From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: SoSeDiK Date: Tue, 11 Oct 2022 23:30:32 +0300 Subject: [PATCH] Expose pre-collision moving velocity to VehicleBlockCollisionEvent diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java index 4135eeab128fc989d9357dee59c779d2812106e8..61bd5290d0056656ab761ecf38cf8c8bbb80ab94 100644 --- a/src/main/java/net/minecraft/world/entity/Entity.java +++ b/src/main/java/net/minecraft/world/entity/Entity.java @@ -969,6 +969,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess } public void move(MoverType type, Vec3 movement) { + final Vec3 originalMovement = movement; // Paper - Expose pre-collision velocity if (this.noPhysics) { this.setPos(this.getX() + movement.x, this.getY() + movement.y, this.getZ() + movement.z); } else { @@ -1060,7 +1061,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess } if (!bl.getType().isAir()) { - VehicleBlockCollisionEvent event = new VehicleBlockCollisionEvent(vehicle, bl); + VehicleBlockCollisionEvent event = new VehicleBlockCollisionEvent(vehicle, bl, org.bukkit.craftbukkit.util.CraftVector.toBukkit(originalMovement)); // Paper - Expose pre-collision velocity this.level.getCraftServer().getPluginManager().callEvent(event); } }