Commit Graph

8384 Commits

Author SHA1 Message Date
SplotyCode
f613437019
Fix CraftPlayerProfile#setId regression (#9822) 2023-10-12 01:20:25 +00:00
Jake Potrebic
2f5bb7e306
add predicate recipe choice only for potion mixes (#9486) 2023-10-10 16:07:21 -07:00
Tamion
1a4778d260
Fix PlayerSwapHandItemsEvent NPE when a hand set to null (#9763)
* Fix PlayerSwapHandItemsEvent throwing exception when mainhand or offhand set to null

* use fully qualified import

* Use ItemStack#empty() instead of new ItemStack

* Add NotNull annotation to getters

* Add missing Paper comments
2023-10-10 15:38:25 -07:00
caramel
5509610db5
Fix UnsafeValues#loadAdvancement (#9753) 2023-10-10 15:19:00 -07:00
Jake Potrebic
7e5dd92f9f
fix flat bedrock world config (#9728) 2023-10-10 14:43:10 -07:00
TrollyLoki
69ce9276e4
Make setVelocity method of Fireballs change the travel direction to an arbitrary vector (#9815) 2023-10-10 23:09:45 +02:00
Xander de Keijzer
72f7945e77
Fix painting loosing art on face change (#9798) 2023-10-10 22:24:35 +02:00
Jake Potrebic
e87240b674
Fixes for loot tables (#9818) 2023-10-10 10:35:49 -07:00
Jason
a2ba45239c
Update paperweight to 1.5.8 (#9814) 2023-10-09 18:04:26 -07:00
Spottedleaf
99b735c1ac Make EntityLookup#get use read lock for entity maps
On Folia, this map is modified by multiple threads and iterating
it may throw errors, for example using the /kill command or any
other command that uses an entity selector.
2023-10-09 10:02:37 -07:00
Warrior
a702a083cd
Move clientBrandName over to ServerPlayer (#9809) 2023-10-08 12:07:48 +02:00
powercas_gamer
adb4fb4bd3
[ci skip] update mappings link (#9801) 2023-10-07 11:54:43 +02:00
Bjarne Koll
29a0209575
Properly check water block when random ticking ice (#9804)
Readds a lost update to the shared mutable state in the random block
ticking optimisation.
2023-10-06 21:34:00 +01:00
Jason
08c0b488b9
[ci skip] update paperweight to 1.5.7 & re-enable filterpatches (#9799) 2023-10-06 08:58:09 -07:00
Nassim Jahnke
cfe311d7a5
Fix item effects conversion if no tag is present
Fixes #9796
2023-10-05 16:03:26 +10:00
Nassim Jahnke
431e6418ab
Fixup player profile getters and constructor to expected nullability (#9770) 2023-10-05 05:31:24 +00:00
Warrior
02cfaa8ff8
Fix mobs not spawning when using an older config (#9793) 2023-10-04 10:08:47 -07:00
Shane Freeder
5eec4ec3bf
Quick tweaks to logical flow of getMapData 2023-10-04 16:25:26 +01:00
booky10
f36bb59739
Fix entity data not updated for firework attached to entity (#9783) 2023-10-03 18:29:44 -07:00
Jake Potrebic
6573d9555d
update configurate (#9230) 2023-10-03 18:06:23 -07:00
Nassim Jahnke
9d21a88218
Fix tests 2023-10-04 07:58:30 +10:00
Nassim Jahnke
bb1c0dd6fa
Implement tracking range y setting 2023-10-03 22:19:39 +10:00
Nassim Jahnke
f6969b6374
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
09b1c123 PR-916: Add more lightning API
c085f3de PR-859: Add Entity#getTrackedBy

CraftBukkit Changes:
1bf30a4e9 SPIGOT-7495: Spawning bee entity in asynchronous BlockPopulator causes IllegalStateException - Accessing LegacyRandomSource from multiple threads
476c5bccd PR-1267: Add more lightning API
40d5e6c02 PR-1190: Add Entity#getTrackedBy
40d41acc1 SPIGOT-7491: Downgrade bundled SQLite to be updated next release
44b31da38 PR-1264: Load Bukkit class before creating Registry item
dc45a6738 SPIGOT-7496: Failure to load datapacks with multiple identical predicates
f508657d6 Fix decompile error affecting javac
ef7a4743d PR-1265: Ensure UTF-8 used in new test resource

Spigot Changes:
224dad51 Rebuild patches
2023-10-03 22:00:24 +10:00
Lulu13022002
38376f43a0
Some jd fixes (#9781) 2023-10-01 00:20:51 +00:00
Nassim Jahnke
c4ba28a21a
Don't throw when removing unplaced player in NearbyPlayers 2023-09-30 15:37:00 +10:00
Nassim Jahnke
0f69290f07
[ci skip] Fix typo (important) 2023-09-29 13:20:32 +10:00
Nassim Jahnke
4cdbb0c86c
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
044d4ee9 SPIGOT-7283, SPIGOT-7318: Add AsyncStructureGenerateEvent and BlockState cloning
57b73d57 PR-913: Deprecate Projectile#doesBounce() and #setBounce()
43373c44 PR-904: Update FeatureFlag for 1.20.2
a7bbbf0c PR-911: Expand DataPack API with 1.20.2 pack version methods
0341e3a0 SPIGOT-7489: Add TeleportDuration to Display Entity
bcd8d2aa PR-912: Update Minecraft Wiki URLs

CraftBukkit Changes:
99aafc222 Increase outdated build delay
dab849f08 SPIGOT-7283, SPIGOT-7318: Add AsyncStructureGenerateEvent and BlockState cloning
041b29ae3 Upgrade specialsource-maven-plugin
851a32cff PR-1263: Remove unused implementation of AbstractProjectile#doesBounce() and #setBounce()
251af0da3 PR-1261: Expand DataPack API with 1.20.2 pack version methods
46e4ba627 Upgrade specialsource-maven-plugin
df3738a24 SPIGOT-7489: Add TeleportDuration to Display Entity
8d0fea457 PR-1262: Update Minecraft Wiki URLs
e62905aab SPIGOT-7490: Fix entity equipment updates

Spigot Changes:
a0f3d486 Rebuild patches
2023-09-29 13:05:28 +10:00
Jake Potrebic
1765917a6f
Fix creating the reverse map for loot table keys (#9766) 2023-09-28 16:29:34 -07:00
Spottedleaf
fe54a13b13 Properly call overloaded super onDisconnect
Since the method is overloaded, the call to super (which is changed
to call the overloaded method) without the additional parameters
will result in recursion.
2023-09-26 13:16:24 -07:00
Spottedleaf
b3b961f9d5 Fire PlayerConnectionCloseEvent for configuration packet listener
If the player moves to the configuration stage, we also need
to fire the event.
2023-09-26 09:20:17 -07:00
Spottedleaf
c207429b21 Fix VoxelShape#isFullBlock() for non-single AABB types
The correct logic to implement NOT_SAME with Shapes#block()
is to test whether any shape data exists outside of [0.0, 1.0]
and to test whether the shape is completely filled from 0.0 to 1.0
on all axis. This can be implemented by checking whether the
bounds represent the full block and whether everything within
the bounds is filled.
2023-09-26 09:16:11 -07:00
Jake Potrebic
298c47857b
Fix tests that broke during the junit 5 update (#9757)
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2023-09-25 09:05:05 +10:00
Shane Freeder
3cf03fc31a
Fix/update wiki (#9758) 2023-09-25 09:02:46 +10:00
Shane Freeder
5cbce366b2 Handle new brand payload type 2023-09-24 19:48:29 +01:00
Warrior
5923b7d085
Fix missing map initialize event call & missing map id assignment (#9756) 2023-09-24 19:17:29 +01:00
Nassim Jahnke
e284bb1215
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
fb23cbb3 Define surefire plugin version
d022084a Define ordering for MetadataStoreTest
99a7f6f0 PR-910: Match generic max absorption attribute name style with the rest
c7390d71 PR-909: Update tests to JUnit 5

CraftBukkit Changes:
f0661c351 PR-1230: Move unstructured PDC NBT serialisation to SNBT
452fcb599 PR-1256: Update tests to JUnit 5
2023-09-24 18:25:25 +10:00
Spottedleaf
7a00758b1b Rebuild patches 2023-09-23 23:41:38 -07:00
Spottedleaf
11138a770e Re-add remove streams for Brain AI patch 2023-09-23 23:40:49 -07:00
Spottedleaf
8b9e3dcd9e Optimise nearby player retrieval
Instead of searching/testing every player online on the server,
we can instead use the nearby player tracking system to reduce
the number of tests per search.
2023-09-23 23:40:49 -07:00
Nassim Jahnke
866d2d9f4a
Use correct ClientboundLevelChunkWithLightPacket constructor in later patch 2023-09-24 16:29:07 +10:00
Jake Potrebic
025c5d7a28
rebuild patches 2023-09-23 22:35:37 -07:00
Jake Potrebic
ea56138b30
Fix some issues 2023-09-23 22:33:49 -07:00
Spottedleaf
5dca26ce54 Fix race condition on UpgradeData.BlockFixers class init
The CHUNKY_FIXERS field is modified during the constructors
of the BlockFixers, but the code that uses CHUNKY_FIXERS does
not properly ensure that BlockFixers has been initialised before
using it, leading to a possible race condition where instances of
BlockFixers are accessed before they have initialised correctly.

We can force the class to initialise fully before accessing the
field by calling any method on the class, and for convenience
we use values().
2023-09-23 22:31:43 -07:00
Spottedleaf
84556f3cda Add lag compensation for breaking blocks 2023-09-23 22:31:42 -07:00
Spottedleaf
38dc3b25d8 Optimise chunk tick iteration
When per-player mob spawning is enabled we do not need to randomly
shuffle the chunk list. Additionally, we can use the NearbyPlayers
class to quickly retrieve nearby players instead of possible
searching all players on the server.
2023-09-23 22:31:00 -07:00
Nassim Jahnke
8d922746d9
Drop no longer needed patch 2023-09-24 13:09:52 +10:00
Nassim Jahnke
2ec643a53c
Readd anti xray and oversized block entity patches 2023-09-24 12:35:16 +10:00
Noah van der Aa
6be43952eb Migrate paper log ips option to new server.properties option 2023-09-23 23:21:21 +02:00
Jason Penilla
9624451ffd
Add missing kick event cause 2023-09-23 08:50:32 -07:00
Lulu13022002
b561a12078
Fix SuspiciousStewMeta 2023-09-23 16:41:51 +02:00