Commit Graph

1042 Commits

Author SHA1 Message Date
Shane Freeder
503ac8f1cb
Provide option to disable username validation (Closes #7250) (#7254) 2022-01-02 12:51:22 +00:00
Noah van der Aa
cee7e0df01
Fix soul speed particles with hide-itemmeta enabled (#7239) 2022-01-01 15:26:53 -08:00
thamid-gamer
fb4ff200f4
Use isSensitiveToWater in nerfed check for water-sensitive mobs (#7236) 2022-01-01 13:56:41 -08:00
Spottedleaf
3c5284dae9 Allow . in usernames 2022-01-01 11:50:44 -08:00
Spottedleaf
4bf2aef745 Validate usernames 2022-01-01 05:48:17 -08:00
Jake Potrebic
3a43821c38
Updated Upstream (Bukkit/CraftBukkit/Spigot) 2021-12-31 19:05:42 -08:00
Jason
8b1734123e
Fix vanilla LocalMobCapCalculator being used when per-player mob spawning is enabled (#7230) 2021-12-31 18:07:21 -08:00
Jason Penilla
c40e04e9e7
Remove wrong update call in distance map add method 2021-12-31 13:59:34 -08:00
Noah van der Aa
64f9225c94
Fix riding distance statistics (#7021/SPIGOT-6475) (#7033) 2021-12-30 23:17:08 -08:00
LemonCaramel
686bbd33d4
Fix EntityLoadCrossbowEvent Sync Issue (#5739) 2021-12-30 22:54:23 -08:00
Lexi
2d458ee14f
Check player world in endPortalSoundRadius (#6226)
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2021-12-30 19:50:44 -08:00
Owen1212055
a99a33cdd9
Bucketable API (#7204) 2021-12-30 11:58:38 -08:00
Jake Potrebic
7b833ca18f
Fix bees aging inside hives (#6466) 2021-12-30 11:44:39 -08:00
BillyGalbreath
329912b816
Expose isFuel and canSmelt methods to FurnaceInventory (#7181) 2021-12-30 00:42:16 -08:00
Jake Potrebic
a219c497bd
Dont register multiple ASK_SERVER suggestions under one parent node (#7188) 2021-12-29 23:11:40 -08:00
Shane Freeder
6852c657cd
Add debug stack for removed player teleporation check 2021-12-29 15:06:51 +00:00
Nassim Jahnke
1931bb53bf
https://youtu.be/NIH6j7-w198 2021-12-28 22:07:25 +01:00
BillyGalbreath
5883773e37
Fix Chunk#isSlimeChunk when all-chunks-are-slime-chunks is true (#7211) 2021-12-28 11:15:04 -08:00
Shane Freeder
87e443bf9a
Fix migration logic for old player saving config option
This is an ode to all those times when you shoulda just gone to bed
2021-12-28 08:10:41 +00:00
Spottedleaf
2cf4b82d71 Correctly parse last update for old chunks for regionfile recalc
It's required so that comparisons between two chunks can be
made
2021-12-27 13:35:09 -08:00
Spottedleaf
22be4d5c60 Defensively copy chunk data in upgradeChunkTag
The data provided is always from the regionfile thread, which
does not copy the data out. So if two separate calls need
the data, then there's going to be a problem.
2021-12-27 04:16:22 -08:00
Jason Penilla
692283dbe2
Remove making unused copy of visible chunks in ChunkMap#processUnloads 2021-12-27 03:53:25 -08:00
Jason
464b1715bb
Add uncaught exception handler using logger to usages of ThreadFactoryBuilder (#7179) 2021-12-23 02:32:26 -08:00
Josh Roy
1ce4281666
Fix ABI breakage for plainSerializer (#7178) 2021-12-22 14:56:37 -08:00
Jake Potrebic
cf621c5eb3
Load effect amplifiers greater than 127 correctly (#7175) 2021-12-22 10:20:33 -08:00
Jake Potrebic
82eaf4ee15
Fix duplicated BlockPistonRetractEvent call (#7111) 2021-12-22 10:02:31 -08:00
Nassim Jahnke
10bfb63f6c
Configurable max block light for monster spawning (#7129) 2021-12-22 12:47:15 +01:00
Riley Park
26fbb02aae
Adventure changes for Java 17 and Component support for resourcepack prompt 2021-12-21 23:51:07 -08:00
Jake Potrebic
8a21c1742b
Add API for item entity health (#6514) 2021-12-21 23:07:15 -08:00
Jake Potrebic
2cf6a57bca
Fix entity type tags suggestions in selectors (#6468) 2021-12-21 21:34:20 -08:00
Jake Potrebic
264b11d9f3
Entity powdered snow API (#6833) 2021-12-21 19:52:54 -08:00
Jake Potrebic
9012ae8880
Improve scoreboard entries (#6871) 2021-12-21 16:45:18 -08:00
Jake Potrebic
d4c819056d
Forward CraftEntity in teleport command (#7025) 2021-12-21 16:40:24 -08:00
Jake Potrebic
9adc0b243b
Fix breakNaturally for fluid-logged blocks (#7134) 2021-12-21 16:32:54 -08:00
Jake Potrebic
75f4cb074a
Move setShouldBurnInDay to AbstractSkeleton (#7120) 2021-12-21 16:31:33 -08:00
Jake Potrebic
9259558b58
Fix remapping issue with RangedAttackMob and RangedEntity (#7167) 2021-12-21 16:23:19 -08:00
Jason Penilla
df8d28a450
Update checker framework & log4j-api for paper-api (also rebuild patches)
Note that the log4j-api version used in paper-api does not affect the version used in paper-server, this just affects the version people will see in their IDE when compiling against paper-api.
2021-12-21 01:17:52 -08:00
Noah van der Aa
ae6fec6d13
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#7116) 2021-12-20 22:46:51 +00:00
Nassim Jahnke
6178609e1d
Fix tripwire state inconsistency 2021-12-20 12:10:26 +01:00
Spottedleaf
8c5be16686 Only write chunk data to disk if it serializes without throwing
This ensures at least a valid version of the chunk exists
on disk, even if outdated
2021-12-19 09:15:22 -08:00
Spottedleaf
8c189d0faf Create sections for chunk conversion if non-existant
Required to add in the new biome sections
2021-12-18 01:06:37 -08:00
Nassim Jahnke
358ceb80a5
Update log4j to 2.17.0 2021-12-18 09:02:34 +01:00
Spottedleaf
4b0b72554f Add missing return when datafixers fail for chunk conversion
Caused the chunk to be later deserialized, which would
result in spamming unrelated errors (possibly) +
double chunk completion.
2021-12-17 06:55:39 -08:00
Spottedleaf
5b5f0aa6c8 Bounds check biomes length before using.
Missed the diff by Mojang that added this, apparently some
ancient code created zero-length biomes.
2021-12-17 06:38:18 -08:00
DefineOutside
5ad1d9a01d
Fix empty voxel shape usage (Fixes #7043) 2021-12-15 18:15:04 +00:00
Jason
95d881f916
Fix WorldGenRegion leak when converting pre-1.18 chunks (#7097)
Co-authored-by: Nassim Jahnke <jahnke.nassim@gmail.com>
2021-12-14 22:07:42 +01:00
Nassim Jahnke
51d168752b
Update log4j to 2.16.0
No confirmed attack vector, and definitely no attack vector for normal setups, but, just in case.
2021-12-14 20:08:40 +01:00
LemonCaramel
7f310957bc
Add more Campfire API (#5779) 2021-12-13 12:57:39 -08:00
Owen1212055
d8747c13e5
[ci skip] Add nullable annotation to field (#7042)
Co-authored-by: Riley Park <riley.park@meino.net>
2021-12-12 20:31:32 -08:00
Jake Potrebic
c1bd3cc8fd
Updated Upstream (CraftBukkit) (#7105) 2021-12-12 19:59:43 -08:00
Jason
29bd57b4c8
Remove codec usage in chunk snapshot creation (#7093) 2021-12-11 17:50:45 -08:00
Nassim Jahnke
1c779c2d2e
Update to 1.18.1 (#7076) 2021-12-10 15:24:07 +01:00
Glare
dce79f333c
Update Log4J (#7069) 2021-12-09 18:02:41 -08:00
Nassim Jahnke
4e355c488d
Updated Upstream (CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
35d3986e Disable log4j message formatting
040e0c3b Increase outdated build delay
2021-12-09 21:59:59 +01:00
Nassim Jahnke
b475c6a683
Backport log4j fix 2021-12-09 17:55:19 +01:00
Jason Penilla
bbc745158d
Fix issue with snapshotted biomes in last commit 2021-12-09 04:36:03 -08:00
Jason Penilla
188a8dfc4c
Fix ChunkSnapshot#isSectionEmpty(int) 2021-12-09 04:11:04 -08:00
Spottedleaf
0e91b6ae9b Return 0 for light values if a dimenion does not have them
Fixes https://github.com/PaperMC/Starlight/issues/99
2021-12-08 22:01:02 -08:00
Spottedleaf
758e2a7ee2 Fix bad ticking checks for blocks
Caused blocks to tick outside of simulation distance
2021-12-08 22:00:45 -08:00
Jake Potrebic
74fd151adc
Fix entity equipment on cancellation of EntityDeathEvent (#5740) 2021-12-08 10:25:57 -08:00
Nassim Jahnke
33ea869a65
Bump Starlight light version 2021-12-08 08:42:44 +01:00
Nassim Jahnke
772e880f29
Fix light propagation in high y sections 2021-12-07 20:33:10 +01:00
Jason Penilla
53d026edcd
Fix unused EntitySectionStorage#getEntities(AABB, Consumer) method being broken 2021-12-06 19:40:26 -08:00
Jake Potrebic
0e25db214f
Fix mis-placed processEnchantOrder from 1.18 update (#7052) 2021-12-06 12:28:36 -08:00
Jason
af95df8d40
Port Actually unload POI data from Tuinity 1.16 (#7044) 2021-12-06 00:09:07 -08:00
Jake Potrebic
a50e2736a7
Include axolotls in affected entities for water splash potions (#7024)
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2021-12-05 17:56:55 -08:00
Jason
fd263ef962
Fix empty/null chunk section check in LevelChunk#getBlockData, rename… (#7039)
… patch and methods to make more sense with Mojang mappings
2021-12-05 15:32:02 -08:00
Jake Potrebic
7c8fdc1fb6
Add dropped hunk from mid-tick tasks (#7034) 2021-12-05 13:58:01 -08:00
Jason Penilla
a4782f72f7
[ci skip] fixup indent 2021-12-05 13:07:44 -08:00
LemonCaramel
c83700291a
Fix client world difficulty sync issue (#7035) 2021-12-05 20:44:17 +01:00
Nassim Jahnke
6b072ee589
Revert "Fix #6779"
This reverts commit 78faaa4f8e.
2021-12-05 15:05:41 +01:00
Jake Potrebic
fd4f6c5e31
Update Optimise chunk tick iteration (#6950) 2021-12-05 15:00:13 +01:00
Jason Penilla
c3ff7e0ff7
Update Optimise collision checking in player move packet handling 2021-12-05 02:56:09 -08:00
Jason Penilla
78faaa4f8e Fix #6779 2021-12-05 02:45:09 -08:00
Jason Penilla
fcca15ff0b Update Highly optimise single and multi-AABB VoxelShapes and collisions 2021-12-05 02:45:09 -08:00
Jason
ccabae4fb6
Update and deprecate Allow delegation to vanilla chunk gen (#7031) 2021-12-05 02:27:20 -08:00
Jason
a42917dd10
[ci skip] Remove reobfJar from paper-server publication (#7027) 2021-12-04 23:42:28 -08:00
Jason
62fd374c36
Remove debug checks from ZeroBitStorage (#7029) 2021-12-04 23:41:44 -08:00
Jake Potrebic
fd352861b0
Updated Upstream (Bukkit/CraftBukkit) (#7022) 2021-12-04 23:11:59 -08:00
Jake Potrebic
54b0c41c20
further mitigate possible NPEs 2021-12-04 19:39:52 -08:00
Shane Freeder
52f95706d2
Fix trader merchants NPE when interacting with a merchant with non-active trades 2021-12-05 03:00:13 +00:00
stonar96
76ee105811
Optimize HashMapPalette (#5074)
HashMapPalette uses an instance of CrudeIncrementalIntIdentityHashBiMap
internally. A Palette has a preset maximum size = 1 << bits.
CrudeIncrementalIntIdentityHashBiMap has an initial size but is
automatically resized. The CrudeIncrementalIntIdentityHashBiMap is created
with the maximum size in the constructor of HashMapPalette, with the aim
that it doesn't need to be resized anymore. However, there are two things
that I think Mojang hasn't considered here:
1) The CrudeIncrementalIntIdentityHashBiMap is resized, when its initial
size is reached and not the next time, when a further object is added.
2) HashMapPalette adds objects (unnecessarily) before checking if the
initial size of CrudeIncrementalIntIdentityHashBiMap is reached.
This means to actually avoid resize operations in
CrudeIncrementalIntIdentityHashBiMap, one has to add 2 to the initial size
or add 1 and check the size before adding objects. This commit implements
the second approach. Note that this isn't only an optimization but also
makes async reads of Palettes fail-safe. An async read while the
CrudeIncrementalIntIdentityHashBiMap is resized is fatal and can even lead
to corrupted data. This is also something that Anti-Xray is currently
relying on.
2021-12-04 15:56:34 +01:00
Sam
63a97a64a3
Add Player#sendHealthUpdate (#6904) 2021-12-04 15:10:57 +01:00
Sam
bae37ad2d8
Add PlayerItemFrameChangeEvent (#6897) 2021-12-04 14:49:34 +01:00
Noah van der Aa
614ed1de72
Don't get block light level if the sky level is 15 (#6922) 2021-12-04 14:24:40 +01:00
Shane Freeder
77ff1f3005
Prevent ContainerOpenersCounter openCount from going negative (Fixes #6865) 2021-12-04 02:50:35 +00:00
Shane Freeder
7323594d59
Do not use ForkJoinPool common exector for creating client command struct (Fixes #6936) 2021-12-04 02:37:33 +00:00
Jake Potrebic
2b97750f60
Fix kelp modifier having reverse effect (#6806) 2021-12-03 18:12:42 -08:00
Jason
675d1e3f58
Fix kelp modifier changing growth for other crops (#7012) 2021-12-03 17:40:42 -08:00
Jake Potrebic
b653ee1a91
Updated Upstream (Bukkit/CraftBukkit) (#7009) 2021-12-03 17:33:56 -08:00
Shane Freeder
2f31569807
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
9115281f SPIGOT-6832: Improve Player#getPing docs

CraftBukkit Changes:
fd3478bc7 #967: Store last lava contact location for events

Spigot Changes:
dbf49382 Rebuild patches
58cb9d26 #113: Use simulationDistance for entity activation range base
2021-12-03 21:28:15 +00:00
Jake Potrebic
1f5b013cbe Updated Upstream (CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
4b5f9882 Fix when bundler directory is a symlink
6f3509d1 Release POIs when villagers are removed by plugins
2021-12-03 11:53:17 +01:00
Shane Freeder
cfa5b37fa8
Updated Upstream (CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
03b725233 SPIGOT-6823: Fix loading custom world in combination with superflat
359d0533a #970: Correct typo in README.md
110492932 Fix per-world worldborder command
2021-12-03 00:26:54 +00:00
Jake Potrebic
057adb04f1
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#6990) 2021-12-02 12:21:33 -08:00
Jason
956124f86a
Build updates (#6992) 2021-12-01 23:21:14 -08:00
SoSeDiK
a5a7782f40
Fix NPE when getting destroy speed of air (#6989) 2021-12-02 01:48:15 +00:00
Jake Potrebic
0cd411efdf
Don't populate a useless spigot.yml field (#6976) 2021-12-01 10:03:46 -08:00
Nassim Jahnke
892c292dc9
Fix itemmeta patch and move oversized fix into its own (#6980) 2021-12-01 13:32:36 +01:00
Jake Potrebic
72983892cf
Don't set last hand/armor lists to stripped items (#6977) 2021-12-01 00:36:48 -08:00
Jake Potrebic
cb195e1958
Skip stripping metadata from empty stacks (#6973) 2021-11-30 18:59:09 -08:00
Noah van der Aa
cd9fe9ca64
Port flat bedrock (generator settings) to 1.18 (#6960) 2021-11-30 17:31:13 -08:00
Noah van der Aa
0152c9c41c
Updated Upstream (CraftBukkit) (#6966) 2021-11-30 16:43:02 -08:00
Noah van der Aa
e955cb5b26
Hide unnecessary itemmeta from clients (#6318)
Co-authored-by: Nassim Jahnke <jahnke.nassim@gmail.com>
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2021-11-30 14:47:10 -08:00
Jake Potrebic
bd9c2b75c7
Fix removing recipes (#6965) 2021-11-30 12:27:27 -08:00
Nassim Jahnke
b2bc5b9ee7 Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
b46ac671 Update to Minecraft 1.18

CraftBukkit Changes:
bc14cb64 Update to Minecraft 1.18

Spigot Changes:
a5dea1cb Update to Minecraft 1.18
2021-11-30 19:26:33 +01:00
Nassim Jahnke
971ca7e4d1 1.18 Release 2021-11-30 19:26:33 +01:00
Jason Penilla
754dfd1eb2 re-inline Goal.Flag iteration 2021-11-30 19:26:33 +01:00
Jake
d8d7f52324 another patch 2021-11-30 19:26:33 +01:00
Jake
5ff792342c couple more patches 2021-11-30 19:26:33 +01:00
Nassim Jahnke
903aa737d8 Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
ab6e73a2 Correct copied javadoc from previous commit

CraftBukkit Changes:
9fb3aa4c SPIGOT-6817: Revert back to old block state behaviour again
2021-11-30 19:26:33 +01:00
stonar96
4ab59e1326 Port Anti-Xray to 1.18 (#6947) 2021-11-30 19:26:33 +01:00
Jake
ebb727e629 Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
810cb078 Add hideEntity / showEntity API

CraftBukkit Changes:
04f8e7e2 SPIGOT-6814: (Chunk) PersistentData is lost after restart
37fd1917 Add hideEntity / showEntity API
7e2214da Move checkstyle to slightly later compile phase
45c3f826 SPIGOT-6816: Fix ChunkSnapshot#getBiome

Spigot Changes:
b11f318f Rebuild patches
622b2310 SPIGOT-6811: Fix mob spawning mismatch
2b2a3d56 Rebuild patches
2021-11-30 19:26:33 +01:00
Jake
d3ffbcdd52 Fixes chunks not loading PDC sometimes
If a chunk had no entities or block entities, it would fail
to load the PDC. This adds an additional check to see if there is
PDC and then to load that if so.

See: https://hub.spigotmc.org/jira/browse/SPIGOT-6814
2021-11-30 19:26:33 +01:00
Nassim Jahnke
a372cea5d2 Update readme, rename incremental chunk saving 2021-11-30 19:26:33 +01:00
Jake Potrebic
ba722a8c9d Update paperclip and yarn mappings (#6943) 2021-11-30 19:26:33 +01:00
Jake
7382bd2847 add mobcaps command patch 2021-11-30 19:26:33 +01:00
Jake
9beac6a2a4 Fix hostile mob spawning
Upstream adds this check and didn't flip it since mojang flipped the
return boolean from previous versions. This will end up removed
from this patch when (if) upstream fixes this
2021-11-30 19:26:33 +01:00
Jake
afbaa18bf6 Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
c9b35cdb PR-684: Make PotionEffectType implement Keyed

CraftBukkit Changes:
c86a3f7a PR-959: Fix World#refreshChunk
af8a8b70 PR-962: Make PotionEffectType implement Keyed

Spigot Changes:
7514aa37 SPIGOT-6806: Add setting to disable new chunks generation under existing chunks
2021-11-30 19:26:33 +01:00
Nassim Jahnke
8c78a82906 Cleanup unnecessary hopper optimization diff
Fixes #6941
2021-11-30 19:26:33 +01:00
Nassim Jahnke
0440a08b8d Fix oversized chunk merging 2021-11-30 19:26:33 +01:00
Spottedleaf
8e5d5b8753 Add Starlight 2021-11-30 19:26:33 +01:00
Jason
3c586898a5 Use old dataconverter hooks (#6938) 2021-11-30 19:26:33 +01:00
MiniDigger
4a466ac7d1 change my email in all patches 2021-11-30 19:26:33 +01:00
Jason Penilla
c0f2385c99 Remove redundant json-simple dependency and move isTransitive = false from server to api 2021-11-30 19:26:33 +01:00
Jason Penilla
231e0cd3b5 Rebuild patches with record field access fix 2021-11-30 19:26:33 +01:00
Jason Penilla
7abff79737 Remove client-side code using deprecated for removal
AccessController

Fixes warnings on build
2021-11-30 19:26:33 +01:00
Josh Roy
bc0dd0df3d Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
716b4fce Revert SnakeYAML upgrade
ca6f8942 Update to Minecraft 1.18-rc3
57e7e952 #683: Add Player#showDemoScreen

CraftBukkit Changes:
c98abfb0 Update to Minecraft 1.18-rc3
9b258501 #960: Add Player#showDemoScreen
d9542247 Produce remapped jars after bootstrap jar
99f3ddde SPIGOT-6808: Fix RegionAccessor#getBiome

Spigot Changes:
b7a4222e Update to Minecraft 1.18-rc3
2021-11-30 19:26:33 +01:00
Nassim Jahnke
134a61c111 Readd incremental chunk saving, merge with player saving 2021-11-30 19:26:33 +01:00
Nassim Jahnke
738788079b Remove deprecated protoworld api 2021-11-30 19:26:33 +01:00
Nassim Jahnke
10c6a1bd9e Fix configurable feature seed patch 2021-11-30 19:26:33 +01:00
Kyle Wood
0675784032 Fix stacktrace deobf when running as a bundler jar 2021-11-30 19:26:33 +01:00
Kyle Wood
e519a51f95 Upgrade paperweight with bundler jar updates
This allows creating paperclip jars pre-patch (only the reobf'd jar for
now).
2021-11-30 19:26:33 +01:00
Nassim Jahnke
e8f01f89d2 Rename optimize isOutsideRange patch 2021-11-30 19:26:33 +01:00
Nassim Jahnke
86b1213a0b Readd configurable feature seed patch 2021-11-30 19:26:33 +01:00
Nassim Jahnke
4e60e11b6b Fix incremental player saving check 2021-11-30 19:26:33 +01:00
Nassim Jahnke
5a90a2033d More more more more more more more more more more more more more more more more more more work 2021-11-30 19:26:33 +01:00
Nassim Jahnke
e85e1f4e49 Fix fuckups from previous commit 2021-11-30 19:26:33 +01:00
Nassim Jahnke
dabbf5b193 More more more more more more more more more more more more more more more more more work 2021-11-30 19:26:33 +01:00
Nassim Jahnke
011df7dc84 More more more more more more more more more more more more more more more more work 2021-11-30 19:26:33 +01:00
Jason Penilla
055b8ab9cf even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even more patches 2021-11-30 19:26:33 +01:00
Jason Penilla
b39fa92d5d even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even more patches 2021-11-30 19:26:33 +01:00
Jason Penilla
f04f3321e3 even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even more patches 2021-11-30 19:26:33 +01:00
Jason Penilla
dc58f85df2 even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even more patches 2021-11-30 19:26:33 +01:00
Jason Penilla
fdde23eecf even even even even even more patches 2021-11-30 19:26:33 +01:00
Josh Roy
aa948d8338 more i guess pepeW 2021-11-30 19:26:33 +01:00
Josh Roy
c1d14dc076 all api patches done*
*still waiting for leaf to port datafixer to 1.18 so i can do entity serialization
2021-11-30 19:26:33 +01:00
Jason Penilla
4df6820f86 Remove pom for paperclip install to maven local 2021-11-30 19:26:33 +01:00
Jake
2e347b629d and yet again, more patches 2021-11-30 19:26:33 +01:00
Jake
4664528315 more patches done 2021-11-30 19:26:33 +01:00
Jake
c4ef2add48 patches and remap fixes 2021-11-30 19:26:33 +01:00
Jake
00be0b7b30 Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
d25437bc Update to Minecraft 1.18-pre8

CraftBukkit Changes:
5a39a236 Update to Minecraft 1.18-pre8

Spigot Changes:
7840c2af Update to Minecraft 1.18-pre8
2021-11-30 19:26:33 +01:00
Jake
5a2d3b2b29 more patches 2021-11-30 19:26:33 +01:00
Jason Penilla
35aeb0ddeb Update server build file 2021-11-30 19:26:33 +01:00
Jake
6ccc23f457 even MOOOOOOOOOOOOAAAAAAAAAAAAAAAARRRRRRRRRRRRR patches 2021-11-30 19:26:33 +01:00
Jake
1cb76e15be moaaaaaaaar patches 2021-11-30 19:26:33 +01:00
Jake
6f5b43e290 moaaaaar patches 2021-11-30 19:26:33 +01:00
Jake
e141126891 even moaar patches 2021-11-30 19:26:33 +01:00
Jake
f331ac28e0 add back Optimize collision to not load chunks 2021-11-30 19:26:33 +01:00
Jake
c280dbeed0 moar patches 2021-11-30 19:26:33 +01:00
Jake
3436ed93c2 a bunch more patches done 2021-11-30 19:26:33 +01:00
Jake
3dbf41c443 updated more patches 2021-11-30 19:26:33 +01:00
Jake
0f7ca21add several more patches updated 2021-11-30 19:26:33 +01:00
Nassim Jahnke
26dcf812a4 More more more more more more more more more more more more more more more work 2021-11-30 19:26:33 +01:00
Nassim Jahnke
97a4a70766 More more more more more more more more more more more more more more work 2021-11-30 19:26:33 +01:00
Nassim Jahnke
45c36e5d0c More more more more more more more more more more more more more work 2021-11-30 19:26:33 +01:00
Nassim Jahnke
4e81c1fe78 More more more more more more more more more more more more work 2021-11-30 19:26:33 +01:00
Nassim Jahnke
8f67d293a2 More more more more more more more more more more more work 2021-11-30 19:26:33 +01:00
Jason Penilla
0358549f7b p a t c h e s 2021-11-30 19:26:33 +01:00
Jason Penilla
e208af9741 patches 2021-11-30 19:26:33 +01:00
Nassim Jahnke
8f64c190ef Fix Paper comments 2021-11-30 19:26:33 +01:00
Nassim Jahnke
f43f1e217e More more more more more more more more more more work 2021-11-30 19:26:33 +01:00
MiniDigger
6ac2614a5f hey, look ma, am doing my part! 2021-11-30 19:26:33 +01:00
Jason Penilla
1d74ffcb7c Fixup indent in async chunk io patch 2021-11-30 19:26:33 +01:00
Jake
0f23d73d1a a bunch more patches 2021-11-30 19:26:33 +01:00
Jake
2b29fe37a2 more patches updated 2021-11-30 19:26:33 +01:00
Jason Penilla
5d0d11e4b6 Patches 2021-11-30 19:26:33 +01:00
Jake
2004ff214a more work 2021-11-30 19:26:33 +01:00
Jake
753267a57e and here's some more patches 2021-11-30 19:26:33 +01:00
Jake
d9c1c30c58 move mojang api server patches up 2021-11-30 19:26:33 +01:00
Jake
e481692afd move extra plugins patch up & more work 2021-11-30 19:26:33 +01:00
Jason Penilla
7665ae86d6 Update runServer gradle properties 2021-11-30 19:26:33 +01:00
Jake
9ae92d26b8 and some more patches 2021-11-30 19:26:33 +01:00
Jason Penilla
76879ba957 Fix issues with IntIdentityHashBiMiap 2021-11-30 19:26:33 +01:00
Jake
5cfc0781d6 even more patches 2021-11-30 19:26:33 +01:00
Jake
18ad44eabc several more patches 2021-11-30 19:26:33 +01:00
Jason Penilla
28b02df594 Update ticklist saving 2021-11-30 19:26:33 +01:00
Josh Roy
06629d562b Updated Upstream (CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
a58fde42 Fix crash with composters
a11ec5d7 Remove unnecessary CraftBlock creation in CraftRegionAccessor#setBlock
2021-11-30 19:26:33 +01:00
Josh Roy
98330439e8 More more more more more more more more more work 2021-11-30 19:26:33 +01:00
Josh Roy
11709feb21 More more more more more more more more work 2021-11-30 19:26:33 +01:00
Josh Roy
3cd2c987cf Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
ea30a299 Add docs in ServerListPingEvent based on changes from 1.18

CraftBukkit Changes:
03f249f0 Generate bootstrap jar separately
3b214b5a SPIGOT-6803: Fix ServerPing not using the new logic for show players in 1.18

Spigot Changes:
c07753b0 Rebuild patches
2021-11-30 19:26:33 +01:00
Jake Potrebic
66dbf41a65 async chunk patch progress (#6930) 2021-11-30 19:26:33 +01:00
Nassim Jahnke
758b8c689b Fix mappingregistry, readd an async chunk hunk 2021-11-30 19:26:33 +01:00
Nassim Jahnke
cc171b1928 More more more more more more more work 2021-11-30 19:26:33 +01:00
Nassim Jahnke
105034367d More more more more more more work 2021-11-30 19:26:33 +01:00
Nassim Jahnke
6f3591fd6d More more more more more work 2021-11-30 19:26:33 +01:00
Nassim Jahnke
d7cdc72bdf More more more more work 2021-11-30 19:26:33 +01:00
Nassim Jahnke
e9954ed32a More more more work 2021-11-30 19:26:33 +01:00
Nassim Jahnke
c8cb91bb99 More more work 2021-11-30 19:26:33 +01:00
Nassim Jahnke
456621b0d7 More work 2021-11-30 19:26:33 +01:00
Nassim Jahnke
31f9d01c7c Work 2021-11-30 19:26:33 +01:00
Jason Penilla
284a7fed94 Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
07a05531 SPIGOT-6781: Add Block#canPlace

CraftBukkit Changes:
dd02403b Fix upgrading worlds with custom generators
1c82731d SPIGOT-6781: Add Block#canPlace
2f6662d4 Improve multi-dimension code
6ac2e032 SPIGOT-6802: Fix major issues with --forceUpgrade

Spigot Changes:
d5de7346 Rebuild patches
2021-11-30 19:26:33 +01:00
Jason Penilla
a8ef7aa56f Prepare for updating server patches 2021-11-30 19:26:33 +01:00
Nassim Jahnke
3e71cf19dc Remove Fix reducedDebugInfo not initialized on client patch
Hasn't been needed for a while now, see #6733
2021-11-30 19:26:33 +01:00
Josh Roy
22aaf91368
Add config option to enable hopper occluding blocks (#6896)
Co-authored-by: zombachu <zombachu@gmail.com>
2021-11-20 14:15:36 -05:00
Josh Roy
284b3b8dd2
Fix AnvilPrepareEvent not working with zero xp (#6895)
Co-authored-by: Jan Tuck <jan@tuck.dk>
2021-11-20 14:09:19 -05:00
Nassim Jahnke
e22a1a9d05
Fix more namespacedkey parsing (#6903) 2021-11-17 10:53:41 +01:00
Jason
f3830bc214
Update paperweight to 1.2.0 (#6901) 2021-11-16 21:00:14 -08:00
booky10
51b7b609f1
Add API for resetting a single score (#6873) 2021-11-15 15:08:50 -08:00
Jake Potrebic
555f99d390
cleanup: Add hand to bucket events patch (#6881) 2021-11-15 20:01:19 +01:00
Jake Potrebic
db0bff9c6a
Call onRemove logic for breakNaturally (#6854) 2021-11-12 18:28:08 -08:00
Jason
4d6073faff
Partially fix #6880 (#6888) 2021-11-12 14:27:26 -08:00
Josh Roy
cc2ecbc407
Add Raw Byte Entity Serialization (#6826) 2021-11-10 21:53:27 -05:00
Seggan
3f17694803
Goat ram API (#6336) 2021-11-09 00:48:22 -08:00
Jake Potrebic
a923e332ee
Make despawn distance configs per-category, improve per category spawn limit config (#6717)
Also adds per-world spawn limit config in paper.yml for `underground_water_creature`, and migrates existing spawn limit config options to their Mojang names.
2021-11-08 23:59:15 -08:00
Owen1212055
87121cef29
Move getTrackedPlayers up from Player to Entity (#6569) 2021-11-08 13:39:42 -08:00
Bjarne Koll
32ba0881e8
Fix setPatternColor on tropical fish bucket meta (#6877) 2021-11-08 11:20:07 -08:00
Jake Potrebic
5af80b0ab8
Add isCollidable methods to various places (#6870) 2021-11-06 12:43:24 -07:00
Jake Potrebic
22b02387c3
Add API for checking if a zombie has the option to break doors (#6855) 2021-11-05 17:17:12 -07:00
Jake Potrebic
124d079dd0
Fix issues with mob conversion (#6831) 2021-11-05 17:06:19 -07:00
Nassim Jahnke
c20c9d39d3
Fix CraftNamespacedKey shenanigans (#6825) 2021-11-05 16:01:40 +01:00
Bjarne Koll
70fe58d0a0
Expose the potential player cause of a lightning (#6782) 2021-11-05 15:54:37 +01:00
PaulBGD
06d82e0d6d
Cache palette array (#6767)
Instead of allocating the 4KB for every chunk section, cache it locally and
reuse it for other chunk sections to save on allocations. These allocations add
up very quickly when saving chunks frequently.

For example, with 30,000 chunks and 16 chunk sections per chunk (which will
actually get larger in 1.18) it allocates nearly 2GB, which this patch
eliminates entirely.
2021-11-05 15:52:32 +01:00
Nassim Jahnke
ada930bf8d
Updated Upstream (Bukkit/CraftBukkit) (#6872)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
cfd18bd0 SPIGOT-6436: Add Player#stopAllSounds

CraftBukkit Changes:
b58f4299 SPIGOT-6436: Add Player#stopAllSounds
eb191612 SPIGOT-6783: Items do not appear in custom anvil inventories
376edf4f SPIGOT-6779: Fix LivingEntity#attack for Player entities
747a73ec SPIGOT-6772: Use entity mailbox and re-schedule entities if they get unloaded
2021-11-05 15:08:24 +01:00
Jason
6f71b7c4a9
Deduplicate strings in ObfHelper (#6841) 2021-11-04 17:23:06 -07:00
Jake Potrebic
0968cddbcd
Move async catches back to where they were (#6869) 2021-11-04 11:20:14 -07:00
Jake Potrebic
09d50a9277
Added missing mappings (#6810) 2021-11-04 07:08:53 -07:00
Jason
3e310e096c
Remove redundant and unneeded repos, reorder repos (#6867) 2021-11-04 02:42:18 +00:00
Jason
d9e2817ffd
Update paperweight to 1.1.13 (#6866) 2021-11-03 17:54:11 -07:00
Shane Freeder
bc43f40f0d
Update jline and TCA (#6829)
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>

updates jline to 3.21.0, and TCA to 1.3.0
2021-11-02 18:02:16 +00:00
Spottedleaf
3f043f7eb9 Async catch modifications to critical entity state
These used to be here from Spigot, but were dropped with 1.17.
Now in 1.17, this state is _even more_ critical than it was before,
so these must exist to catch stupid plugins.
2021-10-31 21:35:47 -07:00
Jake Potrebic
c1b4899e07
Fix dupe uuid check on entity add (#6735) 2021-10-31 15:09:39 -07:00
HexedHero
744dd8ce79
Allow spawners to be disabled without adding a stupid high tick rate (#6837) 2021-10-31 08:51:57 +01:00
Finn Künstner
a284e40c70
Updated Upstream (Bukkit/CraftBukkit) (#6848)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
9b45fa2f #667: Allow setting BrewEvent results
8c776ddc SPIGOT-6762: ChatPaginator.wordWrap only transfers one modifier
da372966 SPIGOT-4590, SPIGOT-6769: Clarify DamageCause documentation

CraftBukkit Changes:
cef1fda3 #947: Add missing spawn eggs for SpawnEggMeta
eb9a0f34 #945: Allow setting BrewEvent results
2021-10-31 08:34:10 +01:00
Jake Potrebic
f2cb9cbd76
Don't fire EntityZapEvent twice (#6830) 2021-10-25 11:54:21 +02:00
sulu5890
20dea64f63
don't attempt to teleport dead entities (#6832) 2021-10-25 11:38:43 +02:00
Nassim Jahnke
c66adfb39d
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#6823)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
58c2d3c7 SPIGOT-6771: Help command tab completion does not respect permissions

CraftBukkit Changes:
fd50041d SPIGOT-6768: Remove upper bound on setFreezeTicks

Spigot Changes:
38929296 SPIGOT-6767: Configurable Thunder Chance
2021-10-24 19:38:23 +02:00
Pedro
9472d38f3c
Fix method name for Critical damage (#6813) 2021-10-21 15:11:19 +01:00
stonar96
a1f49e4c60
Fix command suggestion leak (#6592)
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2021-10-21 02:15:18 -07:00
Jason
7a0886180f
AT & Mapping fixes (#6809) 2021-10-21 01:16:31 -07:00
Owen1212055
f47aeafe00
Add Horse Animation API (#5599) 2021-10-20 18:09:42 -07:00
Kacper Płażewski
bb397ba74c
Add critical damage API (#6275) 2021-10-20 18:15:28 -04:00
Jake Potrebic
55ca459515
rename method to getSpawnEgg 2021-10-20 14:41:54 -07:00
BillyGalbreath
9d570042ed
Add ItemFactory#getMonsterEgg API (#6772) 2021-10-20 14:35:52 -07:00
syldium
40ee63496c
Add advancement display API (#6175) 2021-10-20 15:59:13 -04:00
BillyGalbreath
e5f9241d15
Left handed API (#6775) 2021-10-19 20:46:52 -07:00
Bjarne Koll
40057019e0
Correctly inflate villager activation bounding box (#6798) 2021-10-19 20:14:30 -07:00
Jake Potrebic
0a6103597b
Get entity default attributes (#6449) 2021-10-19 18:55:05 -07:00
Shane Freeder
26c37d99d5
create random seeds for features using SecureRandom 2021-10-19 15:25:04 +01:00
Jason
eaee7a2473
Use correct LevelStem registry when loading default end/nether (#6789) 2021-10-17 18:10:03 +01:00
Jake Potrebic
72a3175165
Updated Upstream (Bukkit/CraftBukkit) (#6791) 2021-10-17 17:57:00 +01:00
Jake Potrebic
a55617d9ce
Fix/improve the last upstream update (#6780) 2021-10-16 19:57:05 +01:00
Spottedleaf
c1644521c9 Do not overload I/O threads with chunk data while flush saving
If the chunk count is high, then the memory used by the
chunks adds up and could cause problems. By flushing
every so many chunks, the server will not become
stressed for memory. It will also not increase the total
time to save, as flush saving performs a full flush at
the end anyways.
2021-10-16 02:23:07 -07:00
Jake Potrebic
0a16fb8182
Fix merchant inventories not closing on entity removal (#6544) 2021-10-15 20:19:08 -07:00
Spottedleaf
fc0e6c7e08 Fix off by one for determining server view distance
It was 1 greater than it should've been. lvar renaming
caused the field viewDistance to be read when it should've
been reading the watchDistance
2021-10-15 19:21:27 -07:00
Hannes Greule
3f2159e43c
Unlimited chunk load rate (#6768) 2021-10-15 18:54:46 -07:00
Shane Freeder
5344798579
Clean plugin folder logic in extra-jars patch (Fixes #6347) (#6619) 2021-10-15 22:54:22 +01:00
Shane Freeder
4276013833
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
9590b610 SPIGOT-6749: Library Loader does not correctly isolate dependencies

CraftBukkit Changes:
11c9299f #940: Fixed a NPE during CraftBlockEntityState#update.
960f3109 #937: Fixes related to unplaced BlockStates and the recent world generation changes.
4faf479e SPIGOT-6754: We ignore any still present TileEntity now when we create a BlockState for a block of type AIR.
a72d5404 SPIGOT-6754: Temporarily restore previous behaviour for tile entities with removed blocks

Spigot Changes:
dc75aca8 Remove redundant 'Log null TileEntity Owner' patch
2021-10-15 12:43:19 +01:00
Jason
8575248648
Use ChatRenderer.defaultRenderer() when legacy events have not modified the format (#6104) 2021-10-13 02:00:40 -07:00
Spottedleaf
56e65fd3a7 Null check isApplicable for CraftBlockEntityState#update
If the update call removed the TE, then isApplicable would
have NPE'd.
2021-10-12 13:35:29 -07:00
Jason
54813dbb21
[ci skip] Misc gradle updates (#6763) 2021-10-11 14:31:53 -07:00
Owen1212055
4a0d935cd0
Always allow item changing in EntityFireball (#5493) 2021-10-09 14:04:22 -07:00
Noah van der Aa
cd610df101
Re-readd root/admin user detection (#6703)
* Re-readd root/admin user detection

* I am dum

* Only run id command if needed

* Use ProcessBuilder

* Link to issue

* Rebase

Co-authored-by: Madeline Miller <mnmiller1@me.com>
2021-10-09 19:29:05 +10:00
Jake Potrebic
a61827df91
VanillaCommandWrapper didnt account for entity senders (#6586) 2021-10-08 20:44:45 -07:00
Jake Potrebic
523a55c609
Fix loading cmds in datapacks (#6641) 2021-10-08 20:39:59 -07:00
Jake Potrebic
381a1462b3
Fix unplaced block states after new chunk gen API (#6747) 2021-10-08 12:06:28 -07:00
Jakub Žáček
b470400d5c
Add methods to find targets for lightning strikes (#6712) 2021-10-08 03:00:03 -07:00
Jake Potrebic
975f2e5104
Filter ip address on join if setting is true (#6748) 2021-10-08 09:30:52 +02:00
Noah van der Aa
0d1e18795b
Fix kicking ops when whitelist is reloaded (MC-171420) (#6742) 2021-10-07 11:11:15 -07:00
Noah van der Aa
cf4af9fd48
Add config setting for logging player ip addresses. (#6342) 2021-10-07 11:02:40 -07:00
Spottedleaf
3391ccf988 Discard out of bounds chunks during regionfile header recalc
The logic cannot even determine what local chunk they should be,
and out of bounds chunks can only occur from external modifications
to the regionfile.

If regionfile recalculation cannot occur, then do not attempt
to retry read actions.

Fixes https://github.com/PaperMC/Paper/issues/6718
2021-10-07 05:50:38 -07:00
Nassim Jahnke
bfe562224e
Fix EntityPortalExitEvent target location
Now uses the proper position and world as well as correct pitch
Fixes #6739

Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2021-10-07 11:05:49 +02:00
Jake Potrebic
7991c4b431
Fix upstream block state factories (#6738) 2021-10-06 21:11:20 -07:00
HexedHero
a4199412fc
Add download link to the /version command (#6482)
* Add download link to /version command

* Change colors
2021-10-06 17:14:03 +02:00
Nassim Jahnke
0cdeeef91f
Remove unnecessary Velocity repo from server (#6730) 2021-10-06 11:28:35 +02:00
Jake Potrebic
e155002b31
Fix EntityPortalExitEvent not being called (#5617) 2021-10-05 14:19:27 -07:00
Jake Potrebic
fdd5c65423
Fix CraftCriteria defaults map (#6723) 2021-10-05 10:24:36 -07:00
Jason
a3dfe6dca5
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#6722) 2021-10-04 20:14:11 -07:00
Jake Potrebic
90f717fa5a
Add missing team sidebar display slots (#6690) 2021-10-04 10:31:26 +01:00
chickeneer
7ebf08a6ad
Handle missing Spawn Egg item meta for 1.17 mobs (#6700) 2021-10-04 10:13:19 +02:00
Jason
a978f4122a
Start console thread after PaperConfig & MinecraftServer.console are initialized (#6716) 2021-10-03 15:12:04 -07:00
Jake Potrebic
e14aff9b32
Don't count named piglins and hoglins towards mob cap (#6452) 2021-10-03 18:54:54 +02:00
Jason
e39159134f
Update paperweight to 1.1.12 (#6653) 2021-10-02 18:42:30 -07:00
Jason
bde7b98762
Make legacyRenderer a ViewerUnaware renderer (#6691) 2021-10-02 11:43:03 -07:00
Jake Potrebic
cc38c16e75
Updated Upstream (Bukkit/CraftBukkit) (#6638) 2021-10-02 10:21:49 -07:00
sulu5890
e8830b27e3
Revert "Readd root/admin user detection (#6593)" (#6699)
This reverts commit 45c4f90259.
2021-10-02 17:09:50 +02:00
Noah van der Aa
45c4f90259
Readd root/admin user detection (#6593)
* Readd root/admin user detection

* Use original test for Windows, use UID for unix and add co-author

* Move logging and remove unnecessary reader

* try with resources

* Use Windows security identifiers + reduce size of Unix check

* Remove extra newline at the bottom of the message

* Change wording

* Address comments

* Link to Maddy's article

* Use warning log level
2021-10-02 19:34:07 +10:00
Jake Potrebic
f905057070
Prevent unintended light block manipulation (#6601) 2021-10-01 13:07:59 +02:00
thamid-gamer
ebfd70b289
Use null for null resource pack prompts (#6572) 2021-09-30 17:56:22 -07:00
Owen1212055
4a27a4a4d9
Update head rotation in missing places (#5481) 2021-09-30 17:50:00 -07:00
thamid-gamer
00322368c5
Make Levels Use Correct Spawn Settings (#6419) 2021-09-30 17:46:37 -07:00
Lexi
6703c13a8a
Preserve overstacked loot (#5943) 2021-09-30 17:39:17 -07:00
Jake Potrebic
425edfa5d7
More CommandBlock API (#5746) 2021-09-30 14:28:02 -07:00
Jason
3b2b835240
Fix click event when vanilla scoreboard name coloring is enabled (#6652) 2021-09-30 11:33:19 -07:00
Jake Potrebic
fce79051cc
Option to prevent NBT copy in smithing recipes (#6671) 2021-09-30 11:27:25 -07:00
Jason
8ee9bdd6ff
Fix stacktrace deobf where thrownProxy got initialized before rewriting (#6684) 2021-09-30 11:05:51 -07:00
booky10
2b404b0cfa
Fix nullability on Block#breakNaturally (#6651) 2021-09-30 10:42:44 -07:00
Jason
ce1e7e810a
Fix jline relocation (#6677) 2021-09-29 09:34:16 -07:00
Nassim Jahnke
3e3cea1a76
Ensure valid vehicle status (#6673) 2021-09-28 10:24:25 +02:00
Jake Potrebic
6de48dbdda
Fix player death kept items not being in same slot (#6663) 2021-09-25 12:06:37 -07:00
Gaider10
d0a2193d4a
Fix interaction pos in range check (#6654) 2021-09-24 10:02:14 +02:00
Kezz
397349e0aa
Adventure 4.9.1 (#6634)
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2021-09-23 14:07:44 -07:00
Jake Potrebic
1707c10395
fixes cancelling PlayerTradeEvent (#5612) 2021-09-22 21:10:35 -07:00
Jake Potrebic
f4f5a76e2a
Fix anvil inventory events (#6157) 2021-09-22 15:52:43 -07:00
Bjarne Koll
9460497d71
Apply furnace cook speed multiplier through event (#6378)
Previously the upstream FurnaceStartSmeltEvent would default to the
recipes cooking time, ignoring any modifications from the furnace speed
multiplier.
While this works correctly for upstream, paper introduces the speed
multiplier API, which allows a different cook time from the one provided
by the recipe.

This commit now passes the modified cooktime to the furnace start smelt
event explicitly, instead of allowing the event to default to the
recipes cooking time, thus ensuring that the speed modifier is
respected.

Resolves: #6376
2021-09-22 12:46:15 -07:00
Jake Potrebic
caa4780282
Add more component name methods (#6578) 2021-09-22 11:34:40 -07:00
Jake Potrebic
7ac51f9c15
Include slot when constructing the bukkit Attribute Modifiers (#6537) 2021-09-22 10:48:03 -07:00
Jake Potrebic
655cd8f638
Fix upstreams fix for composters and variable hoppers (#6563) 2021-09-22 10:40:45 -07:00
Nassim Jahnke
aad7d376a8
Fix axolotl/fish persistence
Fixes #6643
2021-09-22 13:40:13 +02:00
Jake Potrebic
9087993feb
Mark fish and axolotls from buckets as persistent (#6392) 2021-09-21 21:59:19 -07:00
Maddy Miller
f75636b55f
[ci skip] Update my name in author field (#6625) 2021-09-20 19:30:04 +10:00
cs8425
0680f4f448
fix per-player-mob-spawns cause total limit cap by Bukkit's spawn limit (#6574) 2021-09-16 17:40:34 -07:00
Jason
ce7516d853
Fix global limit display for MISC mob category (#6612) 2021-09-16 14:40:11 -07:00
PureGero
3069eaee04
Fix tick rates map being stored with upper case values instead of lower case (#6587) 2021-09-15 17:03:09 +10:00
Jason
89c648bcd7
Fix log message formatting when classes not owned by plugins use sysout (#6604) 2021-09-14 10:23:56 -07:00
Noah van der Aa
79e52a51bd
Don't log if debug logging isn't enabled. (#6603) 2021-09-14 16:44:06 +02:00
Nassim Jahnke
7a59345eb7
Hide feature seeds in Timings 2021-09-14 15:31:45 +02:00
Nassim Jahnke
810d200bb4
Improve interact distance check (#6591) 2021-09-11 22:18:44 +02:00
Nassim Jahnke
06db5d08b0
Updated Upstream (Bukkit/CraftBukkit) (#6589)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
44cfe143 SPIGOT-6249: Add Missing Effect Constants

CraftBukkit Changes:
14928261 SPIGOT-6249: Add Missing Effect Constants
332335e1 SPIGOT-6731: "Nag author" message in CraftServer lists one author only
6cd975d0 SPIGOT-5732, SPIGOT-6387: Overhaul Hanging entities
2021-09-11 19:27:48 +02:00
Finn Künstner
d060913a61
[ci skip] Fix typos in Paper comments (#6588)
* //Paper -> // Paper

* // Tuiniy -> // Paper
2021-09-11 12:22:51 +02:00
Jason
8a2b23a6a4
Remove method rename and fix reobf for Goal#getFlags (#6528) 2021-09-09 10:12:22 -07:00
Jason
1b383d7e9b
Fix VanillaGoals when in reobfuscated environment (#6580) 2021-09-09 09:57:16 -07:00
Spottedleaf
c3d50184eb Do not create nether portals that delete undestroyable blocks
Fixes https://github.com/PaperMC/Paper/issues/5773
2021-09-07 15:10:48 -07:00
Shane Freeder
295703efb6 Fixup enderpearl patch 2021-09-07 22:33:28 +01:00
Shane Freeder
310c718ed5 Fix CocaoDecorator causing a crash during generation (Fixes #6028) 2021-09-07 21:41:54 +01:00
Omer Uddin
04324c58b2 Disable enderpearls when they hit non-ticking chunk if disableEnderpearlExploit is enabled 2021-09-07 21:21:31 +01:00
Nassim Jahnke
5960af9d87
Updated Upstream (Bukkit/CraftBukkit) (#6568)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
7da4c0be SPIGOT-6729: Add Chunk.isEntitiesLoaded()

CraftBukkit Changes:
9217b523 #929: Call EntityBlockFormEvent for Wither Rose placed by dead entity
757d42ae SPIGOT-6729: Add Chunk.isEntitiesLoaded()
2021-09-06 11:26:47 +02:00
Jason
910a1ff9f7
Add '/paper mobcaps' and '/paper playermobcaps' commands (#6470)
Add commands to get the mobcaps for a world, as well as the mobcaps for
each player when per-player mob spawning is enabled.

Also has a hover text on each mob category listing what entity types are
in said category
2021-09-05 14:29:02 -07:00
Nassim Jahnke
6fa1983e9c
Use BlockPost#atY in end portal softlock fix 2021-09-03 20:14:29 +02:00
Noah van der Aa
3562558d62
Prevent softlocked end exit portal generation (#6525) 2021-09-03 20:05:01 +02:00
Nassim Jahnke
cc6fd371b2
Remove "Auto fix bad Y levels on player login" patch
Fixes #6357
Closes #6508
Closes #6358
2021-09-03 19:57:21 +02:00
Jake Potrebic
5c7da5536b
Prevent an infinite recursion error while rendering translatables (Fixes #6551) (#6555) 2021-09-03 18:01:05 +01:00
Shane Freeder
f6a1cb21c5 Do not process entity loads in CraftChunk#getEntities (Fixes #6543)
This re-introduces the issue behind #5872 but fixes #6543
The logic here is generally flawed however somewhat of a nuance,
upstream uses managedBlock which is basically needed to process
the posted entity adds, but, has the side-effect of processing any
chunk loads which has the naunce of stacking up and either causing a
massive performance hit, or can potentially lead the server to crash.

This issue is particularly noticable on paper due to the cumulative efforts
to drastically improve chunk loading speeds which means that there is much more
of a chance that we're about to eat a dirtload of chunk load callbacks, thus
making this issue much more of an issue
2021-09-03 15:55:22 +01:00
Spottedleaf
1276bd5039
Fixed layers from V2550 not being added to list (#6541)
Note from Spottedleaf:
Please note that this doesn't fix any problems using dataconverter
because dataconverter does not re-route world gen settings conversion.

Co-authored-by: Callum Seabrook <callum.seabrook@prevarinite.com>
2021-09-01 21:25:25 +00:00
Jake Potrebic
f02d3d8989
flattener should try to render custom translations (#6540) 2021-09-01 21:03:00 +00:00
Nassim Jahnke
ca708a0944
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#6539)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
ed7bba95 SPIGOT-6547: Chunk#getEntities() doesn't return all entities immediately after chunk load
d99a585c SPIGOT-6719: Add getTileEntities() to LimitedRegion

CraftBukkit Changes:
422cec08 Rebuild patch
15f27fc7 SPIGOT-6547: Chunk#getEntities() doesn't return all entities immediately after chunk load
cbd747af SPIGOT-6719: Add getTileEntities() to LimitedRegion

Spigot Changes:
6c1c1b26 Rebuild patches
2021-09-01 14:03:36 +02:00
Nassim Jahnke
7bd7b18811
Configurable feature seeds (#6531)
Co-authored-by: Thonk 30448663+ExcessiveAmountsOfZombies@users.noreply.github.com

Also includes an option to auto-generate random seeds for all features and add them to the config.
2021-09-01 09:54:41 +00:00
Spottedleaf
a615186502
Remove the old updatingChunks and visibleChunks fields (#6535)
Just in case they cause problems again.

Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
2021-08-31 19:33:14 -07:00
Jason
2973e1c56e
Always use updatingChunks for saveAllChunks (#6534) 2021-09-01 00:53:56 +00:00
Jason
14be4180f6
Use updatingChunks for flush saving (#6533) 2021-08-31 17:23:22 -07:00
Nassim Jahnke
2cd4bcfba1
Fix distance map contains (#6530) 2021-08-31 12:47:00 +00:00
Spottedleaf
7d10cdea03
Merge tuinity (#6413)
This PR contains all of Tuinity's patches. Very notable ones are:

- Highly optimised collisions
- Optimised entity lookups by bounding box (Mojang made regressions in 1.17, this brings it back to 1.16)
- Starlight https://github.com/PaperMC/Starlight
- Rewritten dataconverter system https://github.com/PaperMC/DataConverter
- Random block ticking optimisation (wrongly dropped from Paper 1.17)
- Chunk ticking optimisations
- Anything else I've forgotten in the 60 or so patches

If you are a previous Tuinity user, your config will not migrate. You must do it yourself. The config options have simply been moved into paper.yml, so it will be an easy migration. However, please note that the chunk loading options in tuinity.yml are NOT compatible with the options in paper.yml. 

* Port tuinity, initial patchset

* Update gradle to 7.2

jmp said it fixes rebuildpatches not working for me. it fucking better

* Completely clean apply

* Remove tuinity config, add per player api patch

* Remove paper reobf mappings patch

* Properly update gradlew

* Force clean rebuild

* Mark fixups

Comments and ATs still need to be done

* grep -r "Tuinity"

* Fixup

* Ensure gameprofile lastaccess is written only under the state lock

* update URL for dataconverter

* Only clean rebuild tuinity patches

might fix merge conflicts

* Use UTF-8 for gradlew

* Clean rb patches again

* Convert block ids used as item ids

Neither the converters of pre 1.13 nor DFU handled these cases,
as by the time they were written the game at the time didn't
consider these ids valid - they would be air. Because of this,
some worlds have logspam since only DataConverter (not DFU or
legacy converters) will warn when an invalid id has been
seen.

While quite a few do need to now be considered as air, quite a lot
do not. So it makes sense to add conversion for these items, instead
of simply suppressing or ignoring the logs. I've now added id -> string conversion
for all block ids that could be used as items that existed in the game
before 1.7.10 (I have no interest in tracking down the
exact version block ids stopped working) that were on
https://minecraft-ids.grahamedgecombe.com/

Items that did not directly convert to new items will
be instead converted to air: stems, wheat crops, piston head,
tripwire wire block

* Fix LightPopulated parsing in V1466

The DFU code was checking if the number existed, not if it
didn't exist. I misread the original code.

* Always parse protochunk light sources unless it is marked as non-lit

Chunks not marked as lit will always go through the light engine,
so they should always have their block sources parsed.

* Update custom names to JSON for players

Missed this fix from CB, as it was inside
the DataFixers class.

I decided to double check all of the CB changes again:

DataFixers.java was the only area I missed, as I had inspected all
datafixer diffs and implemented them all into DataConverter. I also
checked Bootstrap.java again, and re-evaluated their changes. I had
previously done this, but determined that they were all bad.

The changes to make standing_sign block map to oak_sign block in
V1450 is bad, because that's not the item id V1450 accepts. Only
in 1.14 did oak_sign even exist, and as expected there is a converter
to rename all existing sign items/blocks.

The fix to register the portal block under id 1440 is useless, as
the flattenning logic will default to the lowest registered id - which
is the exact blockstate that CB registers into 1440. So it just
doesn't do anything.

The extra item ids in the id -> string converter are already added,
but I found this from EMC originally.

The change for the spawn egg id 23 -> Arrow is just wrong,
that id DOES correspond to TippedArrow, NOT Arrow. As
expected, the spawn egg already has a dedicated mapping for
Arrow, which is id 10 - which was Arrow's entity id.

I also ported a fix for the cooked_fished id update. This doesn't
really matter since there is already a dataconverter to fix this,
but the game didn't accept cooked_fished at the time. So I see
no harm.

* Review all converters and walkers

- Refactor V99 to have helper methods for defining entity/tile
  entity types
- Automatically namespace all ids that should be namespaced.
  While vanilla never saved non-namespaced data for things that
  are namespaced, plugins/users might have.
- Synchronised the identity ensure map in HelperBlockFlatteningV1450
- Code style consistency
- Add missing log warning in V102 for ITEM_NAME type conversion
- Use getBoolean instead of getByte
- Use ConverterAbstractEntityRename for V143 TippedArrow -> Arrow
  rename, as it will affect ENTITY_NAME type
- Always set isVillager to false in V502 for Zombie
- Register V808's converter under subversion 1 like DFU
- Register a breakpoint for V1.17.1. In the future, all final
  versions of major releases will have a breakpoint so that
  the work required to determine if a converter needs a breakpoint
  is minimal
- Validate that a dataconverter is only registered for a version
  that is registered
- ConverterFlattenTileEntity is actually ConverterFlattenEntity
  It even registered the converters under TILE_ENTITY, instead of
  ENTITY.
- Fix id comparison in V1492 STRUCTURE_FEATURE renamer
- Use ConverterAbstractStatsRename for V1510 stats renamer
  At the time I had written that class, the abstract renamer didn't
  exist.
- Ensure OwnerUUID is at least set to empty string in
  V1904 if the ocelot is converted to a cat (this is
  likely so that it retains a collar)
- Use generic read/write for Records in V1946
  Records is actually a list, not a map. So reading map was
  invalid.

* Always set light to zero when propagating decrease

This fixes an almost infinite loop where light values
would be spam queued on a very small subset on blocks.

This also likely fixes the memory issues people were
seeing.

* re-organize patches

* Apply and fix conflicts

* Revert some patches

getChunkAt retains chunks so that plugins don't spam loads
revert mc-4 fix will remain unless issues pop up

* Shuffle iterated chunks if per player is not enabled

Can help with some mob spawning stacking up at locations

* Make per player default, migrate all configs

* Adjust comments in fixups

* Rework config for player chunk loader

Old config is not compatible. Move all configs to be
under `settings` in paper.yml

The player chunk loader has been modified to
less aggressively load chunks, but to send
chunks at higher rates compared to tuinity. There are
new config entries to tune this behavior.

* Add back old constructor to CompressionEncoder/Decoder (fixes
 Tuinity #358)

* Raise chunk loading default limits

* Reduce worldgen thread workers for lower core count cpus

* Raise limits for chunk loading config

Also place it under `chunk-loading`

* Disable max chunk send rate by default

* Fix conflicts and rebuild patches

* Drop default send rate again

Appears to be still causing problems for no known reason

* Raise chunk send limits to 100 per player

While a low limit fixes ping issues for some people, most people
do not suffer from this issue and thus should not suffer from
an extremely slow load-in rate.

* Rebase part 1

Autosquash the fixups

* Move not implemented up

* Fixup mc-dev fixes

Missed this one

* Rebase per player viewdistance api into the original api patch

* Remove old light engine patch part 1

The prioritisation must be kept from it, so that part
has been rebased into the priority patch.
Part 2 will deal with rebasing all of the patches _after_

* Rebase remaining patches for old light patch removal

* Remove other mid tick patch

* Remove Optimize-PlayerChunkMap-memory-use-for-visibleChunks.patch

Replaced by `Do not copy visible chunks`

* Revert AT for Vec3i setX/Y/Z

The class is immutable. set should not be exposed

* Remove old IntegerUtil class

* Replace old CraftChunk#getEntities patch

* Remove import for SWMRNibbleArray in ChunkAccess

* Finished merge checklist

* Remove ensureTickThread impl in urgency patch

Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2021-08-31 04:02:11 -07:00
Jason
6e9f38ea91
[ci skip] Cleanup Timings v2 diff (#6523) 2021-08-30 00:02:24 -07:00
Jason
cf27619809
Log error for invalid entity-per-chunk-save-limit configs (#6522) 2021-08-29 21:19:43 -07:00
Nassim Jahnke
be269d1cf0
Move ProtoWorld methods to LimitedRegion (#6486) 2021-08-28 13:43:26 +00:00
Jason
411a5eed18
Fix and optimize legacy world conversion (#6473)
CraftBukkit breaks legacy world conversion in three ways:
- Writes userdata to the path of the userdata folder rather than to
  the correct file inside the aforementioned folder. This causes the
  userdata folder to fail to be created as a file already exists at
  its path.
- Makes changes to how multiworld works, without modifying
  McRegionUpgrader to be aware of these changes.
- Calls methods on Bukkit before the server is initialized.

This patch fixes all of these issues, and also threads the
McRegionUpgrader to improve performance.
2021-08-27 22:07:12 -07:00
Spottedleaf
1c4f87a258
Ensure priority updates are determined by current level, not deferred level (#6507)
* Ensure priority updates are determined by current level, not deferred level

Deferral could cause an infinite loop to occur.

Also, re-add the light engine priority logic.

* Rebase

Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
2021-08-27 19:20:31 -07:00
Owen1212055
159112ef41
Add Missing Entity API: Cat (#5744) 2021-08-27 18:16:41 +00:00
Nassim Jahnke
f44d237de9
Updated Upstream (CraftBukkit) (#6504)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
5be41fb8 SPIGOT-6720: Fix bed explosion checks
09b99daf SPIGOT-6722: Close entity manager when unloading world
3a9561bf SPIGOT-6686: Changes in MaximumRepairCost for Anvil Rename cause inconsistency
2021-08-27 11:51:18 +02:00
Jake Potrebic
8b793ed52c
[ci skip] Remove this file that got created somehow (#6489) 2021-08-26 09:49:32 -07:00
Jason
0205b902c2
[ci skip] Cleanup diff in Async command map building (#6492) 2021-08-26 09:41:22 -07:00
Nassim Jahnke
0a6d320410
Sanitize ResourceLocation error logging (#6495) 2021-08-26 10:25:23 +00:00
Spottedleaf
e763a3dc95
Log when the async catcher is tripped (#6493)
The chunk system can swallow the exception given it's all
built with completablefuture, so ensure it is at least printed.

Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
2021-08-25 20:35:35 -07:00
Spottedleaf
ba4cf68774
Readd chunk priority patch, including many chunk system fixes from tuinity (#6488) 2021-08-26 02:16:27 +00:00
Jason
3773df24ce
Vanilla command permission fixes (fixes #6085) (#6490)
Fixes permission checks for vanilla commands which don't have a
requirement, as well as for namespaced vanilla commands.
2021-08-25 15:20:24 -07:00
Jason
b4ef78556c
Use configured no permission message in PaperCommand (#6484) 2021-08-25 13:34:15 -07:00
Nassim Jahnke
789bc79280
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#6457)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
c9a46ebf #653: Add World#spawn with randomizeData parameter
e49c2e3a Damageable should extend ItemMeta
01ff04f4 SPIGOT-5880, SPIGOT-5567: New ChunkGenerator API
ca5b4b1a SPIGOT-6697: Deprecate generateTree with BlockChangeDelegate as it does not handle tiles

CraftBukkit Changes:
7c8bbcbe SPIGOT-6716: Preserve the order of stored enchantments of enchanted books.
18027d02 #914: Add World#spawn with randomizeData parameter
3cad0316 SPIGOT-6714: Don't fire PlayerBucketEvent when empty
8c6d60cf Fix server crash with BlockPopulator when entities are at a negative chunk border
4f6bcc84 SPIGOT-5880, SPIGOT-5567: New ChunkGenerator API
78d5b35b SPIGOT-6697: Restore generateTree with BlockChangeDelegate behaviour
15792f0d Rebuild patch
c949675e SPIGOT-6713: Cancelling EntityTransformEvent Causes Deceased Slimes To Not Despawn
a955f15c Fix issues with new ChunkGenerator API
a0a37f41 SPIGOT-6630: Replacing an enchantment on an item creates a conflict error

Spigot Changes:
b166a49b Rebuild patches
3c1fc60a SPIGOT-6693: Composters only take in one item at custom hopper speeds
2021-08-25 09:59:26 +02:00
Jake Potrebic
61a09c5102
Add BlockBreakBlockEvent (#4989) 2021-08-25 01:42:23 +00:00
Jason
ff3f449b33
Squash "Clear SyncLoadInfo" into "Add debug for sync chunk loads" and add tab completion for the clear argument (#6483) 2021-08-24 16:45:40 -07:00
Jake Potrebic
b74e691256
[ci skip] clean up diff from 1.17 update (#6462) 2021-08-24 23:30:26 +00:00
Pedro
182f56cdd5
Fix bed explosions in custom worlds (#6345) 2021-08-24 20:03:58 +00:00
Jake Potrebic
98fa136099
Fix CB lib relocation (#6454) 2021-08-22 17:22:57 +00:00
Jake Potrebic
b37fbbca3d
Add API to change EnderEye target without other nonsense (#6460) 2021-08-22 15:19:42 +00:00
Jake Potrebic
4b7fa94010
Prevent NPE when removing enchantment with no ItemMeta (#6459) 2021-08-22 15:13:51 +00:00
Jake Potrebic
cf037fbd3e
Better docs for PlayerGameModeChangeEvent (#6461) 2021-08-22 15:10:33 +00:00
Maddy Miller
49c7564283
Fix BlockPistonRetractEvent firing multiple times (#6467) 2021-08-22 23:54:55 +10:00
MiniDigger | Martin
18284cdf66
Fix Mob Goal Leak (#6394) 2021-08-22 14:19:45 +10:00
Octavia Togami
e25557464f
Replace ThreadLocal with ConcurrentHashMap in CommandSourceStack (#6325)
This object is created so often that it likely creates problems with the
ThreadLocalMap because the weak references can't be cleaned up fast
enough. This has manifest as lag seemingly caused by WorldEdit:
https://github.com/EngineHub/WorldEdit/issues/1668
2021-08-22 03:45:40 +00:00
Mariell Hoversholm
2406634ed8
Add timeout & interval to sysout catcher (#6383) 2021-08-21 17:01:42 +02:00
Bjarne Koll
5edda39cc5
Add deepslate as xray engine 2 replacement default (#6362)
Fixes: #6350
2021-08-21 14:34:58 +00:00
Noah van der Aa
0b46fb1e5a
Respect despawn rate in merge check (#6428) 2021-08-21 14:32:07 +00:00
Jake Potrebic
18d1602724
Add API to send game events (#6444) 2021-08-21 14:26:42 +00:00
petersv5
ccbb51078a
Fix entities glitching through blocks pushed by pistons (#6308)
Fixes #5189
2021-08-21 14:15:29 +00:00
Jason
59d449d880
Set AsyncAppender dispatch thread to be a daemon thread (#6424) 2021-08-18 18:47:29 +00:00
Jason
fa184f7429
Setup dev bundle publishing (#6163) 2021-08-17 17:11:04 -05:00
Shane Freeder
f2471d20b4
Do not fire PlayerBucketFillEvent when no fluid (Fixes #4611) 2021-08-17 15:43:01 +01:00
Jake Potrebic
6dfd1d9a71
Fix yaw on player spawn (#6409) 2021-08-16 14:46:25 -07:00
Noah van der Aa
934c694efd
Don't fire entitymovevent for players. (#6402) 2021-08-15 18:37:42 +01:00
Jake Potrebic
72ce684679
Fix possible divide by 0 error with cursor updates (#6398) 2021-08-14 17:44:31 +00:00
Shane Freeder
8d182e8639
Revert "Revert "Remove "Implement-Chunk-Priority-Urgency-System-for-Chunks" (Fixes #5980)""
This reverts commit 622598f1dd.
2021-08-14 15:29:22 +01:00
Shane Freeder
622598f1dd
Revert "Remove "Implement-Chunk-Priority-Urgency-System-for-Chunks" (Fixes #5980)"
This reverts commit aa52bf9e33.
2021-08-14 15:22:21 +01:00
Shane Freeder
aa52bf9e33
Remove "Implement-Chunk-Priority-Urgency-System-for-Chunks" (Fixes #5980)
Mojang made some changes to priorities in 1.17 and it seems that these changes
conflict with the changes made in this patch, which in some cases appears to
cause excessive rescheduling of tasks.

This, however, is not confirmed as such but seems to be the behavior that we're
seeing to cause this issue, if mojang has adopted the changes we suggested,
then a good chunk of this patch may be unneeded, but, this needs a much better
look than I'm currently able to do
2021-08-14 14:55:55 +01:00
Jason
565cd3306c
[ci skip] Add some helper methods to the ObfHelper util class (#6374) 2021-08-14 10:06:17 +00:00
Jason
4dd33cb8b6
[ci skip] Drop "Fix CME on adding a passenger in CreatureSpawnEvent" (#6384)
This is no longer needed as Entity#passengers is an ImmutableList as of 1.17
2021-08-14 03:01:07 -07:00
Jake Potrebic
f12a7f57e1
Clear bucket NBT after dispense (#6391) 2021-08-14 02:51:03 -07:00
Jake Potrebic
c2f47a76ae
Implement Translatable in appropriate places (#6248) 2021-08-13 21:11:12 -07:00
Jason
e9aa9ce66b
Add config migration for named entity death logging option (#6390) 2021-08-13 13:24:25 -07:00
Warrior
591cac3685
Configurable item frame map cursor interval (#6385) 2021-08-13 12:14:44 -07:00
Jake Potrebic
ce43ce8265
Make EntityUnleashEvent cancellable (#4993) 2021-08-13 11:15:43 -07:00
Jake Potrebic
e942509e73
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#6379)
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2021-08-13 10:08:34 -07:00
Jason
80836709e7
Fix block drops position losing precision millions of blocks out (#6387) 2021-08-12 21:46:55 -07:00
Andrew Steinborn
370b60de14
Optimize indirect passenger iteration (#6366) 2021-08-12 15:55:41 -07:00
Jason
4d9b14efa4
Use AsyncAppender instead of AsyncLoggerContextSelector to keep loggging IO off main thread (#6381) 2021-08-12 10:55:20 -07:00
Jason Penilla
5c65546f5c rebase 2021-08-11 07:01:11 +02:00
Mariell Hoversholm
415f7ca165 Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
e0598aa2 SPIGOT-6692: Add sendSignChange overload with a hasGlowingText parameter

CraftBukkit Changes:
2cdc6b1e4 SPIGOT-6692: Add sendSignChange overload with a hasGlowingText parameter
2021-08-11 07:01:11 +02:00
Jake Potrebic
80650e8936
Added EntityItemDamageEvent (#4928) 2021-08-10 05:04:44 +00:00
Jason
25cd8aba9f
Config option for Piglins guarding chests (#4829) 2021-08-10 02:13:58 +00:00
Andrew Steinborn
bfb3d42b44
Optimize entity tracker passenger checks (#6361)
When a ServerEntity instance is first constructed, it uses a pre-Java 9 empty collection,
but passengers use Guava ImmutableList. When comparing the two collections via Object#equals
we miss out on an opportunity to reduce the check to little more than a reference equality
check (which is very fast).
2021-08-09 11:36:45 -07:00
Bjarne Koll
b33b63908e
Support complex components in written book builder (#6337)
The previously existing toBuilder method defined on the CraftMetaBook
would, no matter if called on a writable or written book, return a
builder targetting a writable book, in which complex components, such as
hover or click text are not allowed.

The builer hence serializes the page components using LEGACY_UXRC to
ensure only colour may be passed. While this works as intented for
writable books, the builder fails to fully support the complex
components that may be used in a written book.

This commit implemements a child class of the CraftMetaBookBuilder, the
CraftMetaBookSignedBuilder, which builds to a CraftMetaBookSigned
instance and hence serializes the pages to json.
This builder instance is automatically supplied when calling toBuilder
on a CraftMetaBookSigned instance.

Resolves: #6296
2021-08-08 15:57:20 -07:00
Jake Potrebic
f261419fd5
clone itemstack to return remaining stack (#6353) 2021-08-06 23:55:16 -07:00
Jake Potrebic
4a2f53c6e8
Add missing DamageCause for EntityDamageByBlockEvent (#6352) 2021-08-07 06:03:50 +00:00