From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Shane Freeder Date: Sun, 9 Jun 2019 03:53:22 +0100 Subject: [PATCH] incremental chunk and player saving diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java index 1c39e141a392d96548f5ac62fb279ed1f105677d..922475997902dcc85ae42f351ace15e82b5aa638 100644 --- a/src/main/java/net/minecraft/server/MinecraftServer.java +++ b/src/main/java/net/minecraft/server/MinecraftServer.java @@ -864,7 +864,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop 0 && this.tickCount % this.autosavePeriod == 0) { // CraftBukkit - MinecraftServer.LOGGER.debug("Autosave started"); - this.profiler.push("save"); - this.saveEverything(true, false, false); - this.profiler.pop(); - MinecraftServer.LOGGER.debug("Autosave finished"); + // Paper start - incremental chunk and player saving + int playerSaveInterval = io.papermc.paper.configuration.GlobalConfiguration.get().playerAutoSave.rate; + if (playerSaveInterval < 0) { + playerSaveInterval = autosavePeriod; } + this.profiler.push("save"); + final boolean fullSave = autosavePeriod > 0 && this.tickCount % autosavePeriod == 0; + try { + this.isSaving = true; + if (playerSaveInterval > 0) { + this.playerList.saveAll(playerSaveInterval); + } + for (ServerLevel level : this.getAllLevels()) { + if (level.paperConfig().chunks.autoSaveInterval.value() > 0) { + level.saveIncrementally(fullSave); + } + } + } finally { + this.isSaving = false; + } + this.profiler.pop(); + // Paper end io.papermc.paper.util.CachedLists.reset(); // Paper // Paper start - move executeAll() into full server tick timing try (co.aikar.timings.Timing ignored = MinecraftTimings.processTasksTimer.startTiming()) { diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java index 44766ea7e5dd8f8411b52cf259187d7557cc0c23..fa7801158b68eaa12d6322c9c0def9de37f03814 100644 --- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java +++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java @@ -601,6 +601,15 @@ public class ServerChunkCache extends ChunkSource { } // Paper - Timings } + // Paper start - duplicate save, but call incremental + public void saveIncrementally() { + this.runDistanceManagerUpdates(); + try (co.aikar.timings.Timing timed = level.timings.chunkSaveData.startTiming()) { // Paper - Timings + this.chunkMap.saveIncrementally(); + } // Paper - Timings + } + // Paper end + @Override public void close() throws IOException { // CraftBukkit start diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java index 8cc266e25d25d154158b36e456804ac80a47364e..7ef0eaa6fffae02c3c27313f05eab5ae1558e948 100644 --- a/src/main/java/net/minecraft/server/level/ServerLevel.java +++ b/src/main/java/net/minecraft/server/level/ServerLevel.java @@ -1122,6 +1122,37 @@ public class ServerLevel extends Level implements WorldGenLevel { return !this.server.isUnderSpawnProtection(this, pos, player) && this.getWorldBorder().isWithinBounds(pos); } + // Paper start - derived from below + public void saveIncrementally(boolean doFull) { + ServerChunkCache chunkproviderserver = this.getChunkSource(); + + if (doFull) { + org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld())); + } + + try (co.aikar.timings.Timing ignored = this.timings.worldSave.startTiming()) { + if (doFull) { + this.saveLevelData(); + } + + this.timings.worldSaveChunks.startTiming(); // Paper + if (!this.noSave()) chunkproviderserver.saveIncrementally(); + this.timings.worldSaveChunks.stopTiming(); // Paper + + // Copied from save() + // CraftBukkit start - moved from MinecraftServer.saveChunks + if (doFull) { // Paper + ServerLevel worldserver1 = this; + + this.serverLevelData.setWorldBorder(worldserver1.getWorldBorder().createSettings()); + this.serverLevelData.setCustomBossEvents(this.server.getCustomBossEvents().save()); + this.convertable.saveDataTag(this.server.registryHolder, this.serverLevelData, this.server.getPlayerList().getSingleplayerData()); + } + // CraftBukkit end + } + } + // Paper end + public void save(@Nullable ProgressListener progressListener, boolean flush, boolean savingDisabled) { // Paper start - rewrite chunk system - add close param this.save(progressListener, flush, savingDisabled, false); diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java index 582b9595aa06dd6787fd84c0ea0058c890f84c33..02bb4ecdc6797d1c5bccc64cc235fe63bdc7ccd4 100644 --- a/src/main/java/net/minecraft/server/level/ServerPlayer.java +++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java @@ -179,6 +179,7 @@ import org.bukkit.inventory.MainHand; public class ServerPlayer extends Player { private static final Logger LOGGER = LogUtils.getLogger(); + public long lastSave = MinecraftServer.currentTick; // Paper private static final int NEUTRAL_MOB_DEATH_NOTIFICATION_RADII_XZ = 32; private static final int NEUTRAL_MOB_DEATH_NOTIFICATION_RADII_Y = 10; public ServerGamePacketListenerImpl connection; diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java index f37787b9d018a624b509612729f18ca077b55f55..b0120df807a61db21da04324644fbd71a285f461 100644 --- a/src/main/java/net/minecraft/server/players/PlayerList.java +++ b/src/main/java/net/minecraft/server/players/PlayerList.java @@ -569,6 +569,7 @@ public abstract class PlayerList { protected void save(ServerPlayer player) { if (!player.getBukkitEntity().isPersistent()) return; // CraftBukkit if (!player.didPlayerJoinEvent) return; // Paper - If we never fired PJE, we disconnected during login. Data has not changed, and additionally, our saved vehicle is not loaded! If we save now, we will lose our vehicle (CraftBukkit bug) + player.lastSave = MinecraftServer.currentTick; // Paper this.playerIo.save(player); ServerStatsCounter serverstatisticmanager = (ServerStatsCounter) player.getStats(); // CraftBukkit @@ -1171,10 +1172,22 @@ public abstract class PlayerList { } public void saveAll() { + // Paper start - incremental player saving + this.saveAll(-1); + } + + public void saveAll(int interval) { net.minecraft.server.MCUtil.ensureMain("Save Players" , () -> { // Paper - Ensure main MinecraftTimings.savePlayers.startTiming(); // Paper + int numSaved = 0; + long now = MinecraftServer.currentTick; for (int i = 0; i < this.players.size(); ++i) { - this.save(this.players.get(i)); + ServerPlayer entityplayer = this.players.get(i); + if (interval == -1 || now - entityplayer.lastSave >= interval) { + this.save(entityplayer); + if (interval != -1 && ++numSaved <= io.papermc.paper.configuration.GlobalConfiguration.get().playerAutoSave.maxPerTick()) { break; } + } + // Paper end } MinecraftTimings.savePlayers.stopTiming(); // Paper return null; }); // Paper - ensure main