Commit Graph

1497 Commits

Author SHA1 Message Date
Jake Potrebic
32d95e9bab
Track projectile source for fireworks from dispensers (#8044) 2022-10-26 17:44:28 -07:00
Jake Potrebic
954e6f00f3
Fix a bunch more forceDrops for dropping items (#8095) 2022-10-26 17:32:03 -07:00
Noah van der Aa
2432233d24
Add allow server listing & text filtering client options (#7595) 2022-10-26 18:09:03 -05:00
Lulu13022002
36869ccd90
Fix new block data in EntityChangeBlockEvent for silverfish when mobGriefing isn't enabled (#8099) 2022-10-26 17:05:15 -05:00
Spottedleaf
25cd3eee99 Add dirty flag to chunk tick lists
For whatever reason, vanilla does not mark the chunk as
dirty when changing its tick lists.

We also have it return dirty if the time since the last
save has changed, since it would affect the tick offsets
in the ticklist.
2022-10-24 20:51:48 -07:00
Spottedleaf
fc5ae5be82 Fix incorrect handling of mustNotSave
CB used the dirty flag to construct the chunk unload event,
but then sets mustNotSave to the inverted value of the event
after calling the event without considering that the chunk may
actually be brought up to loaded status again later. Then, CB
overrides the isUnsaved method of LevelChunk to additionally
use mustNotSave.

Thus, if the chunk is not marked dirty when unloading, the
mustNotSave value will be set to true. Then, once the chunk
is reloaded and edited the dirty flag will be set. However,
when unloading the chunk finally, the isUnsaved method
will return false due to mustNotSave being true. Thus, the
chunk will never be saved.

To fix these issues, no longer make mustNotSave override
isUnsaved and always set the save flag for the chunk unload
event.

This issue started popping up recently due to the recent
change to mark chunks as not dirty after saving them, which
increased the chance of the save issue occurring in the first
place.
2022-10-24 19:34:03 -07:00
Jason
519cb4b214
Move classes added to net.minecraft.server to paper packages (#8500) 2022-10-24 12:43:46 -07:00
evan
1c1aeb20e2
Only limit global sounds to same world if limiting radius (#8499) 2022-10-23 20:52:40 +02:00
Jake Potrebic
44ce9b3e9c
Updated Upstream (Bukkit/Spigot) (#8445) 2022-10-23 10:41:34 -07:00
Spottedleaf
b8131a09b2 Mark chunks as saved after saving them
Prevents re-saving them again later.
2022-10-23 09:09:18 -07:00
Owen
05bd9d67b7
Ignore impossible spawn tick (#8493)
Co-authored-by: dannyball710 <dannyball710@gmail.com>
2022-10-22 23:45:07 -05:00
Owen
0b8f40cf6a
Don't fire EntityToggleSitEvent on deserialization & reorder some api patches (#8495) 2022-10-22 21:55:28 -05:00
Owen
6665076342
Add Moving Piston API (#7019) 2022-10-22 19:37:37 -05:00
uku
4e67c73b03
Add config setting for grindstone overstacking (#8156) 2022-10-22 18:25:17 -05:00
vytskalt
58483c1e18
Add fire-tick-delay option (#8037) 2022-10-22 17:57:09 -05:00
IEatBeans
6ea5aa37bd
Added EntityToggleSitEvent (#7579)
* Added EntityToggleSitEvent Patches

* Updated event phrasing, fixed Boolean not being primitive, pandas now fire event, and event is defined and called in 1 line

* Updated event phrasing, fixed Boolean not being primitive, pandas now fire event, and event is defined and called in 1 line

* Added EntityToggleSitEvent Patches

* Added EntityToggleSitEvent Patches

* Added EntityToggleSitEvent Patches
2022-10-22 17:20:52 -05:00
Lukas Alt
5cdb5f9585
Optimized dirt and snow spreading (#5124)
* Optimized dirt and snow spreading

* Add optimization to bukkit event call

* Clarify var names

Co-authored-by: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
2022-10-22 13:13:59 -05:00
Lukas Alt
60da35e359
fixed entity vehicle collision event not called (#5053) 2022-10-22 12:09:45 -05:00
Noah van der Aa
7187cab3b6
Detect headless JREs (#8491)
Crashes caused by the missing AWT dependency come up in the support channels fairly often.
This patch detects the missing dependency and stops the server with a clear error message,
containing a link to instructions on how to install a non-headless JRE.
2022-10-22 11:57:21 -05:00
Noah van der Aa
a163a96a8d
Load Allay duplication cooldown as a long (#8410)
It is saved as a long, and the API exposes a long, so loading it as an int may cause issues like overflows.
2022-10-22 16:16:24 +02:00
Jason
3dcfec4499
Add stacktrace deobfuscation in more places (#8484) 2022-10-18 19:21:07 -07:00
Spottedleaf
f7da209586 Fix inconsistent isChunkLoaded calls
When we update the chunk state to border, it should be
the case that isChunkLoaded returns true and that
getChunkIfLoadedImmediately returns a non-null value.
Now add the chunk to the loaded map before making any
callbacks after updating to border state.
2022-10-18 08:11:23 -07:00
Nassim Jahnke
e1d4b26a62
Fix another case of missing chat headers 2022-10-18 10:20:35 +02:00
Melncat
ed2c88ba89
Add LivingEntity knockback API (#8479) 2022-10-18 09:33:58 +02:00
Jakub Žáček
ec00f991a4
Fix package for PlayerInventorySlotChangeEvent (#8475)
Co-authored-by: Jakub Zacek <dawon@dawon.eu>
2022-10-16 08:49:47 +01:00
19MisterX98
603df98897
FIx bedrock patterns (#8474) 2022-10-16 00:34:10 +02:00
SoSeDiK
eb68bd49a2
Allow changing bed's 'occupied' property (#8458) 2022-10-14 10:37:01 +02:00
Lulu13022002
2094011485
Update settings directory path in exceptions (#7968) 2022-10-13 13:38:06 +02:00
SoSeDiK
514a60647d
Elder Guardian appearance API (#8455) 2022-10-13 12:26:51 +02:00
Shane Freeder
7fe34e9508
Make CraftMinecartTNT public
adding the getHandle method causes some issues with things like ProtocolLib
due to the expectation that all classes which provide a getHandle method
are public.
2022-10-12 16:10:52 +01:00
Jake Potrebic
b9cf1ac580
Fix a classloading issue in tests (#8459) 2022-10-11 20:05:28 -07:00
Jason Penilla
f7c8d79667 Fix stacktrace in server tests 2022-10-11 16:52:49 -07:00
Jakub Žáček
de2d2d4d94
Add PlayerInventorySlotChangeEvent (#7321) 2022-10-11 22:49:10 +01:00
Owen
6b26cfcd31
Add missing Entity + Projectile API (#7632) 2022-10-11 22:04:26 +01:00
SoSeDiK
b097a241c0
Expose isUnderWater to Entity (#8454) 2022-10-11 14:43:10 +02:00
Jake Potrebic
57555b8c6a
Add missing structure set seed configs (#8030) 2022-10-09 22:19:35 +02:00
Jake Potrebic
c389b1c408
Fix configs that relied on outdated min/max y levels (#6986) 2022-10-09 08:52:09 +02:00
Warrior
60c973e461
Exempt players in creative/spectator from nether ceiling damage (#8427) 2022-10-07 20:43:26 +02:00
Jake Potrebic
bcb4220b5f
Correctly handle interactions with items on cooldown (#8008) 2022-10-07 17:22:45 +02:00
Jake Potrebic
ff67f1fa18
EntityPickupItemEvent fixes (#8096) 2022-10-04 21:38:39 -07:00
Jake Potrebic
9d63b070a1
Fix custom piglin interest items (#8097) 2022-10-04 20:28:46 -07:00
Nassim Jahnke
ad3d35751a
Remove unnecessary onTrackingStart during nav warning
Closes #8396
2022-10-03 20:50:53 +02:00
Gero
15e1748fd5
Avoid resizing of ArrayList in ChunkMap#getPlayers (#8416) 2022-10-03 19:22:01 +02:00
Nassim Jahnke
011caa4d8e
[ci skip] Minor patch cleanup 2022-10-03 19:07:03 +02:00
Friwi
616db7118d
Fix nothing mlg (#8432) 2022-10-03 18:44:19 +02:00
Nassim Jahnke
928bcc8d3a
Updated Upstream (Bukkit/CraftBukkit) (#8430)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
09943450 Update SnakeYAML version
5515734f SPIGOT-7162: Incorrect description for Entity#getVehicle javadoc
6f82b381 PR-788: Add getHand() to all relevant events

CraftBukkit Changes:
aaf484f6f SPIGOT-7163: CraftMerchantRecipe doesn't copy demand and specialPrice from BukkitMerchantRecipe
5329dd6fd PR-1107: Add getHand() to all relevant events
93061706e SPIGOT-7045: Ocelots never spawn with babies with spawn reason OCELOT_BABY
2022-10-02 09:56:36 +02:00
TetraTheta
ec3cfa9b7f
Only create paper.yml-README.txt on config conversion (#8334) 2022-10-02 09:29:09 +02:00
Jake Potrebic
ec76e36a4e
Fix a handful of vanilla bugs (#8187) 2022-10-01 19:39:42 +02:00
Melncat
6d1409316e
Add getDrops to BlockState and isPreferredTool to BlockData (#8284) 2022-10-01 12:30:00 +02:00
Remynfv
2534e5cbbf
Fix other jigsaw related disconnect bug (#8414) 2022-10-01 10:08:07 +02:00
Nassim Jahnke
f5fa69173c
Don't print full packages in new chunk system classes
Closes #8391, #8412
2022-09-30 23:19:51 +02:00
Pasqual Koschmieder
14c32bc43d
Fix wrong yaw and pitch of CommandSourceStack#getBukkitLocation (#8411) 2022-09-30 21:03:42 +02:00
Remynfv
c6d737528d
use BlockFormEvent for mud converting into clay (#8398)
Co-authored-by: Legitimoose <legitimoose@gmail.com>
2022-09-30 20:33:31 +10:00
Ilari Suhonen
8d69cfc6ce Reduce allocation rate for checkBlock
Use ObjectOpenHashSet instead of HashSet
Remove unnecessary chunkToSave modification
2022-09-29 09:04:52 -07:00
Spottedleaf
7d3a882670 Do not log throwable for duplicate entity adds 2022-09-29 08:55:47 -07:00
Bjarne Koll
8a7dd61348
Mark parsed PoiChunks with data as not loaded (#8405)
Previously, PoiChunk#empty would create a new empty poi chunk with
loaded already set to true, as no data was contained in the chunk.
This allowed the poi chunk to skip expensive trips to the main thread.

However, PoiChunk#parse used #empty to create the initial PoiChunk
instance that is then filled with data.
This leads to PoiChunks returned from #parse to already be marked as
loaded, preventing the then needed trip to the tick thread to update
things like the village distance tracker.

To fix this, this commit now marks the PoiChunks loaded state as false
if the parse logic actually read and parsed any data.
This allows the PoiChunk#load method to properly run its callbacks when
called for the first time.
2022-09-29 08:54:47 -07:00
F1rsi
017af785ff
[ci skip] Added the missing "d" character (#8267) 2022-09-29 15:36:01 +01:00
Remynfv
21661a7557
Fix jigsaw block kicking user (#8404) 2022-09-29 12:37:56 +01:00
Jason
79f2aa3eed
Update Velocity natives (#8387) 2022-09-29 12:18:20 +01:00
Shane Freeder
bd496d0e0d
[ci skip] shuffle patches and rebuild 2022-09-28 04:27:26 +01:00
Nassim Jahnke
1bbd273bbd
Fix user auth thread pool queue 2022-09-27 18:00:46 +02:00
Jake Potrebic
f7d16f656a
Fixes a couple issues with entity spawn reasons (#8390) 2022-09-27 01:24:56 +01:00
Spottedleaf
01a13871de
Rewrite chunk system (#8177)
Patch documentation to come

Issues with the old system that are fixed now:
- World generation does not scale with cpu cores effectively.
- Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps.
- Unreliable prioritisation of chunk gen/load calls that block the main thread.
- Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved.
- Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal.
- Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles.

The above list is not complete. The patch documentation will complete it.

New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil.

Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft.

The old legacy chunk system patches have been moved to the removed folder in case we need them again.
2022-09-26 01:02:51 -07:00
Owen
b4c025b92c
Fix player desync on dimension change (#8253) 2022-09-24 06:45:13 +01:00
Lulu13022002
62680d5f83
Avoid item meta usage for itemstack enchantment getter (#8373) 2022-09-24 06:19:51 +01:00
willkroboth
4d52f1d247
Add method isTickingWorlds to Bukkit (#8316)
Co-authored-by: Shane Freeder <theboyetronic@gmail.com>

Also, restores un/loading worlds mid tick. This will not be officially supported API contract that such a routine is safe, and these restrictions may be restored in the future.
2022-09-24 06:19:05 +01:00
Shane Freeder
6736f390a2
Fix mangled patch 2022-09-24 05:48:46 +01:00
willkroboth
d3326235f0
Avoid potential place where the world map could be modified after its iterator is created (#8315) 2022-09-24 05:33:20 +01:00
Shane Freeder
3996e6ef29
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
c7c11188 SPIGOT-2620: Add Player#sendBlockChanges()
f63d2b44 Improve annotation test on parameters
3372e7b4 SPIGOT-1244, SPIGOT-6860, SPIGOT-6874: Various Javadoc and formatting fixes
a1e8a9ab PR-793: Ignore .checkstyle file generated by Eclipse IDE

CraftBukkit Changes:
c2c39089e SPIGOT-2620: Add Player#sendBlockChanges()
8209158db PR-1113: Ignore .checkstyle file generated by Eclipse IDE

Spigot Changes:
4aa5ead2 Rebuild patches
2022-09-24 02:38:12 +01:00
Jake Potrebic
f528f53e81
Correct javadocs on PlayerArmorStandManipulateEvent (#7719) 2022-09-23 06:55:02 +01:00
Lulu13022002
ec0c550482
Call BlockPhysicsEvent more often (#8264) 2022-09-23 06:35:15 +01:00
Lulu13022002
8681503d10
Call EntityChangeBlockEvent for frogs egg (#8136) 2022-09-23 06:32:32 +01:00
Shane Freeder
980c1d1f90
Updated Upstream (Bukkit/CraftBukkit) (#8378) 2022-09-23 06:08:43 +01:00
Jake Potrebic
9e614e6f9a
Fix ground pathfinding (#7683) 2022-09-20 14:06:11 -07:00
ChristopheG
8db45c4312
Copper clear on lightning strike calls EntityChangeBlockEvent (#8126) 2022-09-20 03:35:38 +01:00
Owen
ad3dffe715
Respect preventMovingIntoUnloadedChunks for optimized collision checking (#8259) 2022-09-20 03:02:52 +01:00
tahmid-23
f7e68091a0
Fix Pathfinding After World Has Changed (#8068) 2022-09-20 02:39:46 +01:00
Shane Freeder
dbc2d60ce0
Make WorldCreator#keepSpawnLoaded return the WorldCreator (Fixes #8321) (#8371)
* Make WorldCreator#keepSpawnLoaded return the WorldCreator (Fixes #8321)

Thought that I fixed this before push/merge, apparently not, hence, fix
the return type and add mitigation for this.

* Fix patch/build

* Rebuild patches
2022-09-20 01:28:22 +01:00
Shane Freeder
470c6388d2
Configurable chat thread limit (#7878) 2022-09-20 01:16:23 +01:00
Melncat
ea777c345b
Add a consumer parameter to ProjectileSource#launchProjectile (#8374)
Co-authored-by: MelnCat <melncatuwu@gmail.com>
2022-09-20 01:03:59 +01:00
Nex
63cb7472ac
Added byte array serialization/deserialization for PersistentDataContainers (#7505) 2022-09-18 05:06:53 +01:00
Lulu13022002
dbda887457
Missing some effect cause (#8307) 2022-09-18 04:46:20 +01:00
Lulu13022002
34777cdcbe
Missing eating regain reason (#8244) 2022-09-18 04:24:28 +01:00
Jake Potrebic
b826065a4b
fire EntityChangeBlockEvent in more places (#6371)
* fire EntityChangeBlockEvent in more places

* Rebuild patches

Co-authored-by: Shane Freeder <theboyetronic@gmail.com>
2022-09-18 04:03:54 +01:00
elmital
ef670ebafb
EndDragonFight killed statuses should be false for newly created worlds (#8354) 2022-09-18 02:44:06 +01:00
Peter Crawley
05f6a5c005
Limit size of Authenticator Cache Thread Pool (#8360) 2022-09-17 22:58:51 +01:00
Fruxz
f5f84ff476
Add custom destroyerIdentity parameter to the sendBlockBreak function (#5840) 2022-09-17 22:27:46 +01:00
Bjarne Koll
751d092af3
Properly close section storage managed files (#8364) 2022-09-17 19:50:01 +01:00
Shane Freeder
36f0c1b3cc
Rebuild patches 2022-09-17 04:35:39 +01:00
Jaren
267dd180b6
Stop large look changes from crashing the server (#8326) 2022-09-17 04:30:00 +01:00
karthanistyr
178f035aa7
Restore no-crash behaviour when read-only config file(s) (#8318) 2022-09-17 04:22:17 +01:00
Nassim Jahnke
ef0e5a642d
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
9ae3f10f SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API
48c0c547 PR-786: Add methods to get sounds from entities

CraftBukkit Changes:
5cc9c022a SPIGOT-7152: Handle hand item changing during air interact event
4ffa1acf6 SPIGOT-7154: Players get kicked when interacting with a conversation
4daa21123 SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API
e5d6a9bbf PR-1100: Add methods to get sounds from entities
b7e9f1c8b SPIGOT-7146: Reduce use of Material switch in ItemMeta

Spigot Changes:
4c157bb4 Rebuild patches
2022-09-12 13:31:45 +02:00
Jake Potrebic
51183af967
Fix console completer/highlighter having invalid source stack (#8346) 2022-09-09 14:25:54 -07:00
Jake Potrebic
e51401e764
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#8347) 2022-09-09 11:54:00 -07:00
okx-code
36a5f150c5
Allow preventing BlockDestroyEvent from dropping items (#8349) 2022-09-08 17:13:50 +02:00
Spottedleaf
09904fd780 Re-add legacy getChunkAtAsynchronously to ChunkProviderServer
Apparently some plugins use it
2022-09-02 04:42:05 -07:00
Spottedleaf
e8c2c3bfda Fix World#refreshChunk not working for chunks in no-tick range
The chunk would not be marked as ticking in this case, so
retrieving the ticking chunk would not work.
2022-09-01 15:39:24 -07:00
Spottedleaf
046466f3ba
Re-arrange most chunk system patches to front (#8338)
* Re-arrange most chunk system patches to front

Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
2022-09-01 09:51:59 -07:00
Spottedleaf
eff22eb054 Ensure players are removed from pendingLogin
Looks like they would not have been removed if they disconnected
during the chunk load, preventing the world from being unloaded.
2022-08-29 06:21:45 -07:00
Spottedleaf
aabf676721 Prevent unloading worlds with pending player logins
Logging into an unloaded world isn't going to end well.
This may fix the cases of people seeing errors about regionfiles
being closed, as loading chunks in an unloaded world will cause this
as the regionfile cache is closed but not cleared.
2022-08-26 22:20:27 -07:00
Nassim Jahnke
0bf8790c9c
Fix client lag spikes due to client light recalc 2022-08-25 12:59:08 +02:00
José Miguel Moreno
a76998d235
Fix plugin loggers on shutdown (#5592)
Potentially this should be merged back into the original logging changes patches
2022-08-21 03:57:17 +01:00
Nassim Jahnke
2da891fcfa
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
0b32cbaa PR-782: ThrownPotion now extends ThrowableProjectile
474238ca SPIGOT-7138: Can't retrieve pixel color from map

CraftBukkit Changes:
cdef8fc72 PR-1097: CraftThrownPotion now extends CraftThrowableProjectile
419010b13 SPIGOT-7112: Mobs added 1.17 and after do not create an EntityTargetEvent properly
e71426201 SPIGOT-7079: Allays don't call EntityTargetEvent on ground items
f80adb8b9 SPIGOT-7138: Can't retrieve pixel color from map
2022-08-17 13:02:35 +02:00
petersv5
4ba43fe02a
Grant temporary immunity to hopper minecarts while actively pulling (fixes #8281) (#8282)
Reduce the impact from EAR on hopper minecart based unloaders by making them immune to
EAR while pulling objects. The EAR is still active outside misc activation range when
the hopper minecart is idle, keeping lag low.
2022-08-14 19:41:15 +02:00
Nassim Jahnke
4516aedb43
More ThrownPotion API 2022-08-14 19:12:02 +02:00
Josh Roy
5bf259115c Add NamespacedKey biome methods
Co-authored-by: Thonk <30448663+ExcessiveAmountsOfZombies@users.noreply.github.com>
2022-08-14 13:09:10 -04:00
Nassim Jahnke
9592da1f84
Add method to get highest anger level of warden 2022-08-14 10:25:28 +02:00
Nassim Jahnke
0ddd20c6f7
Updated Upstream (CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
ead719a65 SPIGOT-7136: Cancelling PlayerInteractEntityEvent with the Allay desyncs
8468e167e SPIGOT-7137: StructureGrowEvent isFromBonemeal and getPlayer have incorrect values
d45057c59 SPIGOT-7089: Crash when command blocks attempt to load worlds

Spigot Changes:
450dcaa8 Rebuild patches
2022-08-14 10:03:13 +02:00
Shane Freeder
3f0415b453
Use thread safe Random inside of ServerLoginPacketListenerImpl
Vanilla uses a Random instance which is not thread safe inside of the
constructor for ServerLoginPacketListenerImpl, this is an issue because
instances of that class are created on the network worker threads, which
means that there is a potential (which we have reports confirming) that
multiple users logging on could trip this
2022-08-11 14:38:45 +01:00
TheTuso
7e11afa426
Fix mad cursor addition via API (#8276) 2022-08-11 10:40:19 +02:00
Spottedleaf
2a74071bcb Simple patch changes for chunk system
Major ones soon
2022-08-10 08:07:49 -07:00
Shane Freeder
2cab6963a7
Don't manually send ClientboundPlayerPositionPacket for refreshPlayer
in 1.19, mojang made it so that teleporations validate that an awaiting pos was
set in the server when teleporting, thus we need to ensure that this is set when
sending the player pos, otherwise the player will be kicked when the client sends
back the aknowledgement
2022-08-10 15:01:55 +01:00
Nassim Jahnke
954b3fb7d5
Send signature headers when chat event viewers are modified
Fixes #8275
2022-08-10 09:59:28 +02:00
Owen
22ad9eedec
Fix command pool submitting on shutdown (#8272) 2022-08-09 20:51:17 -07:00
Nassim Jahnke
e6f8284125
Updated Upstream (Bukkit/CraftBukkit) (#8270)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
d43a1e72 SPIGOT-2450: Improve scoreboard criteria API, add missing DisplaySlots
9d6e4847 SPIGOT-7122: New Allay Methods from 1.19.1

CraftBukkit Changes:
c379a6b4e SPIGOT-2450: Improve scoreboard criteria API, add missing DisplaySlots
051fcced1 SPIGOT-7122: New Allay Methods from 1.19.1
2022-08-09 09:18:08 +02:00
FivePB (Xer)
c7e118b394
Update modern forwarding to v3 (#8219) 2022-08-08 16:25:41 +01:00
Owen
78b19f89a4
Separate Command Sending to Separate Thread Pool (#8170) 2022-08-08 12:32:17 +01:00
Josh Roy
a47301e40f
Fix Player#chat kicking all clients (#8262) 2022-08-08 09:31:10 +02:00
Jason
a15152e96a
Allow old behavior for CommandRegisteredEvent (#8249) 2022-08-06 16:22:51 -07:00
Jake Potrebic
bef2c9d005
1.19.2 (#8250) 2022-08-05 15:58:34 -07:00
Owen
69950d5a6a
Block Ticking API (#7202) 2022-08-03 23:14:04 +02:00
Jake Potrebic
ef42d2a575
Fix null profile key breaking nullability contracts for PlayerProfile API (#8233) 2022-08-03 22:46:33 +02:00
Spottedleaf
a817697e8a Add async catcher to PlayerConnection internalTeleport 2022-08-03 12:59:54 -07:00
Nassim Jahnke
4a00cee9cc
Readd patch to remove invalid signature on login error 2022-08-03 15:25:11 +02:00
Jake Potrebic
7044a9c538
Leave a paper.yml.txt stub pointing to new location (#8090) 2022-08-02 13:24:57 -07:00
Nassim Jahnke
c032050ad8
Fix command preprocess cancelling and command changing
When a command with signed arguments is cancelled, message headers need to be sent out. Same thing for when the executed command is changed.
2022-08-02 19:19:16 +02:00
chickeneer
e0486ae2cd
Fix suggest command message for brigadier syntax exceptions (#8221) 2022-08-02 09:51:21 +02:00
Nassim Jahnke
ceef4b9c09
Don't call AsyncTabCompleteEvent from netty IO thread (#8218) 2022-08-01 21:56:28 +02:00
Jake Potrebic
dd3e4e7bd6
Initial support for signed messages (#8198) 2022-08-01 12:34:55 -07:00
Nassim Jahnke
d60497ebf2
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
ff64962b SPIGOT-7124: MapPalette.getColor(0) returns the wrong color

CraftBukkit Changes:
8f3647242 SPIGOT-7127: /say doesn't work from console
2022-08-01 16:01:20 +02:00
Maddy Miller
babffb5a46
Undeprecate and fix Boat#getBoatMaterial (#8217) 2022-08-01 23:02:23 +10:00
Jake Potrebic
1f0d70743e
Fix issues with CreeperIgniteEvent (#7507) 2022-07-31 10:14:54 -07:00
Owen
307778fc70
Collision API (#6736) 2022-07-31 17:30:34 +02:00
Owen
532dc51d5f
Add missing BlockFadeEvents (#8171) 2022-07-30 18:58:37 +02:00
Owen
6ecdbc09c2
Use Worldheight for Activation Ranges (#8061) 2022-07-30 18:47:35 +02:00
Owen
8a08b86f4b
Custom Chat Completions API (#8212) 2022-07-30 18:28:24 +02:00
Owen
65f0b2e2e4
Add more needed BlockStateListPopulator Methods (#8021) 2022-07-30 00:28:46 +01:00
Owen
b74c4d4587
Warn on plugins accessing faraway chunks (#8208) 2022-07-30 00:16:26 +01:00
Owen
b72eafc04d
Send block entities after destroy prediction (#8053) 2022-07-29 23:26:41 +01:00
Jake Potrebic
e5bbb56ac6
Added 1.19 kick event causes (#8204) 2022-07-29 09:31:02 -07:00
Nassim Jahnke
3b895f36fd
Updated Upstream (CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
401f1ad58 Re-enable outdated build delay
40eaff8a5 SPIGOT-7125: Command execution exceptions are not logged
639814683 SPIGOT-7123: NullPointerException thrown by Player#chat method
2022-07-29 09:11:11 +02:00
stonar96
2acb479b41
[ci skip] Fix xray patch code style (#8196) 2022-07-28 10:30:32 +02:00
Jake Potrebic
4a4ee79cd6
Separate out chat and commands sent via API (#8131) 2022-07-27 19:07:26 -07:00
Nassim Jahnke
71544ab01f
Readd deobfuscation of chat executor stacktraces 2022-07-28 02:02:40 +02:00
Nassim Jahnke
c488d15359
Don't fire preview event for non-player senders
Fixes #8195
2022-07-28 01:59:19 +02:00
Nassim Jahnke
2184cd2252
Fix chat message api using overlay 2022-07-28 00:38:37 +02:00
Nassim Jahnke
d41ecbe5c3
Make it compie 2022-07-28 00:20:14 +02:00
Nassim Jahnke
cb6f029de9
More compile fixed 2022-07-28 00:10:27 +02:00
Nassim Jahnke
063e6b288c
Compile fixes 2022-07-28 00:04:27 +02:00
Jake Potrebic
64cb313386
some compile fixes 2022-07-27 15:00:14 -07:00
Nassim Jahnke
c8f3d9ee8c
More more more more more more more work 2022-07-27 23:50:05 +02:00
Nassim Jahnke
6b80b342d9
More more more more more more work 2022-07-27 23:32:15 +02:00
Nassim Jahnke
c7304035b6
More more more more work 2022-07-27 23:19:52 +02:00
Nassim Jahnke
aab40382a5
More more more more work 2022-07-27 22:55:55 +02:00
Nassim Jahnke
7a133678da
More more more work 2022-07-27 22:46:05 +02:00
Nassim Jahnke
50710fa684
More more work 2022-07-27 22:17:18 +02:00
Nassim Jahnke
08828fde02
More work 2022-07-27 21:49:24 +02:00
Nassim Jahnke
afb9e818fc
Fix timings diff 2022-07-27 21:22:02 +02:00
Nassim Jahnke
faafca851c
New work 2022-07-27 21:18:51 +02:00
Nassim Jahnke
734a43657a
Move patches over, start with first few 2022-07-27 20:52:03 +02:00
Nassim Jahnke
86f87ba400
Fix custom merchant trade event world reference 2022-07-25 19:21:31 +02:00
Nassim Jahnke
345a6a6205
Updated Upstream (CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
ef0946409 PR-1091: Fix exit position in entity travel with portals
d12768f75 PR-1090: Remove no longer needed world reference from CraftMerchantCustom
7550f6854 SPIGOT-7115: Support hex color codes in custom merchant inventory titles
2022-07-25 18:44:24 +02:00
Nassim Jahnke
22ac7d6817
Add internal netty pipeline events 2022-07-25 16:13:09 +02:00
Nassim Jahnke
b327e17634
Fix regenerate chunk method 2022-07-24 22:11:35 +02:00
Shane Freeder
46a9d2a4ac
Cache Component MOTDs 2022-07-23 02:56:50 +01:00
Jake Potrebic
1a8bea734a
Fix wrong world being passed into portal event (#8174) 2022-07-22 17:42:34 -07:00
Jake Potrebic
4952c04610
Don't use level random in entity constructors (#8122) 2022-07-22 16:42:13 -07:00
Jake Potrebic
0193a9db5d
Add EntityPortalReadyEvent (#5619) 2022-07-22 16:23:12 -07:00
Owen
5deafd1969
Teleportation API (#6562) 2022-07-22 20:36:43 +01:00
Jake Potrebic
52a60ad946
Updated Upstream (Bukkit/CraftBukkit) (#8172)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
23f557a0 SPIGOT-5380, SPIGOT-6958, PR-772: Add some missing entity API

CraftBukkit Changes:
fc3071161 SPIGOT-5380, SPIGOT-6958, PR-1085: Add some missing entity API
2022-07-22 11:18:00 -07:00
Jake Potrebic
d0e7fa4dc9
Updated Upstream (Bukkit) (#8158) 2022-07-21 20:53:04 +01:00
ChristopheG
73dca00ba5
Add yaw and pitch to CommandSourceStack#getBukkitLocation() (#8167) 2022-07-21 09:26:36 +02:00
Noah van der Aa
a76a1ab862
Make Biome implement Translatable (#8161) 2022-07-20 18:23:26 +02:00
Pedro
16ee379389
Add SpawnReason to Tadpoles spawned by Frogspawn (#8165) 2022-07-20 18:18:28 +02:00
Lulu13022002
bebfc79708
Call jump event for the beast (#8100) 2022-07-20 18:17:42 +02:00
Jake Potrebic
b7faa655cb
Fix update future return type (#8120) 2022-07-18 23:06:59 -07:00
Space Walker
384d63918c
Fix missing redstone event call with Eigencraft redstone (#8148) 2022-07-18 13:46:52 +02:00
stonar96
90836d0da6
1.19 Anti-Xray cleanup (#8104) 2022-07-18 12:30:31 +02:00
Pedro
036a09c300
Fix spigot config not using commands.spam-exclusions (#8151) 2022-07-17 18:37:39 +02:00
Space Walker
cd215af6eb
Fix #8138 (#8139) 2022-07-13 23:20:26 +02:00
Noah van der Aa
e4f21e3178
Move old user conversion down slightly (fixes #8050) (#8052) 2022-07-12 22:13:27 +01:00
Jake Potrebic
b58063a949
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#8124)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
607ce370 SPIGOT-7069: Material.BARREL has Directional data class, should also be Openable
f14cea82 SPIGOT-7070: Material.SCULK_VEIN has Waterlogged data class, should also be MultipleFacing
8e43b278 PR-767: Add support checking/survivability methods for BlockData
b3dee151 SPIGOT-7083: Add Boat.WoodenType, Boat.Status; deprecate TreeSpecies

CraftBukkit Changes:
9a8e08010 SPIGOT-7069: Material.BARREL has Directional data class, should also be Openable
26bd88ccd SPIGOT-7070: Material.SCULK_VEIN has Waterlogged data class, should also be MultipleFacing
7ba06e15b SPIGOT-7095: StructureGrowEvent doesn't fire for mangrove propagules growing to a tree
163e35c91 PR-1079: Add support checking/survivability methods for BlockData
4230f8f0e SPIGOT-7083: Add Boat.WoodenType, Boat.Status; deprecate TreeSpecies

Spigot Changes:
14a2382f Rebuild patches
2022-07-12 10:16:05 -07:00
Jason
e294802977
Refactor paper command (#8112)
* Refactor paper command

* Improve paper dumpitem output

* Register paper command permissions

Would be nice to add descriptions for these too, but that's an enhancement for another time

* Update MobcapsCommandTest fail message

* Notify on bad radius for fix light

* fixup rebase
2022-07-08 16:01:42 -07:00
Jason Penilla
5ffeb70186
Use getChunkForLighting instead of getChunkAtImmediately in fixlight to properly ignore imposter chunks
We need chunks to actually have their light status future done to relight them, an imposter with for example only the empty future complete but with a light status cannot be relit.

getChunkForLighting gives the desired behavior and is the method used by the light engine, so updating fixlight to use it as well fixes #8115
2022-07-08 15:27:37 -07:00
Bjarne Koll
95ac8745f0
Add ZombieVillager conversion without entity event (#8111)
The ZombieVillager#setConversionTime API method internally calls
startConversion which always broadcasts the entity event responsible for
playing the respective sound at the beginning of a conversion.

This is not always wanted by developers when modifying already
converting zombies in particular.

This commit expands the ZombieVillager interface with another overload
of the setConversionTime method that also takes a simple toggle flag
indicating whether or not the entity event should be published to the
world.
2022-07-07 22:43:28 +01:00
Lulu13022002
c4782f50a3
Add xp orb spawn reason for frogs (#8045) 2022-07-07 22:38:12 +01:00
Jake Potrebic
6ea73e7d63
Fix Bee setFlower NPE (#8107) 2022-07-06 15:21:56 -07:00
Shane Freeder
a05e69b9fc
Add a bit of extra debugging to chat order/time errors
I do wanna add some leeway to the kick, if message was sent within 30-60
seconds of the last message, assume clock drift and just ignore the kick
(send a message? just silently ignore?), but, I'm not 100% on this one
2022-07-06 06:00:16 +01:00
Bjarne Koll
c879064bfe
Call EntityDropItemEvent for goats dropping horns (#8094) 2022-07-04 21:26:43 +02:00
Jake Potrebic
fbb11db9a5
Add missing EntityDropItemEvent calls (#5674) 2022-07-04 12:01:17 -07:00
Nassim Jahnke
385f313a8b
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#8092)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
d41796de SPIGOT-7071: Add Player#stopSound(SoundCategory category)
61dae5b2 SPIGOT-7011, SPIGOT-7065: Overhaul of structures

CraftBukkit Changes:
991aeda12 SPIGOT-1729, SPIGOT-7090: Keep precision in teleportation between worlds
5c9a5f628 SPIGOT-7071: Add Player#stopSound(SoundCategory category)
68f888ded SPIGOT-7011, SPIGOT-7065: Overhaul of structures
0231a3746 Remove outdated build delay.

Spigot Changes:
475f6008 Rebuild patches
8ce1761f Rebuild patches
2022-07-04 16:38:06 +02:00
Noah van der Aa
1e5d1db2b7
Call StructureGrowEvent for mangrove propagule (#8023) 2022-07-04 15:20:43 +01:00
Spottedleaf
d86fde5523 Do not sync load chunk for dynamic game event listener registration
These can be called while an entity is being added to the world,
and if the entity is being added from a chunk load context the
sync load will block indefinitely (because the chunk load context
is for completing the chunk to FULL).

This does raise questions about the current system for these
dynamic registrations, as it looks like there is _zero_ logic
to account for the case where the chunk is _not_ currently loaded
and then later loaded.
2022-07-03 22:42:58 -07:00
Spottedleaf
41647af74c Do not use worldgen executor for api profile completions
We cannot put blocking network I/O onto the worldgen threads,
this will crash the server if it stalls
2022-07-03 14:55:56 -07:00
u9g
ed79fc947a
Add Player#getFishHook (#7988) 2022-07-03 12:24:29 -07:00
pop4959
9d0650ed60
Don't print component in resource pack rejection message (#8084) 2022-07-02 11:19:53 +02:00
Noah van der Aa
c029645443
Don't allow world unloading while ticking worlds (fixes #8080) (#8081) 2022-07-01 18:14:50 +02:00
Space Walker
a22eb678af
update eigencraft patch (#8076) 2022-06-30 09:20:40 +02:00
Jason
1bd678c494
[ci skip] Scan built jars for bad method usages (#8051) 2022-06-27 15:41:59 -07:00
Jake Potrebic
37afe987d9
Fix CCE for SplashPotion and LingeringPotion spawning (#7758) 2022-06-25 14:21:47 -07:00
Owen
11bd74bc56
Use safe method for handling Files#createDirectories (#7997) 2022-06-25 22:40:28 +02:00
Jake Potrebic
e7036bb2d7
Updated Upstream (Bukkit/CraftBukkit) (#8042)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
d5a777e7 SPIGOT-7078: Add EntityPotionEffectEvent.Cause#WARDEN

CraftBukkit Changes:
82f757467 SPIGOT-7078: Add EntityPotionEffectEvent.Cause#WARDEN
c924fa531 SPIGOT-7072: Call events for stepping on sculk sensors and sculk shriekers
2022-06-25 13:26:00 -07:00
Space Walker
bdb6816960
Update Alternate Current to v1.4.0 (#8028) 2022-06-24 09:58:59 +02:00
Shane Freeder
147a2b7f54
Parse MOTD as legacy sectioned string (Fixes #8036)
This is not ideal but this is how MOTDs have been parsed for years,
ensure that this is performed for all things getting the MOTD from
the server
2022-06-22 09:15:20 +01:00
Jake Potrebic
4c9317c9fb
Use non-deprecated super ctor in PaperServerListPingEventImpl (#8029) 2022-06-21 17:54:52 +02:00
Nassim Jahnke
fb2c24b36d
Updated Upstream (Bukkit/CraftBukkit) (#8015)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
05ae036c PR-746: Add option to use cached map color palette
57849c1b PR-759: Add preview chat option in ServerListPingEvent
0169e65d PR-758: Add missing server properties methods from 1.19

CraftBukkit Changes:
622dbe6c2 SPIGOT-7068: SKULK and SKULK_VEIN BlockSpreadEvents Still do not reference the correct source (SKULK_CATALYST)
6c61b73f3 PR-1052: Add option to use cached map color palette
c882f38ea SPIGOT-7066: Fix custom END worlds not generating DragonBattle
6866aab59 SPIGOT-2420: Can't set exp drops for EnderDragon death
9dcd46530 PR-1067: Add preview chat option in ServerListPingEvent
36c2681af PR-1066: Add missing server properties methods from 1.19
031eaadd0 Increase outdated build delay
8fda4b12f SPIGOT-7060: SCULK and SCULK_VEIN BlockSpreadEvents do not reference the correct source
2022-06-20 19:12:05 +02:00
Shane Freeder
ed9cf5ca08
Fix missing null check in ChunkGenerator#findNearestMapStructure 2022-06-20 15:01:29 +01:00
Spottedleaf
9797f081c2 Sync Starlight SaveUtil with 1.1.1
Code isn't used, but still should be synced
2022-06-18 14:48:08 -07:00
Jake Potrebic
b0eb4e0c74
Fix number parsing (#8013) 2022-06-17 11:28:18 -07:00
Jake Potrebic
e269a0a00b
Fix incorrect random nextLong to nextInt (#8009) 2022-06-17 09:00:17 +02:00
Shane Freeder
81f2eece54
[ci skip] rebuild patches 2022-06-17 06:10:23 +01:00
Jake Potrebic
dd613194ed
Couple fixes for command blocks (#8004) 2022-06-16 15:03:02 -07:00
Owen
f428887cc1
Prevent empty items from being added to world (#7998)
The previous solution caused a bunch of bandaid fixes inorder to resolve edge cases where minecraft/the api might spawn items that are air.
Just simply prevent them from being added to the world instead.
2022-06-16 22:31:23 +01:00
Jake Potrebic
0ae78d381a
Fix advancement saving before reloads (#8003) 2022-06-16 21:59:53 +01:00
Noah van der Aa
0c1643c02c
Fix MC-252439 (#7994) 2022-06-16 20:23:36 +02:00
Owen
2dcfb2b11f
Nameable Banner API (#7711) 2022-06-16 04:54:54 +01:00
Owen
94ef34cd0f
Fix incorrect ansi code being used for bold (#8000)
Co-authored-by: BillyGalbreath <blake.galbreath@gmail.com>
2022-06-16 04:40:14 +01:00
Owen
17c1c6c3e7
Add missing important BlockStateListPopulator methods (#7952) 2022-06-15 18:30:58 +02:00
Jake Potrebic
4a48ed306d
Add option for strict advancement dimension checks (#7954) 2022-06-14 16:31:20 -07:00
chickeneer
e3042d2506
Fix the growth modifier for glowberries (#7986) 2022-06-14 23:37:14 +01:00
Dustin
48f7a1a9ef
Add WardenAngerChangeEvent (#7943) 2022-06-14 12:34:41 +02:00
Jake Potrebic
b844286f48
Fix command signs patch update (#7976) 2022-06-14 10:51:53 +02:00
Jake Potrebic
3d37b42a89
Couple config fixes (#7975) 2022-06-13 15:29:44 -07:00
froobynooby
8bae82db21
Use deserialised row keys in config tables (#7962) 2022-06-13 13:50:43 -07:00
Nassim Jahnke
bd097b4323
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
4d37bf30 PR-762: Add SpawnReason and TransformReason for Tadpole metamorphosis into Frog
788174ae PR-761: Add Hangable interface to MangrovePropagule

CraftBukkit Changes:
3571ca8d1 PR-1070: Add SpawnReason and TransformReason for Tadpole metamorphosis into Frog
8f097b92f PR-1068: Add Hangable interface to MangrovePropagule

Spigot Changes:
56be6a84 Rebuild patches
c6c8886d PR-118: Add config option to disable hopper-chunk-loading
2022-06-13 18:06:25 +02:00
Shane Freeder
e4f5e1c9ab
Bump netty 2022-06-12 23:53:18 +01:00
Josh Roy
90050ffd54
Update Adventure to 4.11.0 and implement ComponentLogger (#7937) 2022-06-12 23:07:40 +02:00
Jake Potrebic
4797e3a945
Dont reassign the hiddenConfigs field in TimingsManager (#7951) 2022-06-12 10:29:27 -07:00
Nassim Jahnke
8b6f4dd482
Add paper-settings-directory cl argument (#7949) 2022-06-12 10:07:43 +02:00
Jake Potrebic
ee4916df7d
Fire kick event for out-of-order chat on main thread (#7942) 2022-06-11 18:11:18 -07:00
Shane Freeder
6c52b5e2c8
Ensure that Log4J is shutdown when stopping the server (Fixes #7932) 2022-06-12 01:59:24 +01:00
Shane Freeder
c044b14efd
Add support for Velocity forwarding v2
This is strictly not needed, however, I wanted to write this in part
to test the new forwarding logic, parsing and advertising the latest
featureset is also not exactly a bad thing
2022-06-12 01:49:04 +01:00
Jake Potrebic
9ad94dcbc4
Adjust config headers 2022-06-11 13:43:59 -07:00
Spottedleaf
dfc10448bb Fix keep spawn loaded patch
Needs to be in blocks
2022-06-11 08:03:56 -07:00
Spottedleaf
46954ee75b Don't explode on light data in the nether
It shouldn't be there but whatever
2022-06-11 08:03:56 -07:00
Nassim Jahnke
d7165b0d56
Fix some references to obfuscated code 2022-06-11 11:02:09 +02:00
Owen1212055
1ccff4f5d1
Readd mc-4 fix 2022-06-11 10:41:59 +02:00
Owen
c80df849c2
Readd remove vec allocations diff (#7930) 2022-06-11 10:30:20 +02:00
Spottedleaf
ee7d16111d Make starlight light read non-fatal if it throws
Brings behavior in line with the mod, we shouldn't kill the chunk
if the light data is corrupt, we can regenerate the light data
2022-06-10 21:08:37 -07:00
Spottedleaf
5a2973fd80 Correct dataconverter diff
Missed renames + game event listener walker stuff
2022-06-10 20:54:05 -07:00
Jake Potrebic
76f81aec25
Keep default keys in some maps
Fixes https://github.com/PaperMC/Paper/issues/7913#issuecomment-1152780671
2022-06-10 17:11:12 -07:00
Jake Potrebic
99aa5f2fa5
Fixes parsing tags in selectors in command functions
Fixes #7928
2022-06-10 10:02:09 -07:00
Jake Potrebic
698b3152cf
Improve migration file errors (#7929) 2022-06-10 10:01:09 -07:00
Owen1212055
8bca9190a4
Remove unneeded patch 2022-06-10 16:15:38 +02:00
Owen
a8a01bbb52
port Significantly improve performance of the end generation (#7919) 2022-06-10 16:11:41 +02:00
Nassim Jahnke
cf384f5269
Don't print stacktrace when client with invalid signature logs in 2022-06-10 16:03:48 +02:00
Nassim Jahnke
9b6fb2fe71
Remove bad warning 2022-06-10 14:58:25 +02:00
Nassim Jahnke
07548192b1
Updated Upstream (CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
cc7edd6bc SPIGOT-7051: Worldgen API does not run vanilla noise generation when shouldGenerateNoise is true
2022-06-10 14:45:58 +02:00
Jake Potrebic
8141349df1
improve packet config serializer (#7920) 2022-06-10 10:45:41 +02:00
Jake Potrebic
dd6a8e9394
couple more migration issues 2022-06-09 22:03:37 -07:00