From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Spottedleaf Date: Mon, 1 Feb 2021 15:35:14 -0800 Subject: [PATCH] Fix chunks refusing to unload at low TPS The full chunk future is appended to the chunk save future, but when moving to unloaded ticket level it is not being completed with the empty chunk access, so the chunk save must wait for the full chunk future to complete. We can simply schedule to the immediate executor to get this effect, rather than the main mailbox. diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java index 62d5bfe5912e13bfef4f8e65c9a030e08b2cc4aa..2cac6b2df5b92690ad347c0b6dc29525e0a53788 100644 --- a/src/main/java/net/minecraft/server/level/ChunkMap.java +++ b/src/main/java/net/minecraft/server/level/ChunkMap.java @@ -1502,9 +1502,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider chunk.unpackTicks(); return chunk; }); - }, (runnable) -> { - this.mainThreadMailbox.tell(ChunkTaskPriorityQueueSorter.message(playerchunk, runnable)); - }); + }, this.mainThreadExecutor); // Paper - queue to execute immediately so this doesn't delay chunk unloading } public int getTickingGenerated() {