Commit Graph

2308 Commits

Author SHA1 Message Date
Zach
c65396072f
Revert "Fix jline with git builds under Windows (#2624)" (#2632)
This reverts commit 0c64f7b0ae.
2019-10-13 01:19:22 -05:00
Zach Brown
a4dbabdbd3
Update upstream CB
--- work/CraftBukkit
Submodule work/CraftBukkit 7deb3728..d6b3eddf:
  > SPIGOT-5355: Double Chests still open after InventoryOpenEvent cancelled
2019-10-13 00:28:46 -05:00
Andrew Steinborn
0c64f7b0ae Fix jline with git builds under Windows (#2624) 2019-10-13 00:06:44 -05:00
Shane Freeder
e8c82f4eee
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
0399d9d6 SPIGOT-5341: Add Material.isAir
547f5709 SPIGOT-5353: Expand explosion API by adding source entity

CraftBukkit Changes:
7deb3728 SPIGOT-5309: Call cancelled EntityDamageEvent when damaging invisible armor stands
46351e17 SPIGOT-5341: Add Material.isAir
683bae06 SPIGOT-5342: Lore lost when deserializing items with no version stored
c2d12011 SPIGOT-5353: Expand explosion API by adding source entity
2019-10-08 19:37:02 +01:00
Omer Uddin
aa776c1b15 Don't save canTick of armor stands if it has not been set by API (#2608) 2019-10-02 19:20:40 -05:00
Spottedleaf
bfc807c27a Improve spawn loading and debug output for waiting on a chunk (#2595)
Spawn loading has been changed to use getChunkAt calls to manually
load chunks since watchdog can watch these calls and so we guard
against plugins/players changing the radius of a spawn while it's
loading

Debug output has been improved to note the status of the currently
waiting chunk
2019-09-29 20:23:09 -05:00
Spottedleaf
826b4762c0 Remove debug logging for incremental saves (#2600) 2019-09-29 20:14:39 -05:00
Spottedleaf
d39916c7e2 Add more timings to chunk provider tick (#2549)
- Misc mob spawning
- Chunk range checks
2019-09-29 16:06:03 -05:00
Spottedleaf
43ec79a32c Add server oversleep to timings (#2509)
Now everything except waiting for the next tick should be included
in timings
2019-09-29 15:49:38 -05:00
Spottedleaf
1d2a5915ed Check if there are workers before trying to notify them (#2593)
* Fix #2591

We need to check if there are workers before trying to notify
them...
2019-09-29 15:29:56 -05:00
Zach Brown
89eb890239
[CI-SKIP] Rebuild patches 2019-09-29 15:02:04 -05:00
Spottedleaf
27fca92fa1 Drop Optimize-GameRules-to-use-LinkedHashMap (#2594)
Mojang has since replicated the logic
2019-09-29 15:01:21 -05:00
Zach Brown
936d57ba93
Use local variable for bedrock generation
Fixes GH-2596.
2019-09-27 20:53:20 -05:00
Zach Brown
767b935552
[CI-SKIP] Fix wrong patch author on zero-tick fix
See GH-2559 for context
2019-09-27 18:10:48 -05:00
Zach Brown
7caed1a8fa
[CI-SKIP] Rebuild patches 2019-09-24 18:19:41 -05:00
Spottedleaf
777073a54d Check horse entity validity in container interactions (#2584)
Fixes #2580
2019-09-24 18:16:16 -05:00
BillyGalbreath
d69fe6c511 Fix zero-tick instant grow farms MC-113809 (#2559) 2019-09-22 23:07:01 -05:00
Spottedleaf
c68dbb864c Updated Upstream (Bukkit/CraftBukkit/Spigot) (#2576)
* Updated Upstream (Bukkit/CraftBukkit/Spigot)

Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
6527cb58 SPIGOT-5329: Clarify isGlowing documentation
5ddb414f Make Lantern extend BlockData
cb888903 Fix typos in previous commits
2a5e0ca2 Bring EnchantItemEvent documentation in line with EnchantmentOffer
3c5fcea2 SPIGOT-5317: Create accessors for player absorption hearts
c6e0d625 SPIGOT-5320: Clarify scope of ExactChoice

CraftBukkit Changes:
a3fdef8c SPIGOT-5331: Add support for Java 13
6ddeb980 SPIGOT-5317: Create accessors for player absorption hearts
5d335e96 SPIGOT-5315: Cannot serialize armor stand ItemMeta

Spigot Changes:
94af569b SPIGOT-5319: Async catcher for getNearbyEntities
2019-09-21 23:12:45 -05:00
Spottedleaf
30f9955e2a Fix race conditions in flush allowing for previously scheduled tasks to execute later than the flush call (#2548) 2019-09-15 23:02:13 -05:00
Spottedleaf
9e1620e3d3 Improve save logic (#2485)
Only wait for IO at the end of the save
we also were not force flushing async saves with /save-all flush
2019-09-15 22:39:30 -05:00
Zach Brown
728605013c
[CI-SKIP] Fix duplicate patch number 2019-09-15 22:15:33 -05:00
prplz
8735587529 Fix nether portal frame creation (#2546) 2019-09-15 22:12:17 -05:00
Zach Brown
26acc9b77a
Re-add flat bedrock config option 2019-09-15 19:20:02 -05:00
Shane Freeder
14513c3ce1
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
92f24ff2 SPIGOT-5158: Add SuspiciousStewMeta
b9bf4dae SPIGOT-5310: Add Chunk.contains
b2adbb45 Add API to get/set inhabited time of a Chunk
e3c812dd SPIGOT-5250: Add ChunkSnapshot.contains
71973d85 SPIGOT-5255: Raid / patrol spawn reasons

CraftBukkit Changes:
03b145b3 SPIGOT-5158: Add SuspiciousStewMeta
9aa74304 SPIGOT-5310: Add Chunk.contains
7ef2b20d SPIGOT-3308: RecipeIterator cannot longer remove recipes
023f438c Add API to get/set inhabited time of a Chunk
b79a86ed SPIGOT-5250: Add ChunkSnapshot.contains
aa492e55 SPIGOT-5255: Raid / patrol spawn reasons
2019-09-10 19:51:02 +01:00
Omer Uddin
b7dc6fb00e fix double world add bug (#2486) 2019-09-02 17:46:04 +01:00
Shane Freeder
439131c704
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
e28fb3bd SPIGOT-5301: BlockIgniteEvent for campfire + arrow

CraftBukkit Changes:
763e5601 SPIGOT-5294: Cancelled EntityPickupItemEvent and PlayerPickupItemEvent alter on-ground stacks
403ac185 SPIGOT-5301: BlockIgniteEvent for campfire + arrow
2019-09-02 17:28:24 +01:00
Zach Brown
14e07afd20
[CI-SKIP] Fix patch number 2019-09-01 20:50:15 -05:00
Spottedleaf
fc570959d4 Improve POI data saving logic (#2475)
- Do not unload data if world saving is disabled
- Aggressively target unloading
2019-09-01 20:49:09 -05:00
Spottedleaf
5ef93ded42 Fix #2499 (#2500)
Proper scheduling if async chunks is disabled, we would execute
a task that is cancelled without setting its run status
2019-09-01 20:30:25 -05:00
Nassim
26f644c554 Fix sign line capping check (#2522) 2019-09-01 17:21:08 -05:00
Spottedleaf
b2758246c8 Target more sync loads (#2476) 2019-09-01 17:17:51 -05:00
Spottedleaf
5272f3c2ef Fix #2511 (#2519)
Did not double-flush the file io thread if async = false
2019-09-01 16:18:39 -05:00
Shane Freeder
c9fd745840
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
ff0672ca SPIGOT-5211: Add Raid API

CraftBukkit Changes:
96bc85f0 SPIGOT-5298: Remove unexplained 0.1 drop chance offset
6ed8a189 SPIGOT-5290: Invulnerable and/or Marker armor stand triggers EntityDamageEvent
631eaeb0 SPIGOT-5297: PlayerBedLeaveEvent.getBed() returns player location
8d4bc541 SPIGOT-5293: Sponge behaviour differs from Vanilla
e91fd75e SPIGOT-5291: Missing event for ravagers trampling crops
cbdd7139 SPIGOT-5211: Add Raid API
edd8fdfb SPIGOT-5287: Fix rare CME generating new chunks
3fc97f08 SPIGOT-5265: FireworkExplodeEvent only fired when rockets explode in air

Spigot Changes:
065a3734 Rebuild patches
a5961826 SPIGOT-5286: tick-inactive-villagers invokes the AI for NoAI villagers
2019-08-31 20:30:44 +01:00
Shane Freeder
aba4969668
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
e970fd72 Remove incorrect javadoc from TargetReason
84df6df1 SPIGOT-5282: Improve bucket event API

CraftBukkit Changes:
b2bcde89 SPIGOT-5258: TNT Not Moving Players in Creative Mode
44d675ad SPIGOT-5263: Chests stay open after InventoryOpenEvent cancelled.
2439178e SPIGOT-5278: EntityDrowned memory leak
7055c931 SPIGOT-5264: Call event for experience orbs losing their target
49141172 SPIGOT-5282: Improve bucket event API
6bbb3b04 SPIGOT-5281: Clearer error messages for ChunkSnapshot misuse
2019-08-26 15:36:37 +01:00
Omer Uddin
21faf8227b Implement optional per player mobspawning (#2171) 2019-08-21 02:02:51 +01:00
Omer Uddin
88722ec89c Prevent consuming the wrong itemstack (#2477) 2019-08-19 16:24:33 +01:00
Spottedleaf
294e30462b Async chunk api/io/loading (#2308) 2019-08-18 18:40:04 -05:00
Shane Freeder
eee1a019f9
Updated Upstream (CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
2012f1e0 SPIGOT-5269: Item attribute modifiers don't persist their order
7a806a3a SPIGOT-5270: Call BlockSpreadEvent when bamboo saplings grow

Spigot Changes:
798ea6ab Add async catcher to World#save
2019-08-17 04:26:58 +01:00
Spottedleaf
c4ae0002e1 Fix some API and commands usage of inactive chunks (#2457)
* /paper entity will no longer report entities in inactive chunks
* World#getEntityCount and World#getChunkCount will report only
in active chunks
2019-08-14 21:47:38 -05:00
Spottedleaf
700a664981 Print entity debug stacktrace on entity double add (#2438) 2019-08-14 21:37:07 -05:00
Spottedleaf
9d6680eec0 Fix MC-158900 (#2458)
The problem was we were checking isExpired() on the entry, but if it
was expired at that point, then it would be null.
2019-08-14 21:32:25 -05:00
Zach Brown
928abb41f8
[CI-SKIP] Rebuild patches for last merge 2019-08-11 11:27:09 -05:00
Paul Sauve
34e64781e8 Do less work if we have a custom Bukkit generator (#2318) 2019-08-11 11:23:11 -05:00
Zach Brown
cdd0bb4376
Update upstream CB/S
--- work/CraftBukkit
Submodule work/CraftBukkit 1ec1b05e..368f4e99:
  > Increase outdated build delay to 3 weeks
  > SPIGOT-5249: Do not add data to empty loot table
  > SPIGOT-5257: Call EntityBreedEvent for foxes and set the child's spawn reason to BREEDING

--- work/Spigot
Submodule work/Spigot e5b1b5db..ea7e48b3:
  > Add string default for view distance, and API to retrieve per world
2019-08-10 12:44:57 -05:00
Shane Freeder
aa022fdaca
Fix java cross-version compilation
(Also, rebuild patches)
2019-08-08 16:12:57 +01:00
Omer Uddin
8b7952a958 Implement alternative item-despawn-rate (#2128) 2019-08-07 22:06:08 +01:00
Omer Uddin
6ccf0bda3b Reimplement hopper optimization patch (#2388)
Co-authored-by: Shane Freeder <theboyetronic@gmail.com>
2019-08-07 19:08:22 +01:00
TheGreatKetchup
e264c365ac MC-156852 fix (#2396) 2019-08-07 04:12:15 +01:00
Spottedleaf
b6c32b2a15 Fix recursion in EntityFox (#2418)
I changed a method call without looking at the implications.
super.processDeath would re-invoke the unmapped method, whereas super.d
would call the super method.
2019-08-06 04:31:38 +01:00
Spottedleaf
7c640a1ae2 Updated Upstream (Bukkit/CraftBukkit/Spigot) (#2415)
* fixup patch and rebuild

* Updated Upstream (Bukkit/CraftBukkit/Spigot)

Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
bde198c9 SPIGOT-5246: PlayerQuitEvent.get/setQuitMessage() is incorrectly marked as NotNull
24ad5a79 SPIGOT-5240: Vector.angle not valid for angles very close to each other
a143db9a SPIGOT-5231: ShotAtAngle API for Fireworks
10db5c3d SPIGOT-5226: Update Javadoc of PlayerDeathEvent

CraftBukkit Changes:
1ec1b05e SPIGOT-5245: Unneeded cast to WorldNBTStorage in CraftWorld#getWorldFolder
e5e8eec2 SPIGOT-5241: setAttributeModifiers does not work on untouched stack
803eaa31 SPIGOT-5231: ShotAtAngle API for Fireworks
7881d2ae SPIGOT-5237: Horses, pigs do not drop their inventory
06efc9ec Don't accept connections until all plugins have enabled
da62a66a SPIGOT-5225: World handle isn't closed if world is unloaded without saving
104b3831 SPIGOT-5222: Cannot get Long values from Entity memory
f0b3fe43 SPIGOT-5220: Server CPU usage reaches 100% when stdin is null

Spigot Changes:
e5b1b5db SPIGOT-5235: Destroy expired area effect clouds / fireworks that are inactive
cbcc8e87 Make region files more reliable to write to
8887c5f4 Remove redundant late-bind option
dac29063 Rebuild patches

* Preserve old flush on save flag for reliable regionfiles

Originally this patch was in paper

* Fix some issues with the death event

- Entities potentially entering a glitched state to the client where
they appear to be falling over
- Donkeys losing their chest if the event was cancelled (only an
issue since the upstream merge)
- Some wither death logic running for an entity killed by a wither
2019-08-05 11:35:40 -05:00
BillyGalbreath
474e5ad269 Fix enderpearl item use cooldown (fix #2412) (#2413) 2019-08-05 03:15:53 +01:00
Spottedleaf
ae90011500 Fix chest logic being weird for coordinates that sum to 0 or a… (#2364)
We were previously calling what looks like a legacy check for distance
away for the inventory. Unfortunately, with our logic, we called the
open logic before the active container was set. So the legacy check
would register 0 viewers and the logic would become bugged.
2019-08-02 18:48:22 +01:00
Omer Uddin
263057961b Offset Itemframe ticking (#2385) 2019-08-02 18:31:24 +01:00
Nassim
c80ba8dcc4 Fix server crash with piercing shots through vanished players (#2390) 2019-07-31 23:04:45 +01:00
Shane Freeder
93891ad57a
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
3d9d2efc SPIGOT-5202: WorldCreator#copy does not copy all options

CraftBukkit Changes:
3e7b3862 SPIGOT-5195 (#2): Player loot table does not drop when keepInventory is on
c88867e4 SPIGOT-5208: Reset state on cancelled EntityTransformEvent to prevent event spam
f744c09c SPIGOT-5214: setCooldown not working
860b3540 SPIGOT-5204: Typo in deprecated enchantment name
2019-07-28 15:32:14 +01:00
Shane Freeder
42daaaddf6
Seperate out incremental saving
This fixes multiple issues, mainly cleaning up the patch as well as making save-all
actually save all. (Worth noting, that you should probably be using save-all flush if
you're relying on this for backups)
2019-07-28 01:39:02 +01:00
Shane Freeder
3a713bd57b
Mark entities as being ticked when notifying navigation 2019-07-28 00:53:49 +01:00
Spottedleaf
6f709200dd
use getChunkImmediately for vehicles 2019-07-28 00:38:49 +01:00
Spottedleaf
fe7ef7b5d6 Do not schedule to main for getChunkImmediately type calls (#2362)
They are MT-Safe already. These changes reduce deadlock chances
given these calls are used in Entity#isValid(), and plugins
check this in packet handling...
2019-07-26 02:36:26 +01:00
Spottedleaf
c6987e1a02 Peek the unload queue for chunk generation checks (#2332) 2019-07-23 22:41:26 -05:00
Spottedleaf
4ac69cec8d Bring task execution into server tick timings (#2357) 2019-07-23 22:20:14 -05:00
Black Hole
8ecd433727 Set spawning entity for fireworks spawned by a crossbow (#2358)
Fixes #2327
2019-07-23 22:12:40 -05:00
Lucavon
ad8dbf3d2b
Add option to disable relative projectile velocity
Allows server owners to use 1.8 (and prior)'s projectile behavior
(ignored shooter's velocity when calculating projectile's velocity).

This patch adds an option "disable relative projectile velocity", which, when
enabled, will cause projectiles to ignore the shooter's current velocity,
like they did in Minecraft 1.8 and prior.
If a player is falling, for example, their shooting range will be drastically
reduced, as a downwards velocity is applied to the projectile. This prevents
players from saving themselves from falling off floating islands, for example,
as a thrown ender pearl will not make it back to the island, while it would
have in 1.8.

While this could easily be done with plugins, too, there are multiple problems:
1) If multiple plugins cancel the velocity by subtracting the shooter's velocity
   from the projectile's velocity, the projectile's velocity would be different.
   As there's no way to detect whether the projectile's velocity has already been
   adjusted to ignore the player's velocity, plugins can't not do it if it's not
   necessary.
2) I've noticed some inconsistencies, e.g. weird velocity when shooting while
   using an elytra. Checking for those inconsistencies is possible, but not as
   efficient as just not applying the velocity in the first place.
3) Solutions for 1) and especially 2) might not be future-proof, while this
   server-internal fix makes this change future-proof.
2019-07-23 20:31:21 -05:00
Minecrell
fa8b4994ac Update TerminalConsoleAppender + JLine, use Jansi instead of JNA (#2299)
Remove dependency on JNA since it is no longer needed.
2019-07-23 19:25:05 -05:00
Shane Freeder
48b6bfe2a6
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
c987938a SPIGOT-5180: Add Villager#sleep() and #wakeup() methods

CraftBukkit Changes:
7f33c6a2 SPIGOT-5196: Restore previous version behaviour regarding cancelled BlockBreakEvent
6a5fc902 Improve diff in EntityHanging
c98d61bf SPIGOT-4712: Allow spawning of upwards or downwards facing item frames
db971477 SPIGOT-5199: Fix NPE if setting the book of the ItemMeta of a lectern
b0ef3996 SPIGOT-4679 Fix black lines after book paragraphs
1215188f SPIGOT-5180: Add Villager#sleep() and #wakeup() methods
c03b2bef SPIGOT-4975: NPE on WorldGenStronghold When Using Multiple Worlds
65ea162c Ensure Bukkit data pack is always up to date
0b107b8d MC-157395, SPIGOT-5193: Small armor stands do not drop loot
6da0abca SPIGOT-5195: Player loot table does not drop when keepInventory is on
8b09d983 SPIGOT-5190: Superfluous EntityCombustEvent called when using fire aspect sword

Spigot Changes:
1981d553 SPIGOT-5198: Catch more bad async operations
6a14ca46 Rebuild patches
2019-07-23 20:17:32 +01:00
Spottedleaf
396d3f13c4 Ensure xray does not perform non MT-Safe operations (#2361) 2019-07-23 10:59:48 +01:00
Spottedleaf
160d1bc9e4 Only write to cached header in RegionFile if write potentially succeeds (#2294) 2019-07-21 16:36:27 -05:00
Andreas Troelsen
ef6823811b
SPIGOT-5190: Do not call superfluous EntityCombustEvent 2019-07-20 19:14:06 -05:00
Spottedleaf
9fe63a1673 Update to 1.14.4 (#2333) 2019-07-19 23:01:24 -05:00
Spottedleaf
920ad7c742 Use getChunkIfLoadedImmediately in places (#2297)
* Use getChunkIfLoadedImmediately in places

This prevents us from hitting chunk loads for chunks at or less-than
ticket level 33 (yes getChunkIfLoaded will actually perform a chunk
load in that case).

* Resolve issue #2301

* Also target World#getChunkIfLoaded
2019-07-17 23:41:24 -05:00
Shane Freeder
0708fa363b
Updated Upstream (CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
eb2e6578 SPIGOT-5116: Fix concurrent modification exception inside ChunkMapDistance
989f9b3d SPIGOT-4849: Fix server crash when accessing chunks during chunk load/unload/populate events
f554183c SPIGOT-5171: Don't fire PlayerTeleportEvent if not actually moving
2349feb8 SPIGOT-5163: Cancelling PlayerBucketFillEvent visually removes the targeted block

Spigot Changes:
9a643a6a Remove DataWatcher Locking
2019-07-16 23:09:32 +01:00
kickash32
fa726c3f76 Create 0402-Only-count-Natural-Spawned-mobs-towards-natural-spaw.patch
delete old patch

Comment didn't make sense

Use original header

use original date in header
2019-07-13 13:38:22 -07:00
Spottedleaf
36c4831619 Fix loadChunk(x, z, false)
I was not correctly checking if the status was even cached.

Actually fix it this time

Do not forget about the async chunk placeholder

Actually fix it this time I hope

No plugin tickets for getChunkAtGen(x, z, boolean)

Change ChunkStatus ABI

This is required for asynchronous IO. async io will require
calls to getChunkStatusIfCached to return the chunk status for a
chunk currently queued to save - this cannot be reasonably done
with current ABI
2019-07-13 13:18:54 -07:00
Shane Freeder
ff085b8e8e
Improve timings around chunk loading
Timers such as syncChunkLoad are hit persistently due to changes in how
this mechanism works which impacts the usablity of timings
2019-07-12 05:13:15 +01:00
Shane Freeder
7e8ae207bd
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
e99c9444 Add Plugin Chunk Ticket API
6a235f06 Fix incorrect nullability annotations for PlayerJoinEvent's join message

CraftBukkit Changes:
5f889388 Tweak build expiration to 7 days
572c02b0 MC-155077, SPIGOT-5113: EntityTracker desync
7ad3a1f4 SPIGOT-5146: BlockDataMeta does not work
60860983 SPIGOT-5155: Setting EntityExplodeEvent yield to 0 still causes blocks to drop
087a2cf4 Print number of force loaded chunks per plugin in crash reports
07b5b06d Add Plugin Chunk Ticket API
7ffb2a27 SPIGOT-5149: resetRecipes does nothing
a2275f19 SPIGOT-5141: World.generateTree() causes ClassCastException with huge mushrooms
31d4a777 SPIGOT-5142: Ignore invalid firework effects

Spigot Changes:
5e4e7f32 BUILDTOOLS-471: Rebuild patches
6e944739 SPIGOT-5159: Raider activation range overridden by Monster range
2019-07-11 17:59:21 +01:00
kashike
8812fed9bb
Merge pull request #2240 from Spottedleaf/anti-xray
Re-Add Anti-Xray
2019-07-09 18:11:34 -07:00
Spottedleaf
ef7202b9c2 Fix entity count in timings graph (#2293) 2019-07-08 14:29:22 +01:00
Shane Freeder
0a8afdacb6
Fix more issues with timings
- fixed usage of timings IDs (fixes region view)
- fixed more duplicated tick handlers
2019-07-08 03:54:40 +01:00
Shane Freeder
c8bc57c719
Cleanup ChunkMapDistance patch 2019-07-05 03:23:33 +01:00
Shane Freeder
276afaa2ea
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
c2d72c82 SPIGOT-3102: Add EXPLOSION SpawnReason

CraftBukkit Changes:
fca41573 SPIGOT-5136: EntityPortalEvent getting called on interdimensional entity teleports
604c8bf0 SPIGOT-3102: Add EXPLOSION SpawnReason
375969a6 Re-add chunk GC for plugin chunk loads
58151368 SPIGOT-5123: Snapshot tile entities can end up with a non-null world
491c8482 SPIGOT-5130: PersistentDataContainer not removing values on TileEntities

Spigot Changes:
d05d3c1f Rebuild patches
2019-07-05 03:13:38 +01:00
Jonathan Frederick
0d079188ea Remove unused fire-physics-event-for-redstone config option (#2277) 2019-07-03 15:44:07 -05:00
Shane Freeder
1bacdbd169
use a Queue in ChunkMapDistance
An oversight in this patch may be to blame for several issues in certain
cases, we'll opt to using a queue as this will fall in line with what is
expected and may help some issues where chunks remain loaded or fail to
load
2019-07-02 19:50:07 +01:00
Spottedleaf
bd46b6397c Merge branch 'ver/1.14' of github.com:PaperMC/Paper into anti-xray 2019-07-01 22:24:09 -07:00
Zach Brown
dafc3dbcd5
Update upstream B/CB/S
--- work/Bukkit
Submodule work/Bukkit aba2aaaf..949124e0:
  > SPIGOT-5121: Method to set PierceLevel of arrows

--- work/CraftBukkit
Submodule work/CraftBukkit c6997924..bf329334:
  > SPIGOT-5133: Throwing items into secondary end world portal causes crash
  > SPIGOT-5121: Method to set PierceLevel of arrows
  > SPIGOT-5122: Skip world#notify if sign has no world.
  > SPIGOT-5105: The EntityTag nbt tag disappears from preset armor_stand items.
  > SPIGOT-5106: Config option to prevent plugins with incompatible API's from loading

--- work/Spigot
Submodule work/Spigot 595711b0..935adb34:
  > SPIGOT-5088: Additional growth modifiers
2019-07-01 23:51:06 -05:00
Spottedleaf
e679a7c11d Config migrations 2019-07-01 14:53:51 -07:00
Spottedleaf
0a667728c8 Resolve crash issue by shoving chunk loads onto the next tick 2019-07-01 14:36:31 -07:00
Spottedleaf
3a2d7f2ded Merge branch 'ver/1.14' of github.com:PaperMC/Paper into anti-xray 2019-07-01 12:53:51 -07:00
Shane Freeder
edd3e778c4
Don't double-start the tickEntities Timing 2019-06-30 21:18:10 +01:00
Spottedleaf
511a6a1228
Actually use our log full policy 2019-06-29 20:38:27 -07:00
Spottedleaf
8f5b96ccc9 Queue log events when log buffer is full
This should resolve out of order logs when the buffer is full
2019-06-29 10:04:38 -07:00
Spottedleaf
5ffa0dae25 Do not force load chunks for plugin constructed packets 2019-06-28 08:05:52 -07:00
Spottedleaf
e993aa6f69 Merge branch 'ver/1.14' of github.com:PaperMC/Paper into anti-xray 2019-06-28 06:37:28 -07:00
Shane Freeder
a51823a732
Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
c6997924 SPIGOT-5110: Zombies converting to drowned too quickly
0c575603 SPIGOT-5101: Raids crash
2019-06-28 14:02:49 +01:00
BillyGalbreath
1019a87c2c Fix #2232 - Passive mobs don't move (#2253) 2019-06-28 11:33:17 +01:00
Spottedleaf
9a4a185fc1 Keep neighbour chunks loaded while obfuscating 2019-06-26 19:04:28 -07:00
Shane Freeder
aa8483ea7e
Only save world data during a full save (Fixes #2243) 2019-06-26 15:21:16 +01:00
Spottedleaf
f1f8060a4e
Fix build? 2019-06-25 22:27:22 -07:00
Spottedleaf
76eb2a5e5c
Use getChunkIfLoadedImmediately not getChunkIfCachedImmediately 2019-06-25 22:20:20 -07:00
Spottedleaf
46a6f1b2c5 Re-Add Anti-Xray 2019-06-25 21:56:19 -07:00
Shane Freeder
2ff7722630
Fix raids throwing an UnsupportedOperationException 2019-06-26 03:11:29 +01:00
Shane Freeder
dc841f3379
Fix CME from raids
Use the iterator to remove elements
2019-06-26 01:31:26 +01:00
Shane Freeder
6048122e23
Revert "Optimize Pathfinding"
This patch appears to be causing some issues with 1.14.3 entity AI
2019-06-25 20:18:50 +01:00
Shane Freeder
304244232f
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
aba2aaaf Correct pom.xml version

CraftBukkit Changes:
e8b39d43 SPIGOT-5103: World.save does not save gamerules
3164e531 Correct pom.xml version

Spigot Changes:
595711b0 Correct pom.xml version
2019-06-25 14:55:44 +01:00
Shane Freeder
269e1e95d9
Revert "Update VersionFetcher regex for upstream versioning changes"
This reverts commit 56ee5647ab.
2019-06-25 14:40:54 +01:00
Shane Freeder
844eb92abf
Revert "Optimize Persistent Data loading" (Fixes #2229) 2019-06-25 05:14:30 +01:00
Zach Brown
56ee5647ab
Update VersionFetcher regex for upstream versioning changes
Spigot dropped the -R0.1 from their version.
`1.14.2-R0.1-SNAPSHOT` -> `1.14.3-SNAPSHOT`

If this is changed upstream this commit can be reverted.
2019-06-24 22:24:57 -05:00
Shane Freeder
73983e4c16
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
3dc4cdcd Update to Minecraft 1.14.3-pre4
88b25a8c SPIGOT-5098: Add a method to allow colored sign changes
6d913552 Update to Minecraft 1.14.3-pre4

CraftBukkit Changes:
f1f33559 Update to Minecraft 1.14.3
8a3d3f49 SPIGOT-5098: Add a method to allow colored sign changes
533290e2 SPIGOT-5100: Console warning from pig zombie targeting
6dde4b9f SPIGOT-5094: Allow opening merchant for wandering traders and hide the xp bar for custom merchants
9af90077 SPIGOT-5097: Bukkit.clearRecipes() no longer working
38fa220f Fix setting game rules via the API
fe3930ce Update to Minecraft 1.14.3-pre4
da071ec5 Remove outdated build delay.

Spigot Changes:
4d2f30f1 Update to Minecraft 1.14.3
f16400e3 Update to Minecraft 1.14.3-pre4
2019-06-25 03:46:54 +01:00
Spottedleaf
bf1d217193 Fix tracker desync issue (#2224) 2019-06-23 21:32:10 -05:00
William Blake Galbreath
f63fdaeb39 Rework fix for MC-114618 so not break map maker's workflow. Fixes #2221 2019-06-23 14:31:33 -05:00
Spottedleaf
768b46ed63 Optimize protochunk saving (#2218)
Use a chunk status cache to check if we could potentially overwrite
a levelchunk.
The check could be entirely elided at the risk of overwriting chunk data,
however most protochunks should have their corresponding regionfile loaded
with their chunk status.
2019-06-22 15:17:40 -05:00
Spottedleaf
405d146f57 Fix verified-loaded-count being off for chunk debug command (#2219)
We need to bypass ticket checks when counting
2019-06-22 15:07:31 -05:00
Spottedleaf
693102cce7 Fix performance regression in loadChunk(x, z, false) (#2211)
Resolve a regression where calling loadChunk(x, z, false) would
potentially double-load chunk data
2019-06-22 15:04:26 -05:00
Zach Brown
31891d1916 Rebuild patches 2019-06-22 14:09:20 -05:00
Byteflux
1a15d8213c Add support for OpenJ9 heap dumps in /paper heap 2019-06-22 14:09:20 -05:00
Zach Brown
729551d7e0 Rebuild patches 2019-06-22 13:11:19 -05:00
Spottedleaf
fe38ae401a Fix vanished players don't have rights patch 2019-06-22 13:11:19 -05:00
Omer Uddin
2715be9fef Rework bed dismount mechanics (#2145)
Fixes #1726
2019-06-22 12:59:47 -05:00
Spottedleaf
e3a3cb7b94 Log other thread in DataPaletteBlock lock failure 2019-06-21 14:45:20 -07:00
Spottedleaf
55aa29c700 Fix MC-154214 (#2195)
This should resolve unloading issues.
2019-06-19 17:48:48 -05:00
Shane Freeder
d9c4f8f67b
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
fd317e44 Fix javadoc mistakes in previous commit
70e4c23d SPIGOT-5061: Add explode and ignite methods to Creeper

CraftBukkit Changes:
efd8a2b5 SPIGOT-5089: UnsupportedOperationException on setting villager memory to null
8003ced5 SPIGOT-5061: Add explode and ignite methods to Creeper
2019-06-19 12:55:03 +01:00
Spottedleaf
f3203b14d1
Better format 2019-06-17 17:43:18 -07:00
Spottedleaf
72894a6d54
Add WorldName to blockstate location 2019-06-17 17:41:53 -07:00
Spottedleaf
7fc60e411a Fix chunks refusing to save (#2196)
We should only set hasBeenLoaded to false potentially after saving a chunk
other wise we will not save it. The method to do this is
PlayerChunk#l(), which we were potentially calling for chunks we were not saving.
2019-06-17 08:47:51 +01:00
Spottedleaf
c319922ab1 Fix World#isChunkGenerated calls (#2186)
* Fix World#isChunkGenerated calls

Optimize World#loadChunk() too
This patch also adds a chunk status cache on region files (note that
its only purpose is to cache the status on DISK)

* Ensure correct regionfile usage

This also bumps the minimum region file cache to 4 files given
readChunkData can load potentially 4 files.

* Fix closed check

* Better checks for invalid regionfile usage
2019-06-16 22:52:34 -05:00
Shane Freeder
84d6850443
Fix out of bounds falling block removal (#2188) 2019-06-16 15:13:14 +01:00
Shane Freeder
edaba19eb0
Fix enderchests not playing close sound (#2190) 2019-06-16 14:14:20 +01:00
Shane Freeder
637a5bcfec
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
04405534 SPIGOT-5034: FoodLevelChangeEvent add getItem method
8154c64c SPIGOT-4984: EnchantmentOffer.getCost() documentation is misleading

CraftBukkit Changes:
f2757f95 SPIGOT-5071: Player loot tables not triggered
f4242226 Optimize getEntitiesByClasses slightly
e81013d7 SPIGOT-5072: Process phantom, cat and patrol spawning in CustomChunkGenerator
30a63379 SPIGOT-5010: World#getEntitiesByClass/es also return entities in border chunks.
43431ba6 SPIGOT-5034: FoodLevelChangeEvent add getItem method
2019-06-16 11:15:21 +01:00
Spottedleaf
fcb4d9ab28
fix exception message 2019-06-15 11:07:03 -07:00
Spottedleaf
9a5ec7f21d Proper paper commenting 2019-06-15 10:36:09 -07:00
Spottedleaf
61a6d011d9 Show blockstate location if we failed to read it 2019-06-15 10:30:43 -07:00
wizjany
3213b6b1e4 Use the entity registry id instead of translation key when posting PreCreatureSpawnEvent and PreSpawnerSpawnEvent 2019-06-14 22:06:36 -07:00
Spottedleaf
e23dceab07
Change format 2019-06-14 21:21:39 -07:00
Spottedleaf
cde2399145 Add chunkinfo command
Used so that server owners can tell what types of chunks are loaded
without requiring to use a tool to analyse a debug report
2019-06-13 22:51:37 -07:00
Spottedleaf
5c7081fecc Update upstream & fix some chunk related issues (#2177)
* Updated Upstream (Bukkit/CraftBukkit)

Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
45690fe9 SPIGOT-5047: Correct slot types for 1.14 inventories

CraftBukkit Changes:
4090d01f SPIGOT-5047: Correct slot types for 1.14 inventories
e8c08362 SPIGOT-5046: World#getLoadedChunks returning inaccessible cached chunks.
d445af3b SPIGOT-5067: Add item meta for 1.14 spawn eggs

* Bring Chunk load checks in-line with spigot

As of the last upstream merge spigot now checks ticket level status
when returning loaded chunks for a world from api. Now our checks
will respect that decision.

* Fix spawn ticket levels

Vanilla would keep the inner chunks of spawn available for ticking,
however my changes made all chunks non-ticking. Resolve by changing
ticket levels for spawn chunks inside the border to respect this
behavior.


* Make World#getChunkIfLoadedImmediately return only entity ticking chunks

Mojang appears to be using chunks with level > 33 (non-ticking chunks)
as cached chunks and not actually loaded chunks.

* Bring all loaded checks in line with spigot

Loaded chunks must be at least border  chunks, or level <= 33
2019-06-14 03:27:40 +01:00
Omer Uddin
68c6699ce9 Stop natural spawning after limit has been reached (#2127) 2019-06-12 21:34:18 -05:00
Shane Freeder
89182676ed
Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
9e95da12 SPIGOT-5052: PlayerPortalEvent not called when nether is disabled
28ea3fd1 SPIGOT-5062: end_portal on an non-default end world crashes the server
4a07dc69 SPIGOT-5058: ClassCastException when getting InventoryHolder of lectern when it's destroyed
2019-06-12 09:45:30 +01:00
Shane Freeder
ec405a6bea
Fix async calls to getChunkAtIfLoadedImmediately 2019-06-11 04:17:39 +01:00
Shane Freeder
16909a3637
Fix PlayerNaturallySpawnCreaturesEvent
Trivia: Did you know that events need to be called to work?
2019-06-11 02:45:46 +01:00
Spottedleaf
1c68c72b1f Improve chunk loaded checks 2019-06-11 02:37:37 +01:00
Shane Freeder
7a3054158d
Only fire WorldSaveEvent on full chunk saves (Fixes #2161) 2019-06-10 21:45:22 +01:00
Shane Freeder
ae153a18f9
Merge branch 'master' into ver/1.14 2019-06-10 10:11:29 +01:00
Shane Freeder
a0a6ab18b7
Catch exceptions from dispenser entity spawns 2019-06-10 09:53:10 +01:00
Shane Freeder
eba1fb2247
Improve autosave
- don't trip manual save warning
- respect world#isSavingDisabled
2019-06-10 06:43:28 +01:00
Shane Freeder
6f2c8a6449
Incremental chunk saving 2019-06-09 20:48:13 +01:00
Zach Brown
ef170ee659
Update upstream B/CB/S
--- work/Bukkit
Submodule work/Bukkit 6eac6d70..1ef8b9d9:
  > Add Player#openBook(ItemStack) method

--- work/CraftBukkit
Submodule work/CraftBukkit 17543ecf..649921e5:
  > Add Player#openBook(ItemStack) method
  > SPIGOT-2000: Picking up items to shield slot working inconsistently when inventory is full
  > SPIGOT-5037: Player.openMerchant does not show merchant level
  > SPIGOT-5038: Inventory.getHolder returns null for wandering traders

--- work/Spigot
Submodule work/Spigot baafee91..df0eb250:
  > SPIGOT-5043: Desync if world is changed in PlayerSpawnLocationEvent
  > Rebuild patches

Implementation developer note:
This patch adds a "pre-source" patch system for fixing malformed patches
from upstream directly. This seems to keep happening so it's best we
have some way to deal with them. This system brings those issues into
our domain rather than needing to wait for upstream to fix their
malformed files.
2019-06-08 15:33:05 -05:00
Spottedleaf
2f782a6652 Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
17543ecf SPIGOT-5035: Error Using Virtual Merchant GUI
0fc6922b SPIGOT-5028: Villager#setVillagerExperience() doesn't work
bdbdbe44 SPIGOT-5024: Fox error - Unknown target reason
2019-06-06 16:56:51 +01:00
Shane Freeder
4ff5387091
Fix chunk ticking range 2019-06-06 06:13:00 +01:00
Zach Brown
f4088faea2
Update upstream BD/CB/S
--- work/BuildData
Submodule work/BuildData 633897ca..f0032df4:
  > Mappings Update

--- work/CraftBukkit
Submodule work/CraftBukkit b7fea427..043d31de:
  > SPIGOT-5015: Players in spectator mode prevent block placement and block projectiles
  > Make bukkitEntity private to prevent incorrect usage

--- work/Spigot
Submodule work/Spigot 01d0f046..baafee91:
  > Rebuild patches
2019-06-02 22:26:25 -05:00
Mark Vainomaa
68eec9621f
Set connection thottle to -1 when Velocity IP forwarding is enabled
Port of 3c6f46936e
2019-06-02 22:00:23 -05:00
Zach Brown
268b076ab2
Backport MC-114618 - EntityAreaEffectCloud negative size fix 2019-06-02 21:49:14 -05:00
Spottedleaf
da0aa69e44 Fix tabcomplete firing off-main
Also rebuild patches
2019-06-03 03:27:10 +01:00
Spottedleaf
f210855d4c Chunk debug command (#2118)
* Chunk debug command

Prints all chunk information to a text file into the debug
folder in the root server folder.

Will output server version and all online players to the
file as well. We do not log anything but the location,
world and username of the player.

Also logs the value of these config values (note not all are paper's):
- keep spawn loaded value
- spawn radius
- view distance

Each chunk has the following logged:
- Coordinate
- Ticket level & its corresponding state
- Whether it is queued for unload
- Chunk status (may be unloaded)
- All tickets on the chunk

Example log:
https://gist.github.com/Spottedleaf/203bd211020a3a04da0e574fb57dab45

For references on certain keywords (ticket, status, etc), please see:

https://bugs.mojang.com/browse/MC-141484?focusedCommentId=528273&page=com.atlassian.jira.plugin.system.issuetabpanels%3Acomment-tabpanel#comment-528273
https://bugs.mojang.com/browse/MC-141484?focusedCommentId=528577&page=com.atlassian.jira.plugin.system.issuetabpanels%3Acomment-tabpanel#comment-528577

* Use JSON for the chunk dump

* Fix obfhelper naming

* Fix incorrect JSON spec
2019-06-02 20:25:12 -05:00
kashike
fd75f355f9
Merge pull request #2097 from simpleauthority/add-get-step-sound
Add BlockSoundGroup to Block & Implement
2019-06-01 21:13:31 -07:00
Spottedleaf
264a3545fe Fix memory leak if the server is constantly overloaded (#2109) 2019-05-30 22:19:06 -05:00
Zach Brown
9f01a14531
Update upstream CB/S
--- work/CraftBukkit
Submodule work/CraftBukkit ba575a5a..b7fea427:
  > SPIGOT-5010: World.getEntities returns entities in border chunks
  > Show incorrect size passed into createInventory

--- work/Spigot
Submodule work/Spigot 093165d1..01d0f046:
  > SPIGOT-4986: EntityActivationRange - Raiders
  > SPIGOT-4988: Setting "mob-spawn-range" in spigot.yml also effects random block ticks
2019-05-30 18:54:25 -05:00
Zach Brown
550e5f8eaf
Fix null display when no version history
Should've been null checked since I made it nullable. String concat
saved us any real damage and so all we saw was "null" shown to users.
Quick check and now we don't.
2019-05-30 18:31:48 -05:00
Zach Brown
de002d43b3
Allow proto chunks to be saved again
Appear to be used more extensively in 1.14. Subject to further review.
2019-05-30 18:22:34 -05:00
Mark Vainomaa
3c6f46936e
Set connection thottle to -1 when Velocity IP forwarding is enabled 2019-05-30 18:46:50 +03:00
Shane Freeder
5405793b86
Don't replace entries in the tracked player map (Fixes #2102) 2019-05-29 05:54:11 +01:00
Shane Freeder
c605be20c7
ChunkMapDistance-CME 2019-05-29 04:25:08 +01:00
simpleauthority
87cc15d6e3 Add BlockSoundGroup to Block and implement 2019-05-28 20:08:59 -07:00
kashike
eb5951cd1c
Merge pull request #2089 from BillyGalbreath/GH2088
MC-114618 - Fix EntityAreaEffectCloud from going negative size
2019-05-28 17:44:32 -07:00
William Blake Galbreath
3c51fa0ac7 MC-114618 - Fix EntityAreaEffectCloud from going negative size 2019-05-28 19:35:06 -05:00
Spottedleaf
af021b9456 Update to 1.14.2 2019-05-28 00:30:44 +01:00
Spottedleaf
01670a5103 Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
e041de28 SPIGOT-4946: Add VillagerCareerChangeEvent

CraftBukkit Changes:
fcb9f90b SPIGOT-4946: Add VillagerCareerChangeEvent
a4a2f679 SPIGOT-4987: Shulkerbox does not save empty slots
2019-05-27 03:57:28 -07:00
Zach Brown
70ce6ce831
Move version command update checking to the implementation
This makes it easier for downstream projects (forks) to replace the
version fetching system with their own. It is as simple as implementing
an interface and overriding the default implementation of
org.bukkit.UnsafeValues#getVersionFetcher()

It also makes it easier for us to organize things like the version
history feature.

Lastly I have updated the paper implementation to check against the site
API rather than against jenkins.
2019-05-27 04:13:41 -05:00
Spottedleaf
7fb12d787e Improve MT-Safety of UserCache (#2080)
We were missing a synchronize on a get if cached method, however
it appears that using a ConcurrentHashMap is a better solution
so readers can avoid locking if they just want a cached value.

Existing synchronization for writers remains untouched, the
ConcurrentHashMap is just so readers can safely read without
synchronization
2019-05-27 01:17:50 -05:00
Spottedleaf
5dc46cd3b2 Move getTypeIfLoaded and friends to IBlockAccess (#2077) 2019-05-27 01:14:14 -05:00
Spottedleaf
90141ff411 Handle gen flag for placeholder getChunkAtAsync (#2079)
Also fix a loadChunk call in heightmap api
2019-05-27 00:17:12 -05:00
Zach Brown
7fe6e643d1
Check property exists before playing chest close sound
There is an artificial delay added to chest close sounds (of 10 ticks)
to make them "feel" more true to vanilla. The problem is that because of
this delay it is possible for the block to be removed by the time the
sound plays.

With 1.14 in the state it is the timing necessary to encounter this
issue has increased.

The correct fix is to just return early if the property checked for in
the TileEntityChest sound method does not exist for the block at the
current location.

Fixes GH-2074
2019-05-26 23:42:39 -05:00
Shane Freeder
e9c7232267
Merge branch 'master' into ver/1.14 2019-05-27 01:16:47 +01:00
Spottedleaf
07762fc610 Revert Don-t-recheck-type-after-setting-a-block.patch 2019-05-26 10:40:12 -07:00
Shane Freeder
d627cfa110
Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
17da3420 Fix reading custom persistent entity data
83783357 SPIGOT-4980: Shields will not be put on cooldown when hit with an axe
8d0f3722 SPIGOT-4752: Fixed inconsistency between isChunkLoaded and chunk load/unload events
3f9f31c3 SPIGOT-4982: Armor disappearing while breaking the armor stand
2019-05-26 02:56:30 +01:00
Shane Freeder
ddab5b61a8
Fix some concurrency issues around world generation (Fixes #2052, #2037) 2019-05-24 11:16:03 +01:00
Shane Freeder
b3aa7dadcd
Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
c45c0a98 SPIGOT-4972: Cannot add contextual data to loot table API
2019-05-24 04:49:27 +01:00
Spottedleaf
c47f54dc88 Add configurable spawn loaded range back (#2051) 2019-05-24 04:12:57 +01:00
Spottedleaf
27731ddb32 Fix /tps (#2066) 2019-05-22 19:57:27 +01:00
Shane Freeder
d9ad4e8bd8
Fix compilation 2019-05-22 05:14:56 +01:00
Shane Freeder
08aaab0105
Remove TPS catchup improvements
These changes are incompatbile as-is with 1.14 due to the Thread.sleep
call, this should ideally be brought back in the future
2019-05-22 04:59:14 +01:00
Shane Freeder
4800d2da2a
improve CraftWorld#isChunkLoaded to use the chunk status
vs just checking that it exists as an updating chunk, as this appears to
be a "the chunk should be loaded, but might not be"
2019-05-21 21:32:47 +01:00
Shane Freeder
034fefceb7
stop CraftWorld#isChunkLoaded from loading chunks 2019-05-21 02:37:47 +01:00
Spottedleaf
d189ac1db3 Fix RegionFileCache#hasRegionFile (#2062)
also remove the pointless synchronization on
RegionFileCache#getRegionFileName
2019-05-20 03:26:17 +01:00
Shane Freeder
6b05c3f8d6
try-with-resources on populate timer (Fixes #2061)
Lets also ignore the fixup patch, that never existed, right? Right.
2019-05-20 02:32:41 +01:00
Shane Freeder
25621957f1
Don't run death logic on dupe entity removals 2019-05-19 20:48:54 +01:00
Shane Freeder
060bc7bbee
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
4543fb40 SPIGOT-4943: Zombie villager conversion player API.

CraftBukkit Changes:
585b2ebd Tweak thresholds for can't keep up message
91ada5c2 SPIGOT-4956: EntityTameEvent not triggered when taming a Cat
9bda4134 SPIGOT-4943: Zombie villager conversion player API.
5a027071 SPIGOT-4947: Allow setting the content on a lectern
09d00e9f SPIGOT-4938: Call EntityPickupItemEvent for dolphins
a278e445 SPIGOT-4948: Lectern.getInventory should return a LecternInventory

Spigot Changes:
4f661b22 Rebuild patches
2019-05-19 04:16:22 +01:00
Shane Freeder
da3b503596
Restore some entity duplication fix patches 2019-05-18 06:01:44 +01:00
Spottedleaf
2e18e54a83 Fix MinecraftServer#isMainThread (#2046)
See patch notes
2019-05-16 17:27:36 -05:00
Zach Brown
24a5bfb9cb
Fix logic issue with no save proto chunks patch
Should be returning true as a no-op "yes it was saved" rather than false
as a "there was an issue saving"
2019-05-16 16:53:17 -05:00
Shane Freeder
17fe7a1b43
Remove leftover line from spigots tick limiters
Looking over the code, this appears to be one "high risk but hopefully
unlikely that plugins are causing this to break", this line is however
redundant leftovers from spigots tick limiter patch, which should be
doing nothing as-is.
2019-05-15 22:53:13 +01:00
Shane Freeder
2f4fe0962b
Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
f6909573 SPIGOT-4935: Lore deserializes incorrectly from previous versions
dd99c5bb SPIGOT-4929: Beacon inventory getType() returns CHEST
2019-05-15 19:12:22 +01:00
kashike
3a425b3a72
Merge pull request #2029 from Spottedleaf/optimize-datawatcher
Optimize DataWatcher
2019-05-15 01:13:05 -07:00
Spottedleaf
89a1469d3f Resolve memory leak involving TileEntities
Their chunk is set to null before removal, so we kept them around.
2019-05-14 17:19:58 -05:00
Spottedleaf
1672ac6fc1 Fix CraftServer#isPrimaryThread
md_5 changed it so he could shut down the server asynchronously
from watchdog, although we have patches that prevent that type
of behavior for this exact reason.
2019-05-13 23:19:48 -05:00
Zach Brown
6c2a2f2dd2
Re-add dropped keep alive disconnect
Should fix the terminal spam
2019-05-13 23:17:05 -05:00
Spottedleaf
05d074d557 Optimize DataWatcher
The lock in DataWatcher is used to prevent concurrent modifications
to the 'd' field (entries in MCP). However any modifications to
this map only occur on initialization of an Entity in its
constructor. This modification is write-locked.

Every other access is through a readlock, which allows
the threads to pass if there is no thread holding the
writelock.

Since the writelock is only obtained in the constructor
of the Entity, the further readlocks are actually
useless (which get obtained on set, get, etc calls).

The entries field ('d' currently) has also been declared as
Int2ObjectOpenHashMap to avoid autoboxing on put(), get(), etc
calls.
2019-05-13 20:37:18 -07:00
Zach Brown
d84080e6d1
MC 1.14.1 2019-05-13 21:20:58 -05:00
Zach Brown
5e7cfaf718
Add comment to MC-151674 fix
[11:00 PM] kashike: <snip> missed // Paper - MC-151674 comment here
2019-05-12 23:06:28 -05:00
Spottedleaf
4f47cbdb77 Fix MC-151674 Close RegionFiles when they get evicted from cache
https://bugs.mojang.com/browse/MC-151674
2019-05-12 23:57:49 -04:00
Spottedleaf
da850bab55 Review EntityPathfindEvent
Add missing target forward
2019-05-12 23:57:49 -04:00
Spottedleaf
a2db4c09a2 Remove TODO on Add more Zombie API
Testing in game verified the zombie's arms raise and fall correctly
when using the API.
Renamed the OBFHELPER since the method is placed on EntityInsentient
(since we want to conflict on changes).
2019-05-12 23:57:49 -04:00