Tahg
9428907e62
Add redstone events to common blocks
2011-03-10 13:06:59 -05:00
Tahg
39acc5817e
Additional hooks for chunks
2011-03-10 13:06:59 -05:00
Tahg
df02c501a4
Additional redstone hooks
2011-03-10 13:05:00 -05:00
Tahg
719038fcee
Add non updating type/data sets
2011-03-10 13:05:00 -05:00
Tahg
67cf10656c
Add locks to Hashset
2011-03-10 13:04:59 -05:00
Dinnerbone
54a05f3ce2
Attempt to fix double disconnects
2011-03-10 00:16:16 +00:00
Dinnerbone
131a2c769b
Slight tweak to EntityPlayer to add toString for name+position for error tracking
2011-03-10 00:02:33 +00:00
Dinnerbone
f040900d3c
Attempt to fix console crash
2011-03-09 23:34:26 +00:00
Dinnerbone
0df1d1a101
Changed block cache to soft references (should help a lot with memory usage)
2011-03-09 22:12:28 +00:00
Dinnerbone
507e2be8ea
Fixed LOGIN packet issue
2011-03-09 21:45:57 +00:00
Dinnerbone
9aa582885a
Fixed exploit allowing people to place blocks anywhere
2011-03-09 20:30:06 +00:00
Andrew Ardill
b819ffe8a4
Implemented LivingEntity.getEyeLocation()
2011-03-09 19:43:43 +00:00
Erik Broes
454da93a00
Record invalid ItemInHandIndex packet
2011-03-09 18:31:45 +01:00
Dinnerbone
f056fad765
Fixed crash with bad holding slot
2011-03-09 16:58:31 +00:00
Dinnerbone
63f0de5128
Sign exploit fix is spammy no more. Probably.
2011-03-09 16:56:22 +00:00
Dinnerbone
c607d212d4
(Probably) fixed the sign exploit
2011-03-08 23:18:14 +00:00
Dinnerbone
cdcb947532
Fixed the fix of the inventory dupe bug
2011-03-08 21:52:17 +00:00
Dinnerbone
7de9091036
Fixed an exploit allowing item duplication upon death
2011-03-08 20:54:52 +00:00
Dinnerbone
e0d8c1d7ac
Fixed a minecraft exploit allowing anyone to pick their username
2011-03-08 20:48:47 +00:00
Dinnerbone
e8e74992cb
Purged deprecated MobType and MobSpawner
2011-03-07 16:32:41 +00:00
Dinnerbone
6a99d8c412
Implemented LivingEntity.damage
2011-03-07 15:59:10 +00:00
Dinnerbone
03fae0a2f7
Fixed BLOCK_CANBUILD never throwing
2011-03-07 15:49:26 +00:00
Raphfrk
03a5bbc612
Regenerate and refresh chunk methods
2011-03-07 12:34:27 +00:00
Raphfrk
528b9b2e09
Fixed isChunkInUse()
2011-03-07 12:29:37 +00:00
Dinnerbone
44c25340dc
Velocity now sends updates to players
2011-03-05 18:48:58 +00:00
VictorD
5636eea877
Updated CraftServer to lowercase r in registerInterface method..
2011-03-05 12:33:11 +01:00
Dinnerbone
9a64d7ec1b
Implemented Entity.get/setMomentum
2011-03-04 14:23:45 +00:00
Dinnerbone
770bb9e3b5
Removed Block.getRawData
2011-03-04 14:20:38 +00:00
Erik Broes
332b0c2ca9
BlockFlowing NPE fix.
2011-03-02 21:27:02 +01:00
tahg
34458efd83
Synchronized EntityTracking
2011-03-02 11:00:16 -08:00
Morgan Humes
9a264ed666
Implements World.save and Server.savePlayers()
2011-03-02 16:51:31 +01:00
Erik Broes
1505b4bf3c
RedstoneChange event thrown then the redstone *changes* not when it stays the same :D
2011-03-02 16:36:26 +01:00
Erik Broes
9d9ad6bd1e
Java 1.5 compat.
2011-03-02 15:24:17 +01:00
tahg
87dc04b750
limit chunk unloading to 50 per tick
2011-03-02 00:24:22 -08:00
FrozenCow
9832ce06f1
Synchronized and moved Hash classes
2011-03-01 16:37:19 -05:00
VictorD
13fb0e07ce
Ignore entity movement packets if distance == 0
2011-03-01 20:54:53 +01:00
Dinnerbone
3dd60c168b
Fixed chat
2011-03-01 19:04:16 +00:00
Erik Broes
f54469f314
Let's handle (bwhaha) the Craft* entities a bit better.
2011-03-01 17:08:18 +01:00
SpeaKeasY
e6583c0d48
Added method to set spawn location
2011-03-01 10:39:26 +01:00
Dinnerbone
d142fabfc1
Sped up teleporting even more, + fixed isSneaking
2011-02-28 20:30:33 +00:00
Tanel Suurhans
5f20de34a9
- fix VEHICLE_COLLISION_BLOCK event firing
2011-02-28 16:25:53 +00:00
Tanel Suurhans
df2c0e2308
implement World.getPlayers
2011-02-28 16:20:44 +00:00
Tanel Suurhans
d1e3d01036
- add BedBlock - implement BLOCK_INTERACT for beds
2011-02-28 16:14:12 +00:00
Dinnerbone
016e50e6fc
Hacky fix against block invulnerability
2011-02-28 15:59:23 +00:00
Dinnerbone
38c2103ff4
Spiral teleporting! Wheeeee!
2011-02-28 13:21:50 +00:00
Andrew Ardill
76d8016b32
BUGFIX: Damage events should be using getDamage() to set damage.
2011-02-28 17:43:56 +11:00
EvilSeph
41fea9b40e
Removing debug statements.
2011-02-28 00:02:36 -05:00
Dinnerbone
ec0dde071d
Implemented Server.getPluginCommand
2011-02-28 00:31:25 +00:00
Dinnerbone
b396707cb9
Catch errors loading plugins
2011-02-27 14:55:29 +00:00
Dinnerbone
cb2ff3c8bb
Implemented chat recipients
2011-02-26 19:37:19 +00:00
Dinnerbone
bdc8c84041
Removed onCommand
2011-02-26 19:05:20 +00:00
Dinnerbone
d7114a4f62
Fixed empty console! Oops!
2011-02-26 11:51:31 +00:00
Dinnerbone
07b86b1230
Added command line option 'date-format' to control how dates are printed to console (not to log)
2011-02-26 11:29:37 +00:00
Erik Broes
bb8d9fbe9d
More PLAYER_ITEM blockFace fixes of static fails; (1!=l) -- Thanks Scient for pointing it out
2011-02-25 23:42:08 +01:00
Erik Broes
88dea6189a
Prevent movement event to be spammed for moving less than a pixel.
2011-02-25 22:44:26 +01:00
Erik Broes
78af4f97f9
Startup time now reported in seconds, nanoseconds, Really? O.o
2011-02-25 22:44:25 +01:00
Erik Broes
61339bcb2a
Properly handle PLAYER_ITEM and its clickedFace.
2011-02-25 22:44:25 +01:00
Erik Broes
666c968dab
Fixed 'sign'-BlockFace (1!=l).
2011-02-25 22:44:25 +01:00
EvilSeph
43e36b5bdc
All worlds should be saved on save-all. Player data should be saved when a save occurs.
2011-02-25 14:36:09 -05:00
Dinnerbone
685d4dbb3f
Added ">" to input command line, separated it from output buffer properly
2011-02-25 19:01:14 +00:00
Dinnerbone
57338bee52
Much better console interaction. History, no more losing the command, colours, inline editing, etc. Shorter log output to console (but not to file).
2011-02-25 16:12:38 +00:00
Dinnerbone
659fa9eaf9
Temporary fix for teleportation
2011-02-25 12:46:31 +00:00
Tahg
e53fd1367c
possible fix for block breaking bug
2011-02-24 22:37:47 -05:00
Dinnerbone
13f55ce0c8
Fixed logging back in on non-default worlds (Yes really)
2011-02-24 15:46:26 +00:00
Dinnerbone
c97fa40d2b
Fixed ENTITY_DAMAGE involving slimes (per DHowet)
2011-02-24 12:49:48 +00:00
Dinnerbone
51be9e77c6
Attempt to convert multiworld worlds... world.
2011-02-24 12:07:33 +00:00
Tahg
5d3b8de87a
Fixed some debug
2011-02-24 03:51:00 -05:00
Tahg
280880d163
synchronize hashmap lookups
2011-02-23 22:52:14 -05:00
Tahg
edb0debd16
attempt to track down some bugs
2011-02-23 22:36:56 -05:00
stevenh
2db976c840
Corrected Exceptions text when loading and saving ops
2011-02-24 01:18:23 +00:00
Dinnerbone
92cbb2fc23
Fixed CraftItem NPEs
2011-02-23 16:08:28 +00:00
Erik Broes
09aa37fe4a
Generic code cleanup
2011-02-23 14:12:33 +01:00
Erik Broes
332d9c4f18
BlockStationary fix
2011-02-23 13:56:43 +01:00
Dinnerbone
bfca34cad4
ConsoleCommandSender no longer has a default constructor, use ConsoleCommandSender(server). Added entity.getServer and updated the version number of mc
2011-02-23 11:33:41 +00:00
speakeasy
6655b89037
possible fix for levers, ladders, and buttons
2011-02-23 11:27:22 +01:00
Dinnerbone
f622db3ea1
Fixed bad cast in EntityItem
2011-02-23 09:17:30 +00:00
Tahg
b8023ac3fa
Fix for isOp
2011-02-23 14:08:42 +08:00
Dinnerbone
f759e0b60d
Update to Minecraft 1.3 beta
2011-02-23 02:37:56 +00:00
Taylor Kelly
a124bfdab5
Fix PlayerRespawnEvent for multi-worlds
2011-02-22 19:02:06 +01:00
Tahg
96435cfc76
refactor Items
2011-02-21 19:57:23 -05:00
Dinnerbone
f659231e34
N.M.S cleanup in preparation for update
2011-02-21 22:30:01 +00:00
Dinnerbone
67cf646014
Merge branch 'master' of github.com:Bukkit/CraftBukkit
2011-02-21 21:27:01 +00:00
Andrew Ardill
30d1a5d3fd
returning if a thread is not alive should happen before any changes to
...
the list of workers, hence the return statement should be in the
synchronized block.
2011-02-21 16:32:41 +11:00
Andrew Ardill
6269c1e633
implementation of isQueued()
2011-02-21 16:32:40 +11:00
VictorD
bf9a55049e
Second part of NPE and arctan update :3
2011-02-20 23:22:28 +01:00
VictorD
cec04a7360
Added null pointer check and switched to a faster arctan method
2011-02-20 23:16:05 +01:00
Daniel Chesters
4f249b585c
Fix encoding in net.minecraft.server files.
2011-02-20 18:15:21 +01:00
David Flemström
5121ebb65d
Fixed issue with color markers in messages sent to the client.
...
This fix eliminates crashes related to color markers being at end-of-line, and also makes colors persist across line breaks.
- The broadcast message is split up in multiple packets, one per line
- Color markers are reorganized, so that color 'sticks across lines'
- The wrapping method calculates the *rendered* line length. Thus, if the user has a weird font, it might look weird.
2011-02-20 18:15:21 +01:00
Erik Broes
09026095b6
Minor cleaning of code
2011-02-20 18:15:17 +01:00
Erik Broes
6e3ee31336
Prevent Blocks from getting lost when a chunk reloads
2011-02-20 17:09:38 +01:00
Tahg
ca4076077e
fixed buttons, plates
...
added yield to explosion
added event for chunk unloading
2011-02-19 23:44:35 -05:00
Dinnerbone
a59149c208
Make all new loggers default to the same logging as "Minecraft" (to console + file, same format)
2011-02-20 02:14:15 +00:00
sk89q
d4b67c5549
Lowered the priority of the old command handler event. A number of plugins were using this event incorrectly. A new event, the command preprocesser event, has replaced the previous function of the original command event.
2011-02-19 18:02:13 -08:00
sk89q
acd0344452
Added Entity.remove() which marks an entity for removal.
2011-02-19 18:02:12 -08:00
sk89q
ec0eec5863
Added slime as a detected entity.
2011-02-19 18:02:12 -08:00
Dinnerbone
264b5c331d
Redirect System.out and System.err to a Logger
2011-02-20 01:53:06 +00:00
Dinnerbone
a6b3965672
Fixed CLI arguments
2011-02-19 19:45:22 +00:00
EvilSeph
bddceeaf51
When deprecating, the alternative should be provided.
2011-02-19 06:02:27 -05:00
Raphfrk
41fe211919
Added target block ray trace functionality.
2011-02-18 20:48:56 -05:00
Protected
e97889e80a
Added setFireTicks(), getFireTicks() and getMaxFireTicks().
2011-02-18 17:35:59 -05:00