Shane Freeder
a64c1a03c9
More work towards 1.14 pre5
2019-04-24 02:00:24 +01:00
Shane Freeder
6c3f04049d
Initial work on 1.14 pre-5
2019-04-23 10:35:52 +01:00
Zach Brown
26bbc23a01
Prevent negative in lure times - Fixes GH-1583
2019-04-05 01:09:26 -04:00
Aikar
4f7a858bd6
Merge pull request #1248
...
c2d29a73
PlayerElytraBoostEvent (BillyGalbreath)
* pull/1248/head:
PlayerElytraBoostEvent
Also merged paper config into parent
2018-07-23 20:29:55 -04:00
Aikar
5b6dfb3463
NOT FINISHED!!! Current Progress on 1.13-pre7 update
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This work is 100% unfinished. I am pushing it up so that we as a team
can work on this update.
Do not try to use this branch. You will fail.
2018-07-16 00:13:29 -04:00
Aikar
18c3716c49
Current Chunk for Entity and Block Entities, counts by entity type
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This enables us a fast reference to the entities current chunk instead
of having to look it up by hashmap lookups.
We also store counts by type to further enable other performance optimizations in later patches.
2018-07-04 03:58:56 -04:00
Zach Brown
7cbda258cc
Allow users to configure the tickNextTickList cap
2015-03-23 14:40:52 -05:00
Zach Brown
f1c39a0f62
Remove patch that kept the player on world changes
2015-03-20 21:39:37 -05:00