From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Mon, 28 Mar 2016 20:46:14 -0400 Subject: [PATCH] Configurable Chunk Inhabited Time Vanilla stores how long a chunk has been active on a server, and dynamically scales some aspects of vanilla gameplay to this factor. For people who want all chunks to be treated equally, you can chose a fixed value. This allows to fine-tune vanilla gameplay. diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java index cd64fb9d0c6d123e1c86cb33f12cd9cefc9f80d0..74ba5dbb83c13ce1721619b755036a7864a1fb90 100644 --- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java +++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java @@ -238,4 +238,14 @@ public class PaperWorldConfig { skeleHorseSpawnChance = 0.01D; // Vanilla value } } + + public int fixedInhabitedTime; + private void fixedInhabitedTime() { + if (PaperConfig.version < 16) { + if (!config.getBoolean("world-settings.default.use-chunk-inhabited-timer", true)) config.set("world-settings.default.fixed-chunk-inhabited-time", 0); + if (!config.getBoolean("world-settings." + worldName + ".use-chunk-inhabited-timer", true)) config.set("world-settings." + worldName + ".fixed-chunk-inhabited-time", 0); + set("use-chunk-inhabited-timer", null); + } + fixedInhabitedTime = getInt("fixed-chunk-inhabited-time", -1); + } } diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java index b6ff6095543d720382786e159a9f1cdd6eb6f166..f9ad646f3061914e55e424602abe27da7f1c0865 100644 --- a/src/main/java/net/minecraft/server/Chunk.java +++ b/src/main/java/net/minecraft/server/Chunk.java @@ -984,7 +984,7 @@ public class Chunk implements IChunkAccess { @Override public long getInhabitedTime() { - return this.inhabitedTime; + return world.paperConfig.fixedInhabitedTime < 0 ? this.inhabitedTime : world.paperConfig.fixedInhabitedTime; // Paper } @Override