From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: AvrooVulcan Date: Fri, 17 Apr 2020 00:15:23 +0100 Subject: [PATCH] Broadcast join message to console 1.19: I think the existing method does this already - MM diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java index 936742383a6834bfd687ec48db308475f598d216..923d86766ee31f590909e398dc86b69529c29f42 100644 --- a/src/main/java/net/minecraft/server/players/PlayerList.java +++ b/src/main/java/net/minecraft/server/players/PlayerList.java @@ -293,7 +293,9 @@ public abstract class PlayerList { if (jm != null && !jm.equals(net.kyori.adventure.text.Component.empty())) { // Paper - Adventure joinMessage = PaperAdventure.asVanilla(jm); // Paper - Adventure - this.server.getPlayerList().broadcastAll(new ClientboundChatPacket(joinMessage, ChatType.SYSTEM, Util.NIL_UUID)); // Paper - Adventure + // Paper start - Removed sendAll for loop and broadcasted to console also + this.server.getPlayerList().broadcastMessage(joinMessage, ChatType.SYSTEM, Util.NIL_UUID); // Paper - Adventure + // Paper end } // CraftBukkit end