package net.minecraft.server; import java.util.HashSet; import java.util.LinkedList; import java.util.List; import java.util.Set; // CraftBukkit start import org.bukkit.Bukkit; import org.bukkit.craftbukkit.ChunkCompressionThread; import org.bukkit.craftbukkit.CraftWorld; import org.bukkit.craftbukkit.inventory.CraftItemStack; import org.bukkit.event.entity.EntityDeathEvent; import org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason; // CraftBukkit end public class EntityPlayer extends EntityHuman implements ICrafting { public NetServerHandler netServerHandler; public MinecraftServer b; public ItemInWorldManager itemInWorldManager; public double d; public double e; public List chunkCoordIntPairQueue = new LinkedList(); public Set playerChunkCoordIntPairs = new HashSet(); private int bL = -99999999; private int bM = 60; private ItemStack[] bN = new ItemStack[] { null, null, null, null, null}; private int bO = 0; public boolean h; public EntityPlayer(MinecraftServer minecraftserver, World world, String s, ItemInWorldManager iteminworldmanager) { super(world); iteminworldmanager.player = this; this.itemInWorldManager = iteminworldmanager; ChunkCoordinates chunkcoordinates = world.getSpawn(); int i = chunkcoordinates.x; int j = chunkcoordinates.z; int k = chunkcoordinates.y; if (!world.worldProvider.e) { i += this.random.nextInt(20) - 10; k = world.f(i, j); j += this.random.nextInt(20) - 10; } this.setPositionRotation((double) i + 0.5D, (double) k, (double) j + 0.5D, 0.0F, 0.0F); this.b = minecraftserver; this.bs = 0.0F; this.name = s; this.height = 0.0F; // CraftBukkit start this.displayName = this.name; } public String displayName; public org.bukkit.Location compassTarget; // CraftBukkit end public void spawnIn(World world) { super.spawnIn(world); // CraftBukkit - world fallback code, either respawn location or global spawn if (world == null) { this.dead = false; ChunkCoordinates position = null; if (this.spawnWorld != null && !this.spawnWorld.equals("")) { CraftWorld cworld = (CraftWorld) Bukkit.getServer().getWorld(this.spawnWorld); if (cworld != null && this.getBed() != null) { world = cworld.getHandle(); position = EntityHuman.getBed(cworld.getHandle(), this.getBed()); } } if (world == null || position == null) { world = ((CraftWorld) Bukkit.getServer().getWorlds().get(0)).getHandle(); position = world.getSpawn(); } this.world = world; this.setPosition(position.x + 0.5, position.y, position.z + 0.5); } this.dimension = ((WorldServer) this.world).dimension; // CraftBukkit end this.itemInWorldManager = new ItemInWorldManager((WorldServer) world); this.itemInWorldManager.player = this; } public void syncInventory() { this.activeContainer.a((ICrafting) this); } public ItemStack[] getEquipment() { return this.bN; } protected void s() { this.height = 0.0F; } public float t() { return 1.62F; } public void m_() { this.itemInWorldManager.a(); --this.bM; this.activeContainer.a(); for (int i = 0; i < 5; ++i) { ItemStack itemstack = this.c_(i); if (itemstack != this.bN[i]) { this.b.getTracker(this.dimension).a(this, new Packet5EntityEquipment(this.id, i, itemstack)); this.bN[i] = itemstack; } } } public ItemStack c_(int i) { return i == 0 ? this.inventory.getItemInHand() : this.inventory.armor[i - 1]; } public void die(Entity entity) { // CraftBukkit start java.util.List loot = new java.util.ArrayList(); for (int i = 0; i < this.inventory.items.length; ++i) { if (this.inventory.items[i] != null) { loot.add(new CraftItemStack(this.inventory.items[i])); } } for (int i = 0; i < this.inventory.armor.length; ++i) { if (this.inventory.armor[i] != null) { loot.add(new CraftItemStack(this.inventory.armor[i])); } } org.bukkit.entity.Entity bukkitEntity = this.getBukkitEntity(); CraftWorld bworld = this.world.getWorld(); EntityDeathEvent event = new EntityDeathEvent(bukkitEntity, loot); this.world.getServer().getPluginManager().callEvent(event); // CraftBukkit - we clean the player's inventory after the EntityDeathEvent is called so plugins can get the exact state of the inventory. for (int i = 0; i < this.inventory.items.length; ++i) { this.inventory.items[i] = null; } for (int i = 0; i < this.inventory.armor.length; ++i) { this.inventory.armor[i] = null; } for (org.bukkit.inventory.ItemStack stack: event.getDrops()) { bworld.dropItemNaturally(bukkitEntity.getLocation(), stack); } this.y(); // CraftBukkit end } public boolean damageEntity(Entity entity, int i) { if (this.bM > 0) { return false; } else { // CraftBukkit - this.b.pvpMode -> this.world.pvpMode if (!this.world.pvpMode) { if (entity instanceof EntityHuman) { return false; } if (entity instanceof EntityArrow) { EntityArrow entityarrow = (EntityArrow) entity; if (entityarrow.shooter instanceof EntityHuman) { return false; } } } return super.damageEntity(entity, i); } } protected boolean j_() { return this.b.pvpMode; } public void b(int i) { super.b(i, RegainReason.EATING); } public void a(boolean flag) { super.m_(); for (int i = 0; i < this.inventory.getSize(); ++i) { ItemStack itemstack = this.inventory.getItem(i); if (itemstack != null && Item.byId[itemstack.id].b() && this.netServerHandler.b() <= 2) { Packet packet = ((ItemWorldMapBase) Item.byId[itemstack.id]).b(itemstack, this.world, this); if (packet != null) { this.netServerHandler.sendPacket(packet); } } } if (flag && !this.chunkCoordIntPairQueue.isEmpty()) { ChunkCoordIntPair chunkcoordintpair = (ChunkCoordIntPair) this.chunkCoordIntPairQueue.get(0); if (chunkcoordintpair != null) { boolean flag1 = false; if (this.netServerHandler.b() + ChunkCompressionThread.getPlayerQueueSize(this) < 4) { // CraftBukkit - Add check against Chunk Packets in the ChunkCompressionThread. flag1 = true; } if (flag1) { WorldServer worldserver = this.b.getWorldServer(this.dimension); this.chunkCoordIntPairQueue.remove(chunkcoordintpair); this.netServerHandler.sendPacket(new Packet51MapChunk(chunkcoordintpair.x * 16, 0, chunkcoordintpair.z * 16, 16, 128, 16, worldserver)); List list = worldserver.getTileEntities(chunkcoordintpair.x * 16, 0, chunkcoordintpair.z * 16, chunkcoordintpair.x * 16 + 16, 128, chunkcoordintpair.z * 16 + 16); for (int j = 0; j < list.size(); ++j) { this.a((TileEntity) list.get(j)); } } } } if (this.E) { if (this.b.propertyManager.getBoolean("allow-nether", true)) { if (this.activeContainer != this.defaultContainer) { this.y(); } if (this.vehicle != null) { this.mount(this.vehicle); } else { this.F += 0.0125F; if (this.F >= 1.0F) { this.F = 1.0F; this.D = 10; this.b.serverConfigurationManager.f(this); } } this.E = false; } } else { if (this.F > 0.0F) { this.F -= 0.05F; } if (this.F < 0.0F) { this.F = 0.0F; } } if (this.D > 0) { --this.D; } if (this.health != this.bL) { this.netServerHandler.sendPacket(new Packet8UpdateHealth(this.health)); this.bL = this.health; } } private void a(TileEntity tileentity) { if (tileentity != null) { Packet packet = tileentity.f(); if (packet != null) { this.netServerHandler.sendPacket(packet); } } } public void v() { super.v(); } public void receive(Entity entity, int i) { if (!entity.dead) { EntityTracker entitytracker = this.b.getTracker(this.dimension); if (entity instanceof EntityItem) { entitytracker.a(entity, new Packet22Collect(entity.id, this.id)); } if (entity instanceof EntityArrow) { entitytracker.a(entity, new Packet22Collect(entity.id, this.id)); } } super.receive(entity, i); this.activeContainer.a(); } public void w() { if (!this.p) { this.q = -1; this.p = true; EntityTracker entitytracker = this.b.getTracker(this.dimension); entitytracker.a(this, new Packet18ArmAnimation(this, 1)); } } public void x() {} public EnumBedError a(int i, int j, int k) { EnumBedError enumbederror = super.a(i, j, k); if (enumbederror == EnumBedError.OK) { EntityTracker entitytracker = this.b.getTracker(this.dimension); Packet17 packet17 = new Packet17(this, 0, i, j, k); entitytracker.a(this, packet17); this.netServerHandler.a(this.locX, this.locY, this.locZ, this.yaw, this.pitch); this.netServerHandler.sendPacket(packet17); } return enumbederror; } public void a(boolean flag, boolean flag1, boolean flag2) { if (this.isSleeping()) { EntityTracker entitytracker = this.b.getTracker(this.dimension); entitytracker.sendPacketToEntity(this, new Packet18ArmAnimation(this, 3)); } super.a(flag, flag1, flag2); if (this.netServerHandler != null) { this.netServerHandler.a(this.locX, this.locY, this.locZ, this.yaw, this.pitch); } } public void mount(Entity entity) { // CraftBukkit start this.setPassengerOf(entity); } public void setPassengerOf(Entity entity) { // mount(null) doesn't really fly for overloaded methods, // so this method is needed super.setPassengerOf(entity); // CraftBukkit end this.netServerHandler.sendPacket(new Packet39AttachEntity(this, this.vehicle)); this.netServerHandler.a(this.locX, this.locY, this.locZ, this.yaw, this.pitch); } protected void a(double d0, boolean flag) {} public void b(double d0, boolean flag) { super.a(d0, flag); } private void ai() { this.bO = this.bO % 100 + 1; } public void b(int i, int j, int k) { this.ai(); this.netServerHandler.sendPacket(new Packet100OpenWindow(this.bO, 1, "Crafting", 9)); this.activeContainer = new ContainerWorkbench(this.inventory, this.world, i, j, k); this.activeContainer.windowId = this.bO; this.activeContainer.a((ICrafting) this); } public void a(IInventory iinventory) { this.ai(); this.netServerHandler.sendPacket(new Packet100OpenWindow(this.bO, 0, iinventory.getName(), iinventory.getSize())); this.activeContainer = new ContainerChest(this.inventory, iinventory); this.activeContainer.windowId = this.bO; this.activeContainer.a((ICrafting) this); } public void a(TileEntityFurnace tileentityfurnace) { this.ai(); this.netServerHandler.sendPacket(new Packet100OpenWindow(this.bO, 2, tileentityfurnace.getName(), tileentityfurnace.getSize())); this.activeContainer = new ContainerFurnace(this.inventory, tileentityfurnace); this.activeContainer.windowId = this.bO; this.activeContainer.a((ICrafting) this); } public void a(TileEntityDispenser tileentitydispenser) { this.ai(); this.netServerHandler.sendPacket(new Packet100OpenWindow(this.bO, 3, tileentitydispenser.getName(), tileentitydispenser.getSize())); this.activeContainer = new ContainerDispenser(this.inventory, tileentitydispenser); this.activeContainer.windowId = this.bO; this.activeContainer.a((ICrafting) this); } public void a(Container container, int i, ItemStack itemstack) { if (!(container.b(i) instanceof SlotResult)) { if (!this.h) { this.netServerHandler.sendPacket(new Packet103SetSlot(container.windowId, i, itemstack)); } } } public void updateInventory(Container container) { this.a(container, container.b()); } public void a(Container container, List list) { this.netServerHandler.sendPacket(new Packet104WindowItems(container.windowId, list)); this.netServerHandler.sendPacket(new Packet103SetSlot(-1, -1, this.inventory.j())); } public void a(Container container, int i, int j) { this.netServerHandler.sendPacket(new Packet105CraftProgressBar(container.windowId, i, j)); } public void a(ItemStack itemstack) {} public void y() { this.netServerHandler.sendPacket(new Packet101CloseWindow(this.activeContainer.windowId)); this.A(); } public void z() { if (!this.h) { this.netServerHandler.sendPacket(new Packet103SetSlot(-1, -1, this.inventory.j())); } } public void A() { this.activeContainer.a((EntityHuman) this); this.activeContainer = this.defaultContainer; } public void a(float f, float f1, boolean flag, boolean flag1, float f2, float f3) { this.az = f; this.aA = f1; this.aC = flag; this.setSneak(flag1); this.pitch = f2; this.yaw = f3; } public void a(Statistic statistic, int i) { if (statistic != null) { if (!statistic.g) { while (i > 100) { this.netServerHandler.sendPacket(new Packet200Statistic(statistic.e, 100)); i -= 100; } this.netServerHandler.sendPacket(new Packet200Statistic(statistic.e, i)); } } } public void B() { if (this.vehicle != null) { this.mount(this.vehicle); } if (this.passenger != null) { this.passenger.mount(this); } if (this.sleeping) { this.a(true, false, false); } } public void C() { this.bL = -99999999; } public void a(String s) { StatisticStorage statisticstorage = StatisticStorage.a(); String s1 = statisticstorage.a(s); this.netServerHandler.sendPacket(new Packet3Chat(s1)); } // CraftBukkit start public long timeOffset = 0; public boolean relativeTime = true; public long getPlayerTime() { if (this.relativeTime) { // Adds timeOffset to the current server time. return this.world.getTime() + this.timeOffset; } else { // Adds timeOffset to the beginning of this day. return this.world.getTime() - (this.world.getTime() % 24000) + this.timeOffset; } } @Override public String toString() { return super.toString() + "(" + this.name + " at " + this.locX + "," + this.locY + "," + this.locZ + ")"; } // CraftBukkit end }