From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Zach Brown Date: Tue, 1 Mar 2016 13:24:16 -0600 Subject: [PATCH] Allow nerfed mobs to jump diff --git a/src/main/java/net/minecraft/world/entity/Mob.java b/src/main/java/net/minecraft/world/entity/Mob.java index fcc8b66702f761c443fb647a8ab6e1ab49e5acfe..bf905bc1c4918412e3c324a62d2915b57c40d2cc 100644 --- a/src/main/java/net/minecraft/world/entity/Mob.java +++ b/src/main/java/net/minecraft/world/entity/Mob.java @@ -124,6 +124,7 @@ public abstract class Mob extends LivingEntity implements EquipmentUser, Leashab private final BodyRotationControl bodyRotationControl; protected PathNavigation navigation; public GoalSelector goalSelector; + @Nullable public net.minecraft.world.entity.ai.goal.FloatGoal goalFloat; // Paper - Allow nerfed mobs to jump and float public GoalSelector targetSelector; @Nullable private LivingEntity target; @@ -890,7 +891,15 @@ public abstract class Mob extends LivingEntity implements EquipmentUser, Leashab @Override protected final void serverAiStep() { ++this.noActionTime; - if (!this.aware) return; // CraftBukkit + // Paper start - Allow nerfed mobs to jump and float + if (!this.aware) { + if (goalFloat != null) { + if (goalFloat.canUse()) goalFloat.tick(); + this.getJumpControl().tick(); + } + return; + } + // Paper end - Allow nerfed mobs to jump and float ProfilerFiller gameprofilerfiller = this.level().getProfiler(); gameprofilerfiller.push("sensing"); diff --git a/src/main/java/net/minecraft/world/entity/ai/goal/FloatGoal.java b/src/main/java/net/minecraft/world/entity/ai/goal/FloatGoal.java index 5fbb5d2bf8945a361babfe50f5f92fa46b9e8b5f..7eb0e0486203d9ad6ce89d17a4da96a7563088a4 100644 --- a/src/main/java/net/minecraft/world/entity/ai/goal/FloatGoal.java +++ b/src/main/java/net/minecraft/world/entity/ai/goal/FloatGoal.java @@ -9,6 +9,7 @@ public class FloatGoal extends Goal { public FloatGoal(Mob mob) { this.mob = mob; + if (mob.getCommandSenderWorld().paperConfig().entities.behavior.spawnerNerfedMobsShouldJump) mob.goalFloat = this; // Paper - Allow nerfed mobs to jump and float this.setFlags(EnumSet.of(Goal.Flag.JUMP)); mob.getNavigation().setCanFloat(true); }