From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Jason Penilla <11360596+jpenilla@users.noreply.github.com> Date: Wed, 25 Nov 2020 23:21:32 -0800 Subject: [PATCH] Add TargetHitEvent API diff --git a/src/main/java/io/papermc/paper/event/block/TargetHitEvent.java b/src/main/java/io/papermc/paper/event/block/TargetHitEvent.java new file mode 100644 index 0000000000000000000000000000000000000000..5247e7f78e0076089c1e1bdea2afbb455c43732a --- /dev/null +++ b/src/main/java/io/papermc/paper/event/block/TargetHitEvent.java @@ -0,0 +1,61 @@ +package io.papermc.paper.event.block; + +import com.google.common.base.Preconditions; +import org.bukkit.block.Block; +import org.bukkit.block.BlockFace; +import org.bukkit.entity.Projectile; +import org.bukkit.event.HandlerList; +import org.bukkit.event.entity.ProjectileHitEvent; +import org.jetbrains.annotations.ApiStatus; +import org.jetbrains.annotations.NotNull; +import org.jetbrains.annotations.Range; + +/** + * Called when a Target Block is hit by a projectile. + *

+ * Cancelling this event will stop the Target from emitting a redstone signal, + * and in the case that the shooter is a player, will stop them from receiving + * advancement criteria. + */ +public class TargetHitEvent extends ProjectileHitEvent { + + private static final HandlerList HANDLER_LIST = new HandlerList(); + + private int signalStrength; + + @ApiStatus.Internal + public TargetHitEvent(@NotNull Projectile projectile, @NotNull Block block, @NotNull BlockFace blockFace, int signalStrength) { + super(projectile, null, block, blockFace); + this.signalStrength = signalStrength; + } + + /** + * Gets the strength of the redstone signal to be emitted by the Target block + * + * @return the strength of the redstone signal to be emitted + */ + public @Range(from = 0, to = 15) int getSignalStrength() { + return this.signalStrength; + } + + /** + * Sets the strength of the redstone signal to be emitted by the Target block + * + * @param signalStrength the strength of the redstone signal to be emitted + */ + public void setSignalStrength(@Range(from = 0, to = 15) int signalStrength) { + Preconditions.checkArgument(signalStrength >= 0 && signalStrength <= 15, "Signal strength out of range (%s), must be in range [0,15]", signalStrength); + this.signalStrength = signalStrength; + } + + @NotNull + @Override + public HandlerList getHandlers() { + return HANDLER_LIST; + } + + @NotNull + public static HandlerList getHandlerList() { + return HANDLER_LIST; + } +}