From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Zach Brown Date: Tue, 16 May 2017 21:29:08 -0500 Subject: [PATCH] Add option to make parrots stay on shoulders despite movement Makes parrots not fall off whenever the player changes height, or touches water, or gets hit by a passing leaf. Instead, switches the behavior so that players have to sneak to make the birds leave. I suspect Mojang may switch to this behavior before full release. To be converted into a Paper-API event at some point in the future? diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java index c611b5a63498f5ad1f50a75ccd5d7299e27df7e3..9d1cddc6038f0fd0286e4a32013ae98ff0b00dd1 100644 --- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java +++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java @@ -330,4 +330,10 @@ public class PaperWorldConfig { maxCollisionsPerEntity = getInt( "max-entity-collisions", this.spigotConfig.getInt("max-entity-collisions", 8) ); log( "Max Entity Collisions: " + maxCollisionsPerEntity ); } + + public boolean parrotsHangOnBetter; + private void parrotsHangOnBetter() { + parrotsHangOnBetter = getBoolean("parrots-are-unaffected-by-player-movement", false); + log("Parrots are unaffected by player movement: " + parrotsHangOnBetter); + } } diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java index ecc393ad94332ec2a59d29f30bd60bade4e1f18e..6a922e3522ac99a8e317a5f5f51fbb597baaf63e 100644 --- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java +++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java @@ -2051,6 +2051,13 @@ public class ServerGamePacketListenerImpl implements ServerGamePacketListener { switch (packet.getAction()) { case PRESS_SHIFT_KEY: this.player.setShiftKeyDown(true); + + // Paper start - Hang on! + if (this.player.level.paperConfig.parrotsHangOnBetter) { + this.player.removeEntitiesOnShoulder(); + } + // Paper end + break; case RELEASE_SHIFT_KEY: this.player.setShiftKeyDown(false); diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java index c11d5aa115d10e3c12863cf9d42c60194d63b690..ae10c531ae69eaf6b78a342dcedb89c39fd8dbcc 100644 --- a/src/main/java/net/minecraft/world/entity/player/Player.java +++ b/src/main/java/net/minecraft/world/entity/player/Player.java @@ -529,7 +529,7 @@ public abstract class Player extends LivingEntity { this.playShoulderEntityAmbientSound(this.getShoulderEntityLeft()); this.playShoulderEntityAmbientSound(this.getShoulderEntityRight()); if (!this.level.isClientSide && (this.fallDistance > 0.5F || this.isInWater()) || this.abilities.flying || this.isSleeping()) { - this.removeEntitiesOnShoulder(); + if (!this.level.paperConfig.parrotsHangOnBetter) this.removeEntitiesOnShoulder(); // Paper - Hang on! } }