From bf6bbe6de6123f41a7a3b879bef3bfa0be290e24 Mon Sep 17 00:00:00 2001 From: Aikar Date: Wed, 21 Sep 2016 23:54:20 -0400 Subject: [PATCH] Raise string limit for packet serialization The default limit is possible to hit with 50 page books with color codes, causing clients to disconnect. Bump the limit up a hair to above currently seen sizes. diff --git a/src/main/java/net/minecraft/server/PacketDataSerializer.java b/src/main/java/net/minecraft/server/PacketDataSerializer.java index b056457..662bd1e 100644 --- a/src/main/java/net/minecraft/server/PacketDataSerializer.java +++ b/src/main/java/net/minecraft/server/PacketDataSerializer.java @@ -298,8 +298,8 @@ public class PacketDataSerializer extends ByteBuf { public PacketDataSerializer a(String s) { byte[] abyte = s.getBytes(Charsets.UTF_8); - if (abyte.length > 32767) { - throw new EncoderException("String too big (was " + s.length() + " bytes encoded, max " + 32767 + ")"); + if (abyte.length > 44767) { // Paper - raise limit a bit more as normal means can trigger this + throw new EncoderException("String too big (was " + s.length() + " bytes encoded, max " + 44767 + ")"); // Paper } else { this.d(abyte.length); this.writeBytes(abyte); -- 2.9.3