Commit Graph

2210 Commits

Author SHA1 Message Date
Nassim Jahnke
f1c5f0198c
[ci skip] Fix typo 2024-01-06 15:11:45 +01:00
Nassim Jahnke
e46276eb71
Fixup NamespacedKey parsing 2024-01-06 15:07:59 +01:00
Nassim Jahnke
570cfb44d6
Validate missed resource location parsing 2024-01-06 09:51:49 +01:00
Jake Potrebic
a58e29db99
Fix a borked update of 'Properly handle BlockBreakEvent#isDropItems' (#10134) 2024-01-05 10:07:43 +01:00
Warrior
25a99b12e8
Fix BlockDestroyEvents effectBlock not being set (#10131) 2024-01-05 01:09:04 +01:00
Jake Potrebic
a93acc4275
Fix EntityChangePoseEvent being called during worldgen (#10120) 2024-01-04 12:55:01 -08:00
Jake Potrebic
8379027ee0
Fix cmd permission levels for command blocks (#7404) 2024-01-04 12:37:59 -08:00
Owen
19a620213f
Fix experience & improvements to block events (#8067)
This is a lot but basically adds a method to disable the dropping of experience and drops experience by default.
This way things that require XP to be dropped manually (via modification), they can drop XP themselves when needed but without touching anywhere else that may drop xp.

It should be noted this causes breakNaturally() to now drop experience.
2024-01-04 15:18:59 -05:00
Nassim Jahnke
7eaff48d7c
[ci skip] Replace some magic values with constant references 2024-01-04 14:38:26 +01:00
Nassim Jahnke
b2a6d575dd
Validate ResourceLocation in NBT reading 2024-01-04 13:55:17 +01:00
Jake Potrebic
ae001ae6ee
Fix untrack event not being called for all 'untracks' (#10110) 2024-01-03 20:57:49 -08:00
Jake Potrebic
1fa48d140c
include relative flags in PlayerTeleportEvent (#8190) 2024-01-02 20:42:26 +01:00
Owen
509876d26f
Keep fully frozen entities fully activated (#10103)
* Keep fully frozen entities fully activated

* Rebase and switch to isFreezing

---------

Co-authored-by: Bjarne Koll <lynxplay101@gmail.com>
2024-01-02 11:08:34 -08:00
Jake Potrebic
692db0c81d
fix CustomModelData being removed (#10113) 2024-01-02 19:51:09 +01:00
Jake Potrebic
816bacc2c3
Call EntityChangeBlockEvent for cake eating (#10105) 2024-01-02 19:45:36 +01:00
Jake Potrebic
58e120b77c
[ci skip] Remove extraneous diff added in 1.20.3 update (#10101) 2024-01-02 10:29:53 -08:00
Jake Potrebic
983377b55a
Correctly check if bucket dispenses will succeed for event (#10109) 2024-01-02 09:14:42 -08:00
Spottedleaf
1281f4f552 Make region/lock shift accessors per world
This has been done to ensure that the shifts are not used
until the world object is being constructed, which is before
the global configuration is initialised. There also isn't any
reason for these shifts to be global anyways.
2023-12-30 15:45:24 -08:00
Jake Potrebic
0ae58c09a1
cleanup player death event adventure logic (#10095)
There was a TODO left there regarding the translated death
message being used by plugins to identify the cause of death. This
should be mitigated now because the LegacyComponentSerializer default
implemenation uses our custom flattener which renders vanilla
translatable components to their English representation.
2023-12-29 12:28:58 -08:00
Jake Potrebic
3484ae987a
Call entity_die game event after event cancel check (#10096) 2023-12-29 11:57:32 -08:00
caramel
e56e53f83a
Fix some component bugs in login disconnect packet (#10090) 2023-12-29 20:51:52 +01:00
caramel
5e978d3a3d
Fix Folia scheduler tasks not canceling when plugin disable (#10091) 2023-12-29 01:59:19 +01:00
Jake Potrebic
e4ab50de34
Properly disallow async Player#chat (#8123)
Clarify asynchronous status of AsyncChatEvent
2023-12-28 16:50:06 -08:00
Tamion
2951732742
Add HiddenPotionEffect API (#9910) 2023-12-28 19:38:44 -05:00
Cryptite
b2ffb1b02d
Add PlayerShieldDisableEvent (#9177) 2023-12-29 01:27:34 +01:00
Jake Potrebic
2c3ccb80f0
Add drops to shear events (#5678) 2023-12-28 14:41:07 -08:00
Jake Potrebic
3c0d6aaed9
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#10085)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
0c7aedbc SPIGOT-7554, PR-954: Add DecoratedPotInventory

CraftBukkit Changes:
53ebb05e3 SPIGOT-7554, PR-1323: Add DecoratedPotInventory
33a2d8773 Ensure that PlayerMoveEvent is always fired where applicable
7df18510f SPIGOT-7555: Don't cast ItemFlags to byte
19aec59ea Use provided case for non-existent OfflinePlayers

Spigot Changes:
e7ce55a3 Remove obsolete PlayerMoveEvent improvements
3e5e22c0 Remove obsolete lowercasing of non existent OfflinePlayer names
2023-12-28 12:47:57 -08:00
Jake Potrebic
8221b085f9
Fix global sound event gamerule not being respected (#8727) 2023-12-27 16:33:05 -08:00
Md5Lukas
c081104395
Add experience points api (#9688) 2023-12-28 00:49:45 +01:00
Alex
88d28d6bdd
Fix long loading screen when refreshing skins (#10026)
Send `ClientboundGameEventPacket.LEVEL_CHUNKS_LOAD_START` when refreshing players after
player profile changes.
2023-12-28 00:22:44 +01:00
Jake Potrebic
a401585cfa
Fix campfire recipes not always outputting full result (#8754) 2023-12-27 15:02:49 -08:00
Jake Potrebic
d1f507fc0e
Don't fire 2 game events for certain cauldron interactions (#8904) 2023-12-27 14:32:39 -08:00
Jake Potrebic
0d6a0c3b28
Fix command block async message (again) (#10082) 2023-12-27 10:30:15 +01:00
Owen
dc621507f5
Catch async usage of playsound (#10021) 2023-12-26 15:00:21 -05:00
Jake Potrebic
f483b38596
fix NPE on EntityTeleportEvent getTo (#10016) 2023-12-26 11:22:41 -08:00
Warrior
4fdda9e583
Keep newlines in outdated client/server message (#10042) 2023-12-26 14:02:22 -05:00
Jake Potrebic
c215ce1858
[ci skip] cleanup patch diff from last commit 2023-12-25 16:47:06 -08:00
Nassim Jahnke
e035fd7034
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
cc9aa21a SPIGOT-6399, SPIGOT-7344: Clarify collidable behavior for player entities
f23325b6 Add API for per-world simulation distances
26e1774e Add API for per-world view distances
0b541e60 Add PlayerLoginEvent#getRealAddress
5f027d2d PR-949: Add Vector#fromJOML() overloads for read-only vector types

CraftBukkit Changes:
bcf56171a PR-1321: Clean up some stuff which got missed during previous PRs
7f833a2d1 SPIGOT-7462: Players no longer drop XP after dying near a Sculk Catalyst
752aac669 Implement APIs for per world view and simulation distances
57d7ef433 Preserve empty enchantment tags for glow effect
465ec3fb4 Remove connected check on setScoreboard
f90ce621e Use one PermissibleBase for all command blocks
5876cca44 SPIGOT-7550: Fix creation of Arrow instances
f03fc3aa3 SPIGOT-7549: ServerTickManager#setTickRate incorrect Precondition
9d7f49b01 SPIGOT-7548: Fix wrong spawn location for experience orb and dropped item

Spigot Changes:
ed9ba9a4 Drop no longer required patch ignoring -o option
86b5dd6a SPIGOT-7546: Fix hardcoded check for outdated client message
aa7cde7a Remove obsolete APIs for per world view and simulation distances
6dff577e Remove obsolete patch preserving empty `ench` tags
a3bf95b8 Remove obsolete PlayerLoginEvent#getRealAddress
1b02f5d6 Remove obsolete connected check on setScoreboard patch
acf717eb Remove obsolete command block PermissibleBase patch
053fa2a9 Remove redundant patch dealing with null tile entities
2023-12-26 00:18:13 +01:00
Jake Potrebic
4adca3d7a3
Update to adventure 4.15 (#10045) 2023-12-25 11:51:44 +01:00
Jake Potrebic
49f9f6f2cd
Add Registry#getKey (#10066)
Some types that have registries support existing without
being in a registry and therefore have no key. This is part
one of supporting that, adding a Registry#getKey(Object) method
to be able to get the key for an object so we can remove Keyed
from such objects.

This also deprecates Keyed#getKey on TrimMaterial and TrimPattern
as these are the 2 offending types currently in the api.
2023-12-23 13:16:27 -08:00
Jake Potrebic
e7e1c8a832
Fix and add new scoreboard API (#10037) 2023-12-23 11:53:07 -08:00
Jake Potrebic
1e7dd72f15
Remove 'fix Vanilla Minecart speed' patch (#10068)
The game uses 0.95d now
2023-12-22 17:44:36 -08:00
Jake Potrebic
d11a58802a
Remove duplicate code in chunk tick iteration (#10056) 2023-12-21 09:15:00 -08:00
Jake Potrebic
45e01a2a78
Use correct max stack size in crafter (#10057) 2023-12-21 09:10:28 -08:00
Lulu13022002
086ca616d8
Fix world border edge collision (#10053)
The collision shape of the border is determined by flooring the min values and ceiling the max values, so the isCollidingWithBorder() function should mirror such behavior.
2023-12-19 21:31:07 -08:00
Jake Potrebic
8c007d90a5
properly read and store sus effect duration (#10050) 2023-12-19 13:31:49 -08:00
Jake Potrebic
47b2c186d7
Don't fire the drop event on player deaths (#10046) 2023-12-18 20:57:49 -08:00
Spottedleaf
0b952981e6 Make worldborder collisions consistent with Vanilla
Vanilla now requires the use of WorldBorder#isInsideCloseToBorder
to consider a border collision
2023-12-18 17:12:55 -08:00
Jake Potrebic
e3140fb70e
hotfix spawning item/xp in wrong spot 2023-12-17 20:23:39 -08:00
Jake Potrebic
ff26d54ee0
send sound and particle packets immediately even if off main (#10033) 2023-12-17 11:39:40 -08:00