Commit Graph

910 Commits

Author SHA1 Message Date
Pedro
29144573e6
Allow seting custom podium location for ender dragon (#7695) 2022-04-07 10:31:30 +02:00
Jason Penilla
820e9ca70b
Update decompiler & param mappings 2022-04-05 10:37:36 -07:00
Jake Potrebic
87e11bf7fd
Cache resource keys instead of trying to create them (#7643) 2022-04-02 18:10:13 -07:00
Nassim Jahnke
ea2c81e4b9
Fix lectern quick move 2022-04-02 09:15:39 +02:00
Spottedleaf
7bf9446d9e Add per player chunk loading limits
Configurable under "settings.chunk-loading.player-max-chunk-load-rate",
defaults to -1. This commit also changes the chunk loading to be
distributed equally for all players, rather than distance based. This is
to ensure players flying around do not take priority over everyone else.
The exception to this new rule is the min-load-radius, which still has
priority over everything else.
2022-03-31 06:33:13 -07:00
Jake Potrebic
7f47b9b7f8
Remove KeyedObject interface (#7680) 2022-03-30 13:28:38 -07:00
Jake Potrebic
d3c102373f
fix player loottables running when mob loot gamerule is false (#7651) 2022-03-29 13:15:26 -07:00
Owen
fa68bb1e81
Fix entity position desync for hanging entities (#7659) 2022-03-29 10:42:46 +02:00
Jake Potrebic
7fa8870043
Updated Upstream (Bukkit/CraftBukkit) (#7672)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
7902647a PR-737: Update WorldCreator#generatorSettings docs
67556a50 PR-736: Update README

CraftBukkit Changes:
10922194 Java 18 support
d53c4fb6 PR-1039: Use correct ops in GeneratorSettings
a567e4ae PR-1038: Removed the no longer needed getChunkUnchecked method from ChunkProviderServer.
4ac8fcce SPIGOT-6980: Since 1.18.2, World#isChunkLoaded returned false for chunks that have just been loaded (e.g. inside ChunkLoadEvent).
e6cc7c70 PR-1035: Update README
3ec79a27 SPIGOT-5140: Call EntityChangeBlockEvent when a ChorusFlower is destroyed by a projectile
2022-03-29 10:32:18 +02:00
Jason
e2f743d914
Fix PalettedContainer synchronization (#7663) 2022-03-27 10:51:39 -07:00
SoSeDiK
e7d928a8e1
Fix EntityChangeBlockEvent#getBlockData for when sheep eats grass block (#7646) 2022-03-21 11:43:52 -07:00
Jake Potrebic
a939d6e08e
Fix generator settings string for flat-type worlds (#7568) 2022-03-21 11:06:26 -07:00
Owen
993f8288fa
Add TameableDeathMessageEvent (#5392) 2022-03-20 00:50:33 +00:00
Owen
a686ff5670
Add more missing entity API (#7592) 2022-03-19 15:30:16 +01:00
Bjarne Koll
7b46444bea
Properly create profiles with custom name/uuid (#7558) 2022-03-19 14:39:38 +01:00
Shane Freeder
5eb61dd432
Buffer OOB setBlock calls
lets debug mode throw a trace in order to potentially see where
such calls are cascading from easier, but, generally, if you see one setBlock
call, you're gonna see more, and this just potentially causes a flood of logs
which can cause issues for slower terminals, etc.

We can limit the flood by just allowing one for a single gen region,
we'll also only gen a trace for the first one, I see no real pressing need
to generate more, given that that would *massively* negate this patch otherwise
2022-03-19 12:35:56 +00:00
Jake Potrebic
855637f967
Updated Upstream (CraftBukkit) (#7624)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
e9f972d6 Improve CreativeCategory conversion
c2698249 PR-1034: Fix exception on init of CraftCreativeCategory
f48739ca Add tests for material creative categories
2022-03-19 10:33:49 +01:00
Jason Penilla
bc68ee09be Remove redundant GameProfileCache diff 2022-03-17 21:21:01 -07:00
Jason Penilla
319d5fa29f Fix state locking for getTopMRUProfiles & getProfileIfCached
Also add missing last access update in getProfileIfCached
2022-03-17 21:21:01 -07:00
Philip Kelley
2eeca6f108 Fix world saving in unloadWorld 2022-03-17 13:24:02 +01:00
Jason
8897cea0b0
Add enchantWithLevels API (#7615) 2022-03-17 09:51:43 +01:00
Jake Potrebic
b8c90d2428
Added method to check snapshot state of TileStates (#7325) 2022-03-16 18:28:06 -07:00
Jake Potrebic
8788bf7441
fix datapacks not being able to modify nether/end (#7588) 2022-03-16 17:54:52 -07:00
Jason
f0d0078deb
Add debug for invalid GameProfiles on skull blocks/items (#7512) 2022-03-16 13:34:09 -07:00
Jake Potrebic
1c5f8b0fce
Updated Upstream (Bukkit/CraftBukkit) (#7604)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
33a2b476 PR-734: Make PlayerInventory#getItem Nullable

CraftBukkit Changes:
953d3ddc SPIGOT-3034: PlayerKickEvent.setLeaveMessage(String) doesn't actually do anything
2c47af0c SPIGOT-6963: CraftMetaBlockState#getBlockState applied TileEntity ids without the minecraft namespace prefix.
2022-03-16 16:57:51 +01:00
Nassim Jahnke
f35a0ceb93
Remove Java version check once and for all (#7612)
Closes #7611
2022-03-16 14:10:32 +01:00
Bjarne Koll
2d3e8f7729
Properly lookup random-ticked precipitation blocks (#7606) 2022-03-15 19:44:25 +01:00
Jason
0ca80c7ee8
Add getComputedBiome API (#5668) 2022-03-15 11:38:36 -07:00
Spottedleaf
a5be178ac3 Use correct toX/Y/Z in player move packet handling 2022-03-14 12:44:36 -07:00
Owen
c8e49cc53e
Add get/set wait time for fish hooks. (#5595) 2022-03-13 22:33:01 +00:00
Nassim Jahnke
1358d1e914
Updated Upstream (CraftBukkit/Spigot) (#7580)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
881e06e5 PR-725: Add Item Unlimited Lifetime APIs

CraftBukkit Changes:
74c08312 SPIGOT-6962: Call EntityChangeBlockEvent when when FallingBlockEntity starts to fall
64db5126 SPIGOT-6959: Make /loot command ignore empty items for spawn
2d760831 Increase outdated build delay
9ed7e4fb SPIGOT-6138, SPIGOT-6415: Don't call CreatureSpawnEvent after cross-dimensional travel
fc4ad813 SPIGOT-6895: Trees grown with applyBoneMeal() don't fire the StructureGrowthEvent
59733a2e SPIGOT-6961: Actually return a copy of the ItemMeta

Spigot Changes:
ffceeae3 SPIGOT-6956: Drop unload queue patch as attempt at fixing stop issue
e19ddabd PR-1011: Add Item Unlimited Lifetime APIs
34d40b0e SPIGOT-2942: give command fires PlayerDropItemEvent, cancelling it causes Item Duplication
2022-03-13 08:47:54 +01:00
Jason Penilla
ab03538fa1
Fix colors in some console messages 2022-03-12 18:47:04 -07:00
Jake Potrebic
87927e176c
Fix CreativeCategory API (#7586) 2022-03-12 15:32:42 -08:00
Jason
bfa33d955c
Various improvements to console color formatting (#7560) 2022-03-12 14:31:21 -07:00
Owen
dc96bba6de
Ensure the item sent isn't air (#7584) 2022-03-12 21:34:03 +01:00
Spottedleaf
aab1f8a74e Fix swamp hut cat generation deadlock
The worldgen thread will attempt to get structure references
via the world's getChunkAt method, which is fine if the gen is
not cancelled - but if the chunk was unloaded, the call will block
indefinitely. Instead of using the world state, we use the already
supplied generatoraccess which will always have the chunk available.

Missed patch from tuinity merge
2022-03-12 06:32:31 -08:00
Owen
ea1efef116
Remove Patches (#7541) 2022-03-11 21:13:46 +01:00
Owen
1790528a61
More projectile API (#5731) 2022-03-11 17:37:08 +01:00
Nassim Jahnke
d714682f8f
Add more entity api (#7564) 2022-03-11 15:24:45 +01:00
Owen
657d163740
Prevent despawned navigators being readded (#7574) 2022-03-11 02:39:11 +00:00
Noah van der Aa
4423e1221a
Update docs link in paper.yml (#7562) 2022-03-09 10:10:53 +01:00
froobynooby
7a21333019
Fix setting the view distance to 32 (#7503) 2022-03-09 10:09:20 +01:00
Max Lee
718fab1f6b
Add CPU name and JVM vendor info in timings (#7490) 2022-03-09 10:06:58 +01:00
Nassim Jahnke
c34fb0942a
Add ghast api (#7554) 2022-03-06 22:20:38 +01:00
Jake Potrebic
d9bf5e740b
Add method to set noclip on arrows (#7263) 2022-03-06 22:19:08 +01:00
Nassim Jahnke
7b9c30fb82
Fix scoreboard objective name length limit 2022-03-06 16:32:33 +01:00
Nassim Jahnke
a36d7f6427
Updated Upstream (CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
808cb7ca PR-1023: Improve consistency of tag API
2022-03-06 09:08:26 +01:00
Spottedleaf
1e12cf8db6 Add more to the save fixes
- Set forceTicks to true, so that player packets are always
  processed so that the main process queue can be drained
2022-03-05 17:36:57 -08:00
Spottedleaf
196271de4e Fix save problems on shutdown
- Save level.dat first, in case the shutdown is killed later
- Force run minecraftserver tasks and the chunk source tasks
  while waiting for the chunk system to empty, as there's simply
  too much trash that could prevent them from executing during
  the chunk source tick (i.e "time left in tick" logic).
2022-03-05 17:29:47 -08:00
Jake Potrebic
6564f70f4c
Fix cancelling ProjectileHitEvent for piercing arrows (#7492) 2022-03-05 21:45:57 +01:00
Owen
935151388a
Fix handling message in PlayerHandshakeEvent (#7542) 2022-03-05 20:20:52 +00:00
Pheotis
f9b05cc3f1
Expose furnace minecart push property. (#7548) 2022-03-05 21:15:24 +01:00
Spottedleaf
1d7a6a0732 Add missing glow_item_frame walkers
Needs one for ItemStack and Entity. It looks like I missed
the entity one because Mojang defined it as being simple,
which it certainly isn't (they "missed" it too).
2022-03-04 20:57:59 -08:00
Riley Park
42a9c3789d Move Adventure patch up 2022-03-04 13:45:31 -08:00
Nassim Jahnke
b6616c8a18
Fix falling block spawn methods
For some reason Spigot broke both behavior and the method as a whole
2022-03-04 20:47:30 +01:00
Noah van der Aa
63aa4d3319
Clarify exception messages for invalid view distances (#7510) 2022-03-04 11:23:28 +01:00
Nassim Jahnke
719daa8bbf
Updated Upstream (CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
4ed5af5e SPIGOT-6956: Reduce differences caused by setKeepSpawnInMemory(false)
21fe78aa SPIGOT-6957: Bad default value for WorldCreator#generatorSettings
ce373be6 PR-1022: Fix get HighestBlockAt in chunk snapshot
2022-03-04 09:33:13 +01:00
Jason
c09365aeac
Fix deadlock on watchdog crash (#7535) 2022-03-04 09:26:22 +01:00
Jake Potrebic
15b6b3db2c
Add StructuresLocateEvent as replacement for StructureLocateEvent (#7524) 2022-03-04 09:09:43 +01:00
Jake Potrebic
d33cdcf2e6
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
e25c6a75 PR-638: Add CreativeCategory API for Materials

CraftBukkit Changes:
86292d3e0 PR-876: Add CreativeCategory API for Materials
2022-03-03 10:21:48 -08:00
Jason Penilla
90788a556c
clean up prepareTickingChunk diff 2022-03-02 11:24:32 -07:00
Shane Freeder
12d89fe5ae
Revert chunk postprocessing back to 1.18.1 logic 2022-03-02 18:08:10 +00:00
Shane Freeder
c6ea84c7fa
Drop unneeded desync patch
spigot no longer even fires the event for this case, so, this may
actually be a regression, not too sure here, but, as-is this patch
is dead
2022-03-02 09:44:22 +00:00
Nassim Jahnke
d3caeeb6c2
Fix early registry access in xray patch 2022-03-02 10:28:32 +01:00
Nassim Jahnke
b1afebbd52
Force close world loading screen on join (#7529)
Fixes infinite loading screens for dead players due to async chunk loading and player chunk loading patches and prevents players from missing messages and similar if chunk loading is slow
2022-03-02 10:21:30 +01:00
Jake Potrebic
178802ab94
Fix various 1.18.2 update issues (#7523) 2022-03-01 14:40:34 -08:00
Jason Penilla
0859f59469
1_18_R2 2022-03-01 00:10:23 -07:00
Jason Penilla
126ca7376e
Add TODO for leaf 2022-02-28 22:52:40 -07:00
Jason Penilla
b9037a5c7d
fix issue resulting from kenny's apatch addiction 2022-02-28 22:52:40 -07:00
Jake Potrebic
cc45a355a4
move decompile fixes to start of git history 2022-02-28 22:52:39 -07:00
Jake Potrebic
5071d50207
clean up view distance api diff 2022-02-28 22:52:39 -07:00
Jake Potrebic
3526f22211
move patch relying on TraceUtil to after its creation 2022-02-28 22:52:39 -07:00
Jake Potrebic
fbe43d6a1d
clean up patch changes 2022-02-28 22:52:39 -07:00
Spottedleaf
c6fc144ba0
Fix unload stall
Also added required tickets that should not be removed during
shutdown
2022-02-28 22:52:39 -07:00
Jason Penilla
37436ac61a
Move comment up 2022-02-28 22:52:38 -07:00
Riley Park
9a73213f88
Adventure 4.10.0 2022-02-28 22:52:38 -07:00
Jake Potrebic
9da236fe6a
re-add config for stronghold seed patch 2022-02-28 22:52:38 -07:00
Jake Potrebic
490517d31e
fixed flat bedrock patch 2022-02-28 22:52:38 -07:00
Nassim Jahnke
c98499113f
Fix mc dev fix by removing it 2022-02-28 22:52:38 -07:00
Nassim Jahnke
706c98a603
Update Datafixer 2022-02-28 22:52:37 -07:00
Jake Potrebic
f4eb08a477
Readd 'Fix entity type tags suggestions in selectors' 2022-02-28 22:52:37 -07:00
Jake Potrebic
19f9520b3a
1.18.2 compiles successfuly now 2022-02-28 22:52:37 -07:00
Jake Potrebic
60af9b0cb3
moar fixes 2022-02-28 22:52:37 -07:00
Nassim Jahnke
12efc3fcf5
Fixes 2022-02-28 22:52:36 -07:00
Nassim Jahnke
c2e2281f29
Initial 1.18 update 2022-02-28 22:52:35 -07:00
Shane Freeder
30cb7d0407
ignore excessive vel for Minecarts (Fixes #7515) 2022-02-28 15:31:41 +00:00
Spottedleaf
7f65b0b589 Add DataConverter to StructureCheck, for structure lookups
Mojang added a partial conversion here to quickly check for
structures, which bypasses the chunk system. So we need a
hook here.
2022-02-25 08:46:35 -08:00
Jake Potrebic
bfa50ad5b3
Custom Potion Mixes (#6744) 2022-02-22 19:09:15 -08:00
Jake Potrebic
2a55e35124
Option to have default CustomSpawners in custom worlds (#7493) 2022-02-23 02:44:06 +00:00
Owen
b6dad9c903
Fix desync on teleporting entity on first tick (#7183) 2022-02-23 02:20:29 +00:00
Jake Potrebic
501834e57a
Fix custom inventory holders (#6199) 2022-02-22 15:00:45 -08:00
Spottedleaf
db811631ae Execute mid tick tasks during tile entity ticking
It was never done here in the past since the old TE management
system was barely functional, and could not handle chunk loading
remotely well
2022-02-22 14:42:00 -08:00
Spottedleaf
854f3d35c1 Put world into worldlist before initing the world
Some parts of legacy conversion will need the overworld
to get the legacy structure data storage
2022-02-22 14:28:34 -08:00
Spottedleaf
cdb893bb9e Add mid-tick task execution to block ticking
Dropped from the ticking block list rewrite
2022-02-22 14:24:28 -08:00
Jason Penilla
9cab01ed1d
[ci skip] Update Gradle wrapper to 7.4 2022-02-21 13:44:17 -07:00
Jake Potrebic
b757019dc5
Add missing block data mins and maxes (#6790) 2022-02-20 13:58:31 -08:00
Jake Potrebic
392acfdaa4
Configurable sculk sensor listener range (#6443) 2022-02-20 13:44:14 -08:00
Jake Potrebic
36a1650dbf
Furnace RecipesUsed API (#7399) 2022-02-19 14:00:33 -08:00
Jake Potrebic
5bb4549f48
Fix entity armor not showing on death animation (#7355) 2022-02-18 10:16:41 -08:00
Spottedleaf
286bd1bfb5
1.18 misc performance dev branch (#7368)
- Port player chunk loader patch
Makes the chunk system act as it did in 1.17, no additional tickets (and thus logic) to make a chunk ticking.
Adds simulation distance API, deprecates old no-tick method.
- More collision optimisations
Ancient patch from tuinity that never could be pushed to master.
- Fix Optimise ArraySetSorted#removeIf patch
- Execute chunk tasks fairly for worlds while waiting for next tick
- Port Replace ticket level propagator
2022-02-18 09:44:46 -08:00