From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Sun, 7 Jun 2020 19:25:13 -0400 Subject: [PATCH] Use seed based lookup for Treasure Maps - Fixes lag from carto/sunken maps diff --git a/src/main/java/net/minecraft/world/item/MapItem.java b/src/main/java/net/minecraft/world/item/MapItem.java index e46ceae916f6396d96226db6d8e90bd29088f765..f643d3c06bd8fc37f6c571a19d5691694b0ce8d3 100644 --- a/src/main/java/net/minecraft/world/item/MapItem.java +++ b/src/main/java/net/minecraft/world/item/MapItem.java @@ -242,14 +242,13 @@ public class MapItem extends ComplexItem { boolean[] aboolean = new boolean[16384]; int l = j / i - 64; int i1 = k / i - 64; - BlockPos.MutableBlockPos blockposition_mutableblockposition = new BlockPos.MutableBlockPos(); int j1; int k1; for (j1 = 0; j1 < 128; ++j1) { for (k1 = 0; k1 < 128; ++k1) { - Holder holder = world.getBiome(blockposition_mutableblockposition.set((l + k1) * i, 0, (i1 + j1) * i)); + Holder holder = world.getUncachedNoiseBiome((l + k1) * i, 0, (i1 + j1) * i); // Paper - Perf: Use seed based lookup for treasure maps aboolean[j1 * 128 + k1] = holder.is(BiomeTags.WATER_ON_MAP_OUTLINES); }