From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Shane Freeder Date: Sat, 3 Jul 2021 21:18:28 +0100 Subject: [PATCH] WorldCreator#keepSpawnLoaded diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java index 713d36b8bcb3f39f7f0cff61532199416970bcf4..f3b461baac5a5de61f6b1c00251961bd25eb4773 100644 --- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java +++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java @@ -1290,7 +1290,7 @@ public final class CraftServer implements Server { ServerLevel internal = (ServerLevel) new ServerLevel(this.console, this.console.executor, worldSession, worlddata, worldKey, worlddimension, this.getServer().progressListenerFactory.create(11), worlddata.isDebugWorld(), j, creator.environment() == Environment.NORMAL ? list : ImmutableList.of(), true, this.console.overworld().getRandomSequences(), creator.environment(), generator, biomeProvider); - internal.keepSpawnInMemory = creator.keepSpawnInMemory(); + // internal.keepSpawnInMemory = creator.keepSpawnInMemory(); // Paper - replace if (!(this.worlds.containsKey(name.toLowerCase(java.util.Locale.ENGLISH)))) { return null; @@ -1302,6 +1302,7 @@ public final class CraftServer implements Server { internal.setSpawnSettings(true, true); // Paper - Put world into worldlist before initing the world; move up + internal.keepSpawnInMemory = creator.keepSpawnLoaded().toBooleanOrElse(internal.getWorld().getKeepSpawnInMemory()); // Paper this.getServer().prepareLevels(internal.getChunkSource().chunkMap.progressListener, internal); internal.entityManager.tick(); // SPIGOT-6526: Load pending entities so they are available to the API