Zach Brown
b0348aea3e
Update upstream B/CB/S
2017-01-20 05:21:44 -06:00
Zach Brown
464b0455bd
Add ShulkerBoxes to the LootTable API
2016-11-19 11:31:01 -06:00
Aikar
7d73fa7ae0
Update Upstream
2016-11-18 23:58:56 -05:00
Zach Brown
4832b1a385
Update Paper to MC 1.11
2016-11-16 20:23:38 -06:00
Zach Brown
2515c80051
Update upstream B/CB
2016-10-21 15:28:44 -05:00
Zach Brown
2ee4beaa3a
Cleanup obfuscation helper comment format
2016-07-27 17:46:02 -05:00
Zach Brown
9b192b2708
Update to Minecraft 1.10
2016-06-08 22:57:14 -05:00
Aikar
c9bf3f3819
Fix issue with chests being erased - #322 Fixed
2016-06-07 03:03:51 -04:00
Aikar
49c8b34653
Fix bug with lootable refresh not saving inventory if on
2016-06-06 19:56:51 -04:00
Aikar
a9ec7b3a75
Fix skeleton horse spawn chance ignoring difficulty modifier if custom set
...
Also reduce diff
2016-05-30 12:50:57 -04:00
Aikar
cac7bbc139
Remove unneeded mob spawn cap patch - Fixes #235
...
I misread the code and thought the code kept looping until the mob spawn cap was hit.
Upon furthur review, this is not true, so this patch doesn't do anything sane.
2016-05-27 21:35:28 -04:00
Zach Brown
b9c321ff21
TileEntityLootable can call processRefill with a null player
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Seems specific to EntityMinecartChest
Fixes GH-290
2016-05-15 01:41:36 -05:00
Aikar
34fcd8ccc2
Paper 1.9.4 Update
2016-05-11 22:07:46 -04:00
Aikar
e7be15b884
fix bug with lootable API
...
was returning the NMS instance of objects instead of the Bukkit API objects
2016-05-07 21:16:38 -04:00
Aikar
2570184ba1
Implement getNMSWorld on EntityMinecartContainer
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Was missed because the class is abstract and nothing implementing the class was imported in Paper
2016-05-04 20:33:16 -04:00
Aikar
3da6be053f
LootTable API & Replenishable Lootables Feature
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Provides an API to control the loot table for an object.
Also provides a feature that any Lootable Inventory (Chests in Structures)
can automatically replenish after a given time.
This feature is good for long term worlds so that newer players
do not suffer with "Every chest has been looted"
API and Event added to control the Auto Replenish feature for players.
2016-05-01 23:54:08 -04:00