Fix the player's uuid being null in Bungee mode/offline mode
2015-03-08 05:03:25 -05:00
Thinkofdeath
e5290a457a
Update to Minecraft 1.8.3
2015-03-08 05:03:19 -05:00
Zach Brown
9b05d00764
Check online mode before converting and renaming player data
2015-03-05 15:30:48 -06:00
Zach Brown
e9ce2f6a10
Rebuild Patches
2015-02-28 00:43:40 -06:00
Johannes Donath
89cb2c0a86
Fixed problems with World.getPlayers()
2015-02-28 00:35:07 -06:00
md_5
78f0bacf0a
Patch rebuild.
2015-02-28 00:35:00 -06:00
Zach Brown
9cb1661979
Manually bump the config version since git won't
2015-02-23 16:59:00 -06:00
Zach Brown
d28dd3edbd
PaperSpigot TNT Changes
...
Brought our multiple TNT change patches into a single patch and
configuraiton section.
You /will/ need to update your configs, sorry.
Adds additional configuration and features as well.
2015-02-23 16:36:47 -06:00
Thinkofdeath
188acb8688
Fix a possible edge case with the ticking changes by delaying removal until next tick
2015-02-22 17:17:26 -06:00
Zach Brown
d871bd8d00
(Temporarily?) Disable Spigot's TE changes in favor of our own
...
Pending proper benchmarks and a potential rewrite, this appears to be a
good short-term solution
2015-02-22 02:38:45 -06:00
Zach Brown
b2f0432d2e
Rebuild patches
2015-02-22 00:43:08 -06:00