Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
1d522878 PR-966: Introduce getRespawnLocation as a replacement for getBedSpawnLocation
cc01b745 PR-965: Add DragonBattle#setPreviouslyKilled
28e3702f SPIGOT-6921, PR-957: Add methods to remove all enchantments on an ItemStack
8872404e PR-961: Add BlockData#copyTo
4054cc7b PR-956: Add method to get an offline player's location
CraftBukkit Changes:
292ec79e0 SPIGOT-7568: Call EntityChangeBlockEvent for DecoratedPot
b44bf5aa8 SPIGOT-7575: SuspiciousStewMeta creates invalid PotionEffect data
161784713 PR-1340: Centralize the conversion from and to Minecraft / Bukkit registry items even more and add a test case for them
b93c5a30d PR-1338: Introduce getRespawnLocation as a replacement for getBedSpawnLocation
fb973486c SPIGOT-7570: PrepareItemCraftEvent#isRepair() always returns false
c9c24535e PR-1337: Add DragonBattle#setPreviouslyKilled
c8b4da803 SPIGOT-6921, PR-1330: Add methods to remove all enchantments on an ItemStack
95bc1c4f5 PR-1333: Add BlockData#copyTo
36e2f9ce1 PR-1329: Add method to get an offline player's location
Spigot Changes:
c198da22 SPIGOT-7563: Update to latest release of bungeecord-chat
When a plugin listens to the EntityAddToWorld and EntityRemoveFromWorld events, I don't believe there is currently any method of directly obtaining which world the entity was actually added to/removed from. Using event.getEntity().getWorld() works in many cases, but not all. Specifically, when an entity is teleported from one world to another, the location of the entity is updated prior to the removal event being called. This means that when an entity goes through a nether/end portal or is teleported between worlds with a command, a plugin listening to the EntityRemoveFromWorldEvent has no way of determining which world the entity was actually removed from (without relying on other events).
To resolve this, I've added the world as a field in the events along with a getter to retrieve it. I also removed an unused import and made the documentation more clear on the event behaviour when chunks load/unload.