From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Tue, 1 May 2018 20:18:54 -0400 Subject: [PATCH] EndermanAttackPlayerEvent Allow control over whether or not an enderman aggros a player. This allows you to override/extend the pumpkin/stare logic. diff --git a/src/main/java/net/minecraft/world/entity/monster/EnderMan.java b/src/main/java/net/minecraft/world/entity/monster/EnderMan.java index 62717899cafaf5452e5bd5e665ecae38f3bd6a2b..72e5e1edaa047d491daeef8ece3638dad30e32ca 100644 --- a/src/main/java/net/minecraft/world/entity/monster/EnderMan.java +++ b/src/main/java/net/minecraft/world/entity/monster/EnderMan.java @@ -220,7 +220,15 @@ public class EnderMan extends Monster implements NeutralMob { this.readPersistentAngerSaveData(this.level, nbt); } - boolean isLookingAtMe(Player player) { + // Paper start - EndermanAttackPlayerEvent + private boolean isLookingAtMe(Player player) { + boolean shouldAttack = isLookingAtMe_check(player); + com.destroystokyo.paper.event.entity.EndermanAttackPlayerEvent event = new com.destroystokyo.paper.event.entity.EndermanAttackPlayerEvent((org.bukkit.entity.Enderman) getBukkitEntity(), (org.bukkit.entity.Player) player.getBukkitEntity()); + event.setCancelled(!shouldAttack); + return event.callEvent(); + } + private boolean isLookingAtMe_check(Player player) { + // Paper end ItemStack itemstack = (ItemStack) player.getInventory().armor.get(3); if (itemstack.is(Blocks.CARVED_PUMPKIN.asItem())) {