From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Jake Potrebic Date: Thu, 22 Apr 2021 00:28:11 -0700 Subject: [PATCH] add get-set drop chance to EntityEquipment diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java index cd882ef5c6b3e0e33c0caeda534928a7ee168c54..c9c85d7a7257c535e6360499893b3dd392608687 100644 --- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java +++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java @@ -244,6 +244,17 @@ public class CraftEntityEquipment implements EntityEquipment { public void setBootsDropChance(float chance) { this.setDropChance(net.minecraft.world.entity.EquipmentSlot.FEET, chance); } + // Paper start + @Override + public float getDropChance(EquipmentSlot slot) { + return getDropChance(CraftEquipmentSlot.getNMS(slot)); + } + + @Override + public void setDropChance(EquipmentSlot slot, float chance) { + setDropChance(CraftEquipmentSlot.getNMS(slot), chance); + } + // Paper end private void setDropChance(net.minecraft.world.entity.EquipmentSlot slot, float chance) { if (slot == net.minecraft.world.entity.EquipmentSlot.MAINHAND || slot == net.minecraft.world.entity.EquipmentSlot.OFFHAND) { diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java index 5ae4f2b6cfa4067a0589d6f909ac6a7d9b48fd6f..3354d13f657cecfc3cc756a99accd5d481e8b1dd 100644 --- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java +++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java @@ -354,4 +354,15 @@ public class CraftInventoryPlayer extends CraftInventory implements org.bukkit.i public void setBootsDropChance(float chance) { throw new UnsupportedOperationException("Cannot set drop chance for PlayerInventory"); } + // Paper start + @Override + public float getDropChance(EquipmentSlot slot) { + return 1; + } + + @Override + public void setDropChance(EquipmentSlot slot, float chance) { + throw new UnsupportedOperationException("Cannot set drop chance for PlayerInventory"); + } + // Paper end }