From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Wed, 8 Apr 2020 21:24:05 -0400 Subject: [PATCH] Increase Light Queue Size Wiz mentioned that large WorldEdit operations cause light to run on main thread. The queue was small, set to 5.. this bumps it to 20 but makes it configurable per-world. The main risk of increasing this higher is during shutdown, some queued light updates may be lost because mojang did not flush the light engine on shutdown... The queue size only puts a cap on max loss, doesn't solve that problem. diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java index 9367b999e91d53b742fb161fd9131a2c99e35c6d..2e29d1c3e5faf970bfaf3a545ef3553f284d68ef 100644 --- a/src/main/java/net/minecraft/server/MinecraftServer.java +++ b/src/main/java/net/minecraft/server/MinecraftServer.java @@ -791,7 +791,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop