From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Callahan Date: Mon, 13 Jan 2020 23:47:28 -0600 Subject: [PATCH] Prevent sync chunk loads when villagers try to find beds diff --git a/src/main/java/net/minecraft/world/entity/ai/behavior/SleepInBed.java b/src/main/java/net/minecraft/world/entity/ai/behavior/SleepInBed.java index d7c6064710a04a8ecb5b429567467bd497f826a3..4da7f9af12c9bbc3403cdfd4245bd13f011ed89c 100644 --- a/src/main/java/net/minecraft/world/entity/ai/behavior/SleepInBed.java +++ b/src/main/java/net/minecraft/world/entity/ai/behavior/SleepInBed.java @@ -41,7 +41,8 @@ public class SleepInBed extends Behavior { } } - BlockState blockState = world.getBlockState(globalPos.pos()); + BlockState blockState = world.getBlockStateIfLoaded(globalPos.pos()); // Paper + if (blockState == null) { return false; } // Paper return globalPos.pos().closerToCenterThan(entity.position(), 2.0D) && blockState.is(BlockTags.BEDS) && !blockState.getValue(BedBlock.OCCUPIED); } }