From fb7929aeefa445661d7c290db0bdc3c30bbd1095 Mon Sep 17 00:00:00 2001 From: Aikar Date: Wed, 21 Sep 2016 23:48:39 -0400 Subject: [PATCH] Auto fix bad Y levels on player login Bring down to a saner Y level if super high, as this can cause the server to crash diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java index 690cff88..d9ea222c 100644 --- a/src/main/java/net/minecraft/server/EntityPlayer.java +++ b/src/main/java/net/minecraft/server/EntityPlayer.java @@ -189,6 +189,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting { public void a(NBTTagCompound nbttagcompound) { super.a(nbttagcompound); + if (this.locY > 300) this.locY = 257; // Paper - bring down to a saner Y level if out of world if (nbttagcompound.hasKeyOfType("playerGameType", 99)) { if (this.bK().getForceGamemode()) { this.playerInteractManager.setGameMode(this.bK().getGamemode()); -- 2.18.0.windows.1