From 6f186d0f6d800dbe7e7626e8794b6e8880ac38a9 Mon Sep 17 00:00:00 2001 From: Zach Brown Date: Tue, 22 Mar 2016 12:04:28 -0500 Subject: [PATCH] Configurable spawn chances for skeleton horses diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java index b701e5e..d29f2a4 100644 --- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java +++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java @@ -278,4 +278,12 @@ public class PaperWorldConfig { } log("Non Player Arrow Despawn Rate: " + nonPlayerArrowDespawnRate); } + + public double skeleHorseSpawnChance; + private void skeleHorseSpawnChance() { + skeleHorseSpawnChance = getDouble("skeleton-horse-thunder-spawn-chance", -1.0D); // -1.0D represents a "vanilla" state + if (skeleHorseSpawnChance < 0) { + skeleHorseSpawnChance = 0.05D; // Vanilla + } + } } diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java index c2c0b5e..170a0ce 100644 --- a/src/main/java/net/minecraft/server/WorldServer.java +++ b/src/main/java/net/minecraft/server/WorldServer.java @@ -432,7 +432,7 @@ public class WorldServer extends World implements IAsyncTaskHandler { if (this.isRainingAt(blockposition)) { DifficultyDamageScaler difficultydamagescaler = this.D(blockposition); - if (this.random.nextDouble() < (double) difficultydamagescaler.b() * 0.05D) { + if (this.random.nextDouble() < difficultydamagescaler.b() * paperConfig.skeleHorseSpawnChance) { // Paper - Configurable skeleton horse spawn chance EntityHorse entityhorse = new EntityHorse(this); entityhorse.setType(EnumHorseType.SKELETON); -- 2.10.1