From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Mon, 23 Jul 2018 22:18:31 -0400 Subject: [PATCH] Mark chunk dirty anytime entities change to guarantee it saves Useless in 1.17 - leaf diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java index d69ccb1f31f31ebeee477df20ce1410f9e485eb7..bd9b19d988ecf72e099efeff6ec3483a352174ec 100644 --- a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java +++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java @@ -559,6 +559,7 @@ public class LevelChunk implements ChunkAccess { entity.zChunk = this.chunkPos.z; this.entities.add(entity); // Paper - per chunk entity list this.entitySlices[k].add(entity); + this.markUnsaved(); // Paper } @Override @@ -587,6 +588,7 @@ public class LevelChunk implements ChunkAccess { return; } entityCounts.decrement(entity.getMinecraftKeyString()); + this.markUnsaved(); // Paper // Paper end this.entities.remove(entity); // Paper }