From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Brokkonaut Date: Sat, 14 Apr 2018 20:20:46 +0200 Subject: [PATCH] Configurable sprint interruption on attack If the sprint interruption is disabled players continue sprinting when they attack entities. diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java index 0bf9425d001660816b36674c2757ec9e85cbd296..f5662c9b8dfd3251be6bf57e7bc13aeb54fe30c2 100644 --- a/src/main/java/net/minecraft/world/entity/player/Player.java +++ b/src/main/java/net/minecraft/world/entity/player/Player.java @@ -1290,7 +1290,11 @@ public abstract class Player extends LivingEntity { } this.setDeltaMovement(this.getDeltaMovement().multiply(0.6D, 1.0D, 0.6D)); - this.setSprinting(false); + // Paper start - Configuration option to disable automatic sprint interruption + if (!level.paperConfig().misc.disableSprintInterruptionOnAttack) { + this.setSprinting(false); + } + // Paper end } if (flag3) {