Commit Graph

1637 Commits

Author SHA1 Message Date
md_5
0730a13e5c Remove custom links patch. 2015-06-01 19:22:52 +10:00
md_5
f2e9b61f57 SPIGOT-945 - random light ticking not called whenoptimal chunks is zero. 2015-06-01 17:06:20 +10:00
Byteflux
38aa4c080b FallingBlock and TNT entities collide with specific blocks 2015-06-05 01:24:22 -07:00
Byteflux
55b9d1c093 Add configurable fix for TNT cannnons.
This attempts to revert cannoning mechanics to pre-1.8 behavior. A huge
thanks to TheIceAP who championed almost every fix in this patch.

Another shoutout to Jebediah Smith from SportBukkit for the velocity
update patch which mostly fixes the client issue of TNT moving in water.
2015-06-04 14:25:07 -07:00
Byteflux
7d15ab73ad Migrate old TNT height nerf settings to falling block height nerf 2015-06-04 03:57:23 -07:00
Byteflux
5866cac361 Remove giant TNT changes patch 2015-06-04 01:42:09 -07:00
Byteflux
2778f5e485 Fix another structure generator NPE 2015-06-02 02:08:51 -07:00
Byteflux
e1c9ba99cd Fix NPE when disabling certain structure generators 2015-06-02 01:40:46 -07:00
Byteflux
e285ca5c92 Add generator settings from Paper 1.7
As of 1.8, it is possible to customize worlds beyond what these settings
allow using a Customized world type, however, this is still useful for
non-Customized worlds and Nether worlds.
2015-06-02 00:44:06 -07:00
Iceee
1bcfd0b911 Fix lag from explosions processing dead entities 2015-06-01 22:56:10 -07:00
Byteflux
257119a254 Stackable Buckets 2015-06-01 22:27:22 -07:00
Zach Brown
45fc70b6fc Re-add the teleport passenger/vehicel with player patch from 1.7.10 2015-05-31 01:52:17 -05:00
Zach Brown
f8db037fab Remove the spigot TileEntity/Entity capping feature
It appears to cause visual glitching issues with certain TNT entities
fired from cannons. TileEntity tick capping has already been removed
for some time, Entity tick capping removal is new to this patch.
2015-05-30 01:39:20 -05:00
Zach Brown
62c1f6b296 Rebuild Patches for upstream changes 2015-05-30 01:11:16 -05:00
md_5
b528389cd0 Rebuild patches for scoreboard API pull to Bukkit. 2015-05-29 19:35:21 +10:00
Zach Brown
c22f803441 Bring chunkloading TNT/FallingBlocks/EnderPearls to 1.8
Forward ported from PaperSpigot 1.7.10
2015-05-28 22:19:49 -05:00
md_5
24b9197634 Update patch so that systems without old blobs can merge. 2015-05-28 20:02:04 +10:00
DoctorDark
e97a33af9b Configurable end credits when leaving the end 2015-05-28 20:29:51 -05:00
Zach Brown
bd0045257f Rebuild patches for upstream changes 2015-05-28 00:11:18 -05:00
Thinkofdeath
20ea4d658c SPIGOT-929: Remove the hopper ticks patch 2015-05-26 21:13:14 +01:00
Thinkofdeath
83492e7bf2 SPIGOT-927: Only schedule ticks for blocks in loaded chunks 2015-05-26 14:44:43 +01:00
md_5
a18bcfaf43 Add back hopper tick scheduling
Tick a hopper only if certain conditions have changed i.e. inventory changes, redstone updates, etc.
2015-05-26 19:16:27 +10:00
md_5
fc9d5d432a Fix crop growth patch 2015-05-26 19:13:21 +10:00
olivervscreeper
2e3882ba60 Added growth rate modifier to NetherWart 2015-05-26 08:35:03 +01:00
Ginger Geek
8050f01466 Allow specifying location of spigot.yml
As requested here: http://www.spigotmc.org/threads/specify-location-of-spigot-yml.67747/
2015-05-25 20:09:58 +01:00
olivervscreeper
dd2580a742 Fixes SPIGOT-906 - issue with the grammar used in timings command. 2015-05-25 22:37:22 +01:00
Zach Brown
e6727223f8 Update to 1.8.6 2015-05-25 15:59:30 -05:00
md_5
f4b537ae66 Update to Minecraft 1.8.6 2015-05-25 22:05:40 +10:00
Zach Brown
b86b4ff71e Things compile better when you update mc-dev 2015-05-23 13:04:28 -05:00
Zach Brown
db0d9a2531 Update PaperSpigot to 1.8.5 2015-05-23 12:09:55 -05:00
Thinkofdeath
f15e313938 Update to 1.8.5 2015-05-22 14:52:56 +01:00
Zach Brown
56edb22600 Misc. cleanup from 1.8.4 update 2015-05-18 19:22:48 -05:00
Jedediah Smith
140e26958b Fix jar being shaded multiple times 2015-05-18 19:06:10 -05:00
Zach Brown
9ba49f12fd Re-enable Metrics so that we can better understand our userbase 2015-05-18 19:03:24 -05:00
Zach Brown
b7ec28b5d2 Update PaperSpigot to 1.8.4 2015-05-18 18:41:57 -05:00
Thinkofdeath
80d0e8ffa7 Update to 1.8.4 2015-05-09 21:23:26 +01:00
Zach Brown
a5b3760b6d Rebuild patches 2015-05-10 19:24:52 -05:00
Evan Haskell
e5752934e4 Fix tile tick capping variable becoming out of sync 2015-04-30 15:54:10 -04:00
Zach Brown
47ad0d451e Add ArmorStand Marker NBT API 2015-05-03 17:47:28 -05:00
Zach Brown
a3f9c58fed Fix a typo in the server POM 2015-05-03 16:28:13 -05:00
Isaac Moore
465453dc21 Add PlayerLocaleChangeEvent 2015-04-27 21:43:59 -05:00
md_5
89b59f7c3d Fix exiting due to count condition eating packets. 2015-04-20 19:11:52 +10:00
Thinkofdeath
98e006c856 Fix a deadlock that could happen in offline mode when shutting down the server 2015-04-20 09:49:39 +01:00
md_5
19d9d39eac Use CLQ for main thread tasks.
Means netty threads aren't blocked for long synchronisations whilst tasks are running.
2015-04-19 20:20:50 +10:00
Thinkofdeath
911a5d776b Upstream merge 2015-04-16 22:34:44 +01:00
Zach Brown
093677dbdd Fix the repo's patches because I can't merge things today
Thanks to Byteflux for all the PRs you see below bringing 1.8 PaperSpigot that much closer to feature parity with it's 1.7 branch
2015-04-18 15:14:31 -05:00
Byteflux
1e502e4eae Toggleable player crits 2015-04-18 02:46:53 -07:00
Byteflux
3586742ccc Optimize draining 2015-04-18 02:31:53 -07:00
Byteflux
1ff35348bb Async Lighting 2015-04-18 01:30:12 -07:00
Byteflux
2dae421290 Configurable tickNextTickListCap bypass for redstone 2015-04-17 03:54:46 -07:00