From bdee9be039bcf8a139395c9cf049f71ab881a9a0 Mon Sep 17 00:00:00 2001 From: MisterVector Date: Fri, 26 Oct 2018 21:33:13 -0700 Subject: [PATCH] Add PlayerPostRespawnEvent diff --git a/src/main/java/com/destroystokyo/paper/event/player/PlayerPostRespawnEvent.java b/src/main/java/com/destroystokyo/paper/event/player/PlayerPostRespawnEvent.java new file mode 100644 index 000000000..31f34b548 --- /dev/null +++ b/src/main/java/com/destroystokyo/paper/event/player/PlayerPostRespawnEvent.java @@ -0,0 +1,52 @@ +package com.destroystokyo.paper.event.player; + +import org.bukkit.Location; +import org.bukkit.entity.Player; +import org.bukkit.event.HandlerList; +import org.bukkit.event.player.PlayerEvent; +import org.jetbrains.annotations.NotNull; + +/** + * Fired after a player has respawned + */ +public class PlayerPostRespawnEvent extends PlayerEvent { + private final static HandlerList handlers = new HandlerList(); + private final Location respawnedLocation; + private final boolean isBedSpawn; + + public PlayerPostRespawnEvent(@NotNull final Player respawnPlayer, @NotNull final Location respawnedLocation, final boolean isBedSpawn) { + super(respawnPlayer); + this.respawnedLocation = respawnedLocation; + this.isBedSpawn = isBedSpawn; + } + + /** + * Returns the location of the respawned player + * + * @return location of the respawned player + */ + @NotNull + public Location getRespawnedLocation() { + return respawnedLocation.clone(); + } + + /** + * Checks if the player respawned to their bed + * + * @return whether the player respawned to their bed + */ + public boolean isBedSpawn() { + return isBedSpawn; + } + + @Override + @NotNull + public HandlerList getHandlers() { + return handlers; + } + + @NotNull + public static HandlerList getHandlerList() { + return handlers; + } +} -- 2.21.0