From b1eb117fbca758844625ae8de33b71f3d526ea0a Mon Sep 17 00:00:00 2001 From: Aikar Date: Sat, 17 Jun 2017 16:30:44 -0400 Subject: [PATCH] Profile Lookup Events Adds a Pre Lookup Event and a Post Lookup Event so that plugins may prefill in profile data, and cache the responses from profiles that had to be looked up. diff --git a/pom.xml b/pom.xml index c8b37997..13994dc2 100644 --- a/pom.xml +++ b/pom.xml @@ -62,6 +62,13 @@ provided + + + com.mojang + authlib + 1.5.25 + compile + co.aikar fastutil-lite diff --git a/src/main/java/com/destroystokyo/paper/event/profile/LookupProfileEvent.java b/src/main/java/com/destroystokyo/paper/event/profile/LookupProfileEvent.java new file mode 100644 index 00000000..3b6995a7 --- /dev/null +++ b/src/main/java/com/destroystokyo/paper/event/profile/LookupProfileEvent.java @@ -0,0 +1,55 @@ +package com.destroystokyo.paper.event.profile; + +import com.destroystokyo.paper.profile.PlayerProfile; +import com.mojang.authlib.GameProfile; +import org.bukkit.Bukkit; +import org.bukkit.event.Event; +import org.bukkit.event.HandlerList; + +import javax.annotation.Nonnull; + +/** + * Allows a plugin to be notified anytime AFTER a Profile has been looked up from the Mojang API + * This is an opportunity to view the response and potentially cache things. + * + * No guarantees are made about thread execution context for this event. If you need to know, check + * event.isAsync() + */ +public class LookupProfileEvent extends Event { + + private static final HandlerList handlers = new HandlerList(); + + private final PlayerProfile profile; + + public LookupProfileEvent(@Nonnull PlayerProfile profile) { + super(!Bukkit.isPrimaryThread()); + this.profile = profile; + } + + /** + * @return The profile that was recently looked up. This profile can be mutated + * @deprecated will be removed with 1.13, use {@link #getPlayerProfile()} + */ + @Deprecated + @Nonnull + public GameProfile getProfile() { + return profile.getGameProfile(); + } + + /** + * @return The profile that was recently looked up. This profile can be mutated + */ + @Nonnull + public PlayerProfile getPlayerProfile() { + return profile; + } + + @Override + public HandlerList getHandlers() { + return handlers; + } + + public static HandlerList getHandlerList() { + return handlers; + } +} diff --git a/src/main/java/com/destroystokyo/paper/event/profile/PreLookupProfileEvent.java b/src/main/java/com/destroystokyo/paper/event/profile/PreLookupProfileEvent.java new file mode 100644 index 00000000..aa0666d5 --- /dev/null +++ b/src/main/java/com/destroystokyo/paper/event/profile/PreLookupProfileEvent.java @@ -0,0 +1,149 @@ +package com.destroystokyo.paper.event.profile; + +import com.destroystokyo.paper.profile.PlayerProfile; +import com.destroystokyo.paper.profile.ProfileProperty; +import com.google.common.collect.ArrayListMultimap; +import com.google.common.collect.Multimap; +import com.mojang.authlib.properties.Property; +import org.bukkit.Bukkit; +import org.bukkit.event.Event; +import org.bukkit.event.HandlerList; + +import javax.annotation.Nonnull; +import javax.annotation.Nullable; +import java.util.HashSet; +import java.util.Set; +import java.util.UUID; + +/** + * Allows a plugin to intercept a Profile Lookup for a Profile by name + * + * At the point of event fire, the UUID and properties are unset. + * + * If a plugin sets the UUID, and optionally the properties, the API call to look up the profile may be skipped. + * + * No guarantees are made about thread execution context for this event. If you need to know, check + * event.isAsync() + */ +public class PreLookupProfileEvent extends Event { + + private static final HandlerList handlers = new HandlerList(); + private final String name; + private UUID uuid; + private Set properties = new HashSet<>(); + + public PreLookupProfileEvent(@Nonnull String name) { + super(!Bukkit.isPrimaryThread()); + this.name = name; + } + + /** + * @return Name of the profile + */ + @Nonnull + public String getName() { + return name; + } + + /** + * If this value is left null by the completion of the event call, then the server will + * trigger a call to the Mojang API to look up the UUID (Network Request), and subsequently, fire a + * {@link LookupProfileEvent} + * + * @return The UUID of the profile if it has already been provided by a plugin + */ + @Nullable + public UUID getUUID() { + return uuid; + } + + /** + * Sets the UUID for this player name. This will skip the initial API call to find the players UUID. + * + * However, if Profile Properties are needed by the server, you must also set them or else an API call might still be made. + * + * @param uuid the UUID to set for the profile or null to reset + */ + public void setUUID(@Nullable UUID uuid) { + this.uuid = uuid; + } + + /** + * Get the properties for this profile + * + * @return the property map to attach to the new {@link PlayerProfile} + * @deprecated will be removed with 1.13 Use {@link #getProfileProperties()} + */ + @Deprecated + @Nonnull + public Multimap getProperties() { + Multimap props = ArrayListMultimap.create(); + + for (ProfileProperty property : properties) { + props.put(property.getName(), new Property(property.getName(), property.getValue(), property.getSignature())); + } + return props; + } + + /** + * Completely replaces all Properties with the new provided properties + * @param properties the properties to set on the new profile + * @deprecated will be removed with 1.13 Use {@link #setProfileProperties(Set)} + */ + @Deprecated + public void setProperties(Multimap properties) { + this.properties = new HashSet<>(); + properties.values().forEach(property -> { + this.properties.add(new ProfileProperty(property.getName(), property.getValue(), property.getSignature())); + }); + } + + /** + * Adds additional properties, without removing the original properties + * @param properties the properties to add to the existing properties + * @deprecated will be removed with 1.13 use {@link #addProfileProperties(Set)} + */ + @Deprecated + public void addProperties(Multimap properties) { + properties.values().forEach(property -> { + this.properties.add(new ProfileProperty(property.getName(), property.getValue(), property.getSignature())); + }); + } + + /** + * @return The currently pending prepopulated properties. + * Any property in this Set will be automatically prefilled on this Profile + */ + public Set getProfileProperties() { + return this.properties; + } + + /** + * Clears any existing prepopulated properties and uses the supplied properties + * Any property in this Set will be automatically prefilled on this Profile + * @param properties The properties to add + */ + public void setProfileProperties(Set properties) { + this.properties = new HashSet<>(); + this.properties.addAll(properties); + } + + /** + * Adds any properties currently missing to the prepopulated properties set, replacing any that already were set. + * Any property in this Set will be automatically prefilled on this Profile + * @param properties The properties to add + */ + public void addProfileProperties(Set properties) { + this.properties.addAll(properties); + } + + @Override + public HandlerList getHandlers() { + return handlers; + } + + public static HandlerList getHandlerList() { + return handlers; + } + +} -- 2.15.1