From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Jason Penilla <11360596+jpenilla@users.noreply.github.com> Date: Thu, 20 Aug 2020 11:20:12 -0700 Subject: [PATCH] Add Wandering Trader spawn rate config options Adds config options for modifying the spawn rates of Wandering Traders. These values are all easy to understand and configure after a quick read of this page on the Minecraft wiki: https://minecraft.gamepedia.com/Wandering_Trader#Spawning Usages of the vanilla WanderingTraderSpawnDelay and WanderingTraderSpawnChance values in IWorldServerData are removed as they were only used in certain places, with hardcoded values used in other places. diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java index 62e60057a362ad7c3e96b3167f78ba154cfefdc3..ab6ade77a7be2b0d67effcacbf74ed64a1beccff 100644 --- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java +++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java @@ -79,6 +79,19 @@ public class PaperWorldConfig { } } + public int wanderingTraderSpawnMinuteTicks = 1200; + public int wanderingTraderSpawnDayTicks = 24000; + public int wanderingTraderSpawnChanceFailureIncrement = 25; + public int wanderingTraderSpawnChanceMin = 25; + public int wanderingTraderSpawnChanceMax = 75; + private void wanderingTraderSettings() { + wanderingTraderSpawnMinuteTicks = getInt("wandering-trader.spawn-minute-length", wanderingTraderSpawnMinuteTicks); + wanderingTraderSpawnDayTicks = getInt("wandering-trader.spawn-day-length", wanderingTraderSpawnDayTicks); + wanderingTraderSpawnChanceFailureIncrement = getInt("wandering-trader.spawn-chance-failure-increment", wanderingTraderSpawnChanceFailureIncrement); + wanderingTraderSpawnChanceMin = getInt("wandering-trader.spawn-chance-min", wanderingTraderSpawnChanceMin); + wanderingTraderSpawnChanceMax = getInt("wandering-trader.spawn-chance-max", wanderingTraderSpawnChanceMax); + } + public short keepLoadedRange; private void keepLoadedRange() { keepLoadedRange = (short) (getInt("keep-spawn-loaded-range", Math.min(spigotConfig.viewDistance, 10)) * 16); diff --git a/src/main/java/net/minecraft/world/entity/npc/WanderingTraderSpawner.java b/src/main/java/net/minecraft/world/entity/npc/WanderingTraderSpawner.java index 80a895bad59538acbc88b9cb3392cbc95092a1fe..487dfa0dd39b99994a82ff3858903c28d7676c0d 100644 --- a/src/main/java/net/minecraft/world/entity/npc/WanderingTraderSpawner.java +++ b/src/main/java/net/minecraft/world/entity/npc/WanderingTraderSpawner.java @@ -43,43 +43,53 @@ public class WanderingTraderSpawner implements CustomSpawner { public WanderingTraderSpawner(ServerLevelData properties) { this.serverLevelData = properties; - this.tickDelay = 1200; - this.spawnDelay = properties.getWanderingTraderSpawnDelay(); - this.spawnChance = properties.getWanderingTraderSpawnChance(); - if (this.spawnDelay == 0 && this.spawnChance == 0) { - this.spawnDelay = 24000; - properties.setWanderingTraderSpawnDelay(this.spawnDelay); - this.spawnChance = 25; - properties.setWanderingTraderSpawnChance(this.spawnChance); - } + // Paper start + this.tickDelay = Integer.MIN_VALUE; + //this.spawnDelay = properties.getWanderingTraderSpawnDelay(); // Paper - This value is read from the world file only for the first spawn, after which vanilla uses a hardcoded value + //this.spawnChance = properties.getWanderingTraderSpawnChance(); // Paper - This value is read from the world file only for the first spawn, after which vanilla uses a hardcoded value + //if (this.spawnDelay == 0 && this.spawnChance == 0) { + // this.spawnDelay = 24000; + // properties.setWanderingTraderSpawnDelay(this.spawnDelay); + // this.spawnChance = 25; + // properties.setWanderingTraderSpawnChance(this.spawnChance); + //} + // Paper end } @Override public int tick(ServerLevel world, boolean spawnMonsters, boolean spawnAnimals) { + // Paper start + if (this.tickDelay == Integer.MIN_VALUE) { + this.tickDelay = world.paperConfig.wanderingTraderSpawnMinuteTicks; + this.spawnDelay = world.paperConfig.wanderingTraderSpawnDayTicks; + this.spawnChance = world.paperConfig.wanderingTraderSpawnChanceMin; + } if (!world.getGameRules().getBoolean(GameRules.RULE_DO_TRADER_SPAWNING)) { return 0; - } else if (--this.tickDelay > 0) { + } else if (this.tickDelay - 1 > 0) { + this.tickDelay = this.tickDelay - 1; return 0; } else { - this.tickDelay = 1200; - this.spawnDelay -= 1200; - this.serverLevelData.setWanderingTraderSpawnDelay(this.spawnDelay); + this.tickDelay = world.paperConfig.wanderingTraderSpawnMinuteTicks; + this.spawnDelay = this.spawnDelay - world.paperConfig.wanderingTraderSpawnMinuteTicks; + //this.serverLevelData.setWanderingTraderSpawnDelay(this.spawnDelay); // Paper - We don't need to save this value to disk if it gets set back to a hardcoded value anyways if (this.spawnDelay > 0) { return 0; } else { - this.spawnDelay = 24000; + this.spawnDelay = world.paperConfig.wanderingTraderSpawnDayTicks; if (!world.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING)) { return 0; } else { int i = this.spawnChance; - this.spawnChance = Mth.clamp(this.spawnChance + 25, (int) 25, (int) 75); - this.serverLevelData.setWanderingTraderSpawnChance(this.spawnChance); + this.spawnChance = Mth.clamp(i + world.paperConfig.wanderingTraderSpawnChanceFailureIncrement, world.paperConfig.wanderingTraderSpawnChanceMin, world.paperConfig.wanderingTraderSpawnChanceMax); + //this.serverLevelData.setWanderingTraderSpawnChance(this.spawnChance); // Paper - We don't need to save this value to disk if it gets set back to a hardcoded value anyways if (this.random.nextInt(100) > i) { return 0; } else if (this.spawn(world)) { - this.spawnChance = 25; + this.spawnChance = world.paperConfig.wanderingTraderSpawnChanceMin; + // Paper end return 1; } else { return 0;