From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Shane Freeder Date: Thu, 11 Aug 2022 14:37:33 +0100 Subject: [PATCH] Use thread safe random in ServerLoginPacketListenerImpl diff --git a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java index aac84898d2563bfb45c7d0884d65be2346d2911e..1c4f272219e68373eaae93fc5ea9af7d8f3fd6f9 100644 --- a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java +++ b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java @@ -50,6 +50,7 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener, static final Logger LOGGER = LogUtils.getLogger(); private static final int MAX_TICKS_BEFORE_LOGIN = 600; private static final Component DISCONNECT_UNEXPECTED_QUERY = Component.translatable("multiplayer.disconnect.unexpected_query_response"); + private static final RandomSource RANDOM = new org.bukkit.craftbukkit.util.RandomSourceWrapper(new java.util.Random()); // Paper - This is called across threads, make safe private final byte[] challenge; final MinecraftServer server; public final Connection connection;