Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
63c208dd Remove no longer used import
70be76c7 PR-958: Further clarify deprecation of TAG_CONTAINER_ARRAY
ae21f4ac PR-955: Add methods to place structures with block/entity transformers
e3d960f2 SPIGOT-7547: Remark that Damageable#setAbsorptionAmount() is capped to a specific value
b125516c Fix typo in RecipeChoice.ExactChoice docs
309497c1 Add EntityMountEvent and EntityDismount Event
2fd45ae3 Improve ItemFactory#enchantItem consistency
2b198268 PR-933: Define native persistent data types for lists
CraftBukkit Changes:
771182f70 PR-1327: Add methods to place structures with block/entity transformers
e41ad4c82 SPIGOT-7567: SpawnReason for SNOWMAN is reported as BUILD_IRONGOLEM
76931e8bd Add EntityMountEvent and EntityDismount Event
9b29b21c7 PR-1183: Better handle lambda expression and renaming of classes in Commodore
1462ebe85 Reformat Commodore.java
9fde4c037 PR-1324: Improve ItemFactory#enchantItem consistency
4e419c774 PR-1295: Define native persistent data types for lists
dd8cca388 SPIGOT-7562: Fix Score#getScore and Score#isScoreSet
690278200 Only fetch an online UUID in online mode
1da8d9a53 Fire PreLogin events even in offline mode
2e88514ad PR-1325: Use CraftBlockType and CraftItemType instead of CraftMagicNumbers to convert between minecraft and bukkit block / item representation
Spigot Changes:
864e4acc Restore accidentally removed package-info.java
f91a10d5 Remove obsolete EntityMountEvent and EntityDismountEvent
828f0593 SPIGOT-7558: Deprecate silenceable lightning API as sound is now client-side and cannot be removed
cdc4e035 Remove obsolete patch fetching correct mode UUIDs
49e36b8e Merge related BungeeCord patches
6e87b9ab Remove obsolete firing of PreLogin events in offline mode
5c76b183 Remove redundant patch dealing with exceptions in the crash reporter
3a2219d1 Remove redundant patch logging cause of unexpected exception
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
f29cb801 Separate checkstyle-suppressions file is not required
86f99bbe SPIGOT-7540, PR-946: Add ServerTickManager API
d4119585 SPIGOT-6903, PR-945: Add BlockData#getMapColor
b7a2ed41 SPIGOT-7530, PR-947: Add Player#removeResourcePack
9dd56255 SPIGOT-7527, PR-944: Add WindCharge#explode()
994a6163 Attempt upgrade of resolver libraries
CraftBukkit Changes:
b3b43a6ad Add Checkstyle check for unused imports
13fb3358e SPIGOT-7544: Scoreboard#getEntries() doesn't get entries but class names
3dda99c06 SPIGOT-7540, PR-1312: Add ServerTickManager API
2ab4508c0 SPIGOT-6903, PR-1311: Add BlockData#getMapColor
1dbdbbed4 PR-1238: Remove unnecessary sign ticking
659728d2a MC-264285, SPIGOT-7439, PR-1237: Fix unbreakable flint and steel is completely consumed while igniting creeper
e37e29ce0 Increase outdated build delay
c00438b39 SPIGOT-7530, PR-1313: Add Player#removeResourcePack
492dd80ce SPIGOT-7527, PR-1310: Add WindCharge#explode()
e11fbb9d7 Upgrade MySQL driver
9f3a0bd2a Attempt upgrade of resolver libraries
60d16d7ca PR-1306: Centralize Bukkit and Minecraft entity conversion
Spigot Changes:
06d602e7 Rebuild patches
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
2ed3e3e6e SPIGOT-7210: Fix structures in custom worlds
585ab5ba1 SPIGOT-7207: WorldCreator creates world as super flat even when normal is specified
Patch documentation to come
Issues with the old system that are fixed now:
- World generation does not scale with cpu cores effectively.
- Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps.
- Unreliable prioritisation of chunk gen/load calls that block the main thread.
- Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved.
- Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal.
- Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles.
The above list is not complete. The patch documentation will complete it.
New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil.
Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft.
The old legacy chunk system patches have been moved to the removed folder in case we need them again.