From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Eearslya Sleiarion Date: Sun, 23 Aug 2020 13:04:02 +0200 Subject: [PATCH] Add BellRingEvent Add a new event, BellRingEvent, to trigger whenever a player rings a village bell. Passes along the bell block and the player who rang it. diff --git a/src/main/java/net/minecraft/world/level/block/BellBlock.java b/src/main/java/net/minecraft/world/level/block/BellBlock.java index 07276602799b3890ea62946cdf8a75ac48082d1f..135632360fd8b20f1cd3672c260dd2f92e993371 100644 --- a/src/main/java/net/minecraft/world/level/block/BellBlock.java +++ b/src/main/java/net/minecraft/world/level/block/BellBlock.java @@ -3,6 +3,7 @@ package net.minecraft.world.level.block; import javax.annotation.Nullable; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; +import net.minecraft.server.MCUtil; import net.minecraft.sounds.SoundEvents; import net.minecraft.sounds.SoundSource; import net.minecraft.stats.Stats; @@ -131,6 +132,7 @@ public class BellBlock extends BaseEntityBlock { direction = world.getBlockState(pos).getValue(FACING); } + if (!new io.papermc.paper.event.block.BellRingEvent(world.getWorld().getBlockAt(MCUtil.toLocation(world, pos)), entity == null ? null : entity.getBukkitEntity()).callEvent()) return false; // Paper - BellRingEvent ((BellBlockEntity)blockEntity).onHit(direction); world.playSound((Player)null, pos, SoundEvents.BELL_BLOCK, SoundSource.BLOCKS, 2.0F, 1.0F); world.gameEvent(entity, GameEvent.RING_BELL, pos);