From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Sat, 2 Mar 2019 11:11:29 -0500 Subject: [PATCH] Don't check ConvertSigns boolean every sign save property lookups arent super cheap. they synchronize, validate and check security managers. diff --git a/src/main/java/net/minecraft/world/level/block/entity/SignBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/SignBlockEntity.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/world/level/block/entity/SignBlockEntity.java +++ b/src/main/java/net/minecraft/world/level/block/entity/SignBlockEntity.java @@ -0,0 +0,0 @@ import net.minecraft.world.phys.Vec2; import net.minecraft.world.phys.Vec3; public class SignBlockEntity extends BlockEntity implements CommandSource { // CraftBukkit - implements + private static final boolean CONVERT_LEGACY_SIGNS = Boolean.getBoolean("convertLegacySigns"); // Paper public static final int LINES = 4; private static final String[] RAW_TEXT_FIELD_NAMES = new String[]{"Text1", "Text2", "Text3", "Text4"}; @@ -0,0 +0,0 @@ public class SignBlockEntity extends BlockEntity implements CommandSource { // C } // CraftBukkit start - if (Boolean.getBoolean("convertLegacySigns")) { + if (CONVERT_LEGACY_SIGNS) { // Paper nbt.putBoolean("Bukkit.isConverted", true); } // CraftBukkit end