Commit Graph

2042 Commits

Author SHA1 Message Date
Zach Brown
f26cff016e Update upstream B/CB 2016-03-15 22:37:52 -05:00
md_5
f6fe337ed2 Rebuild patches. 2016-03-15 22:37:17 -05:00
Zach
a4c39eb681 Merge pull request #82 from willies952002/patch-1
Fix Errors in Contributing.md
2016-03-15 15:42:44 -05:00
William Surgeon
4f1e81516a Fix Errors in Contributing.md
- Replace all remaining instances of `PaperSpigot` in `Contributing.md` with `Paper`
- Fix List under "Apply Patches" Section
2016-03-15 16:21:57 -04:00
Zach Brown
86a8f39fea Update Contributing.md for 1.9 name/repo changes 2016-03-15 12:51:03 -05:00
Zach Brown
f8539b5e7b Upstream
*glances around*
2016-03-14 23:16:29 -05:00
Zach Brown
9e768a219f Hey look more updates upstream 2016-03-14 00:59:05 -05:00
md_5
7b28ee7d2b Patch rebuild 2016-03-14 00:58:34 -05:00
Zach Brown
99277e609a Update CB 2016-03-14 00:26:11 -05:00
Zach Brown
396b01b327 Update B/CB 2016-03-12 17:08:03 -06:00
Aikar
06def38a47 Re-add chunk save queue improvements 2016-03-12 14:23:17 -06:00
md_5
bbac895bc9 Fix patch conflicts 2016-03-12 13:54:10 -06:00
Zach Brown
80b1308735 Update and rebuild patches 2016-03-12 13:52:49 -06:00
Zach Brown
bdb9292082 Re-add Spigot's hopper-check feature
Closes GH-77
2016-03-12 13:41:26 -06:00
Zach
c231a1b9e9 Merge pull request #78 from Techcable/feature/asm-executors
Handle static event methods
2016-03-12 12:20:35 -06:00
Techcable
752452373d Handle static methods 2016-03-12 09:43:39 -07:00
Zach Brown
eb7993789f Update upstream
hi @mibby
2016-03-12 00:59:34 -06:00
Zach Brown
244196f8cb Rebuild some patches 2016-03-12 00:40:16 -06:00
Techcable
386693ee50 Use ASM for event execution
Reflection (although highly optimized), has noticable overhead.
It also creates noticable GC overhead by allocating arrays with arguments, as @Aikar has said.

Based on WaterfallMC/Waterfall@1692934370

Merge pull request #45 from Techcable/feature/asm-executors
2016-03-12 00:26:02 -06:00
Techcable
b4bf59de2e Improve Paper's version checking system
Will now check commit hashes from this repo as a fallback when it is unable to find a build from our CI server. Because not everyone uses it directly
2016-03-11 22:30:43 -06:00
Zach Brown
3fc67691fc Fix BeaconEffectEvent
It is no longer 5 am
2016-03-11 20:36:47 -06:00
Zach Brown
5dcb658e3e Update upstream and rebuild patches 2016-03-11 20:13:31 -06:00
md_5
a638cf7e03 Patch rebuild. 2016-03-11 20:12:50 -06:00
md_5
b1e5adbd8a Fix patch conflicts. 2016-03-11 20:12:41 -06:00
Zach Brown
fdf80f055f Update upstream and rebuild patches 2016-03-11 15:24:37 -06:00
md_5
b6be4076a3 Patch rebuild. 2016-03-11 15:20:51 -06:00
Zach Brown
81d41173b4 Update upstream CB 2016-03-10 15:10:04 -06:00
md_5
443691d22d SPIGOT-1864: Improve entity collision capping 2016-03-10 15:09:29 -06:00
Zach Brown
df381276dc Update upstream B/CB 2016-03-09 19:49:59 -06:00
Zach Brown
e208ee6102 Update patch numbers for PR merges 2016-03-09 19:48:14 -06:00
Zach Brown
b4e8b79728 Merge pull request #73 from kashike/feature/you-are-very-resourceful-you-know-yes-you-are-very-resourceful-yes 2016-03-09 19:45:55 -06:00
Zach Brown
962d24acb2 Merge pull request #71 from kashike/feature/what-are-these-pokey-things-OH-MY-GOD-HELP-THEY-HURT 2016-03-09 19:44:18 -06:00
kashike
9216a46316 Add more complete resource pack API 2016-03-08 22:24:16 -08:00
kashike
a8ecaee65f Add methods for working with arrows stuck in living entities 2016-03-08 21:11:46 -08:00
Zach Brown
7603bda87f Fix a patch number after a few PRs 2016-03-08 23:09:32 -06:00
Zach
3a5c806a3e Merge pull request #70 from starlis/fixCollisionLag
Disable Scoreboards for non players by default
2016-03-08 22:58:36 -06:00
Zach
52f2409746 Merge pull request #68 from starlis/makemcdev
Add makemcdevsrc.sh
2016-03-08 22:56:21 -06:00
Aikar
cecc8e3eba Disable Scoreboards for non players by default
Entities collision is checking for scoreboards setting.
This is very heavy to do map lookups for every collision to check
this setting.

So avoid looking up scoreboards and short circuit to the "not on a team"
logic which is most likely to be true.
2016-03-08 23:51:52 -05:00
Aikar
b81488cf57 Add makemcdevsrc.sh
This script will build a folder in work/ that includes only
non imported NMS files. This folder can then be added to IDE as a
source to see unimported files without any duplicate class errors
2016-03-08 22:08:16 -05:00
Zach
24c0738aee Merge pull request #67 from kashike/text-cereal
Don't nest if we don't need to
2016-03-08 20:31:26 -06:00
kashike
dcb7708f0c Don't nest if we don't need to when cerealising text components 2016-03-08 18:29:39 -08:00
Zach
2ec0b0dd30 Merge pull request #66 from starlis/improvNav
Improve NavigationListener patches.
2016-03-08 20:14:07 -06:00
Aikar
354ed8ed65 Improve NavigationListener patches.
reduces diff and cleans up implementation of goals greatly.
2016-03-08 21:01:33 -05:00
Zach Brown
d9853fab8e Upstream merge 2016-03-08 18:20:45 -06:00
Zach Brown
b5a7d7fd29 Forcibly disable async light updates for the time being 2016-03-08 16:23:28 -06:00
Zach
0429e9f9e1 Merge pull request #64 from kashike/feature/components
Add BaseComponent sendMessage methods to CommandSender
2016-03-08 15:16:56 -06:00
kashike
9a9033c6c1 Add BaseComponent sendMessage methods to CommandSender 2016-03-08 13:16:54 -08:00
Zach Brown
986fb3e9c9 Update for upstream changes 2016-03-08 01:31:32 -06:00
Zach
af48652f7c Merge pull request #63 from starlis/fixNavListener
Optimize NavigationListener Iteration
2016-03-07 23:44:52 -06:00
Aikar
017c6f73be Optimize NavigationListener Iteration
I don't know what the person who wrote that code was smoking, but I
don't think it was good.

Gets rid of the WeakHashMap that mojang was abusing purely to be lazy
on clean up, and handles registering and deregistering navigation
upon world add/remove operations.
2016-03-08 00:42:48 -05:00