From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Esophose Date: Sat, 3 Oct 2020 18:57:47 -0600 Subject: [PATCH] Fix Player spawnParticle x/y/z precision loss diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java index 800c6da91f6a2bdb932cc7192bde7b974fce83f9..7d64f73867f76ecd61cb14dfd8b15ddce918574d 100644 --- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java +++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java @@ -2510,7 +2510,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player { if (data != null) { Preconditions.checkArgument(particle.getDataType().isInstance(data), "data (%s) should be %s", data.getClass(), particle.getDataType()); } - ClientboundLevelParticlesPacket packetplayoutworldparticles = new ClientboundLevelParticlesPacket(CraftParticle.toNMS(particle, data), true, (float) x, (float) y, (float) z, (float) offsetX, (float) offsetY, (float) offsetZ, (float) extra, count); + ClientboundLevelParticlesPacket packetplayoutworldparticles = new ClientboundLevelParticlesPacket(CraftParticle.toNMS(particle, data), true, x, y, z, (float) offsetX, (float) offsetY, (float) offsetZ, (float) extra, count); // Paper - Fix x/y/z coordinate precision loss this.getHandle().connection.send(packetplayoutworldparticles); }