From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Pierpaolo Coletta Date: Sat, 30 Mar 2024 21:06:10 +0100 Subject: [PATCH] Fix creation of invalid block entity during world generation diff --git a/src/main/java/net/minecraft/server/level/WorldGenRegion.java b/src/main/java/net/minecraft/server/level/WorldGenRegion.java index 682c8cfbd917c086072f1756861a340800ea40da..b26a4a38144ec1b171db911bbf949b53ed35708f 100644 --- a/src/main/java/net/minecraft/server/level/WorldGenRegion.java +++ b/src/main/java/net/minecraft/server/level/WorldGenRegion.java @@ -324,7 +324,7 @@ public class WorldGenRegion implements WorldGenLevel { return false; } else { ChunkAccess ichunkaccess = this.getChunk(pos); - BlockState iblockdata1 = ichunkaccess.setBlockState(pos, state, false); + BlockState iblockdata1 = ichunkaccess.setBlockState(pos, state, false); final BlockState previousBlockState = iblockdata1; // Paper - Clear block entity before setting up a DUMMY block entity - obfhelper if (iblockdata1 != null) { this.level.onBlockStateChange(pos, iblockdata1, state); @@ -340,6 +340,17 @@ public class WorldGenRegion implements WorldGenLevel { ichunkaccess.removeBlockEntity(pos); } } else { + // Paper start - Clear block entity before setting up a DUMMY block entity + // The concept of removing a block entity when the block itself changes is generally lifted + // from LevelChunk#setBlockState. + // It is however to note that this may only run if the block actually changes. + // Otherwise a chest block entity generated by a structure template that is later "updated" to + // be waterlogged would remove its existing block entity (see PaperMC/Paper#10750) + // This logic is *also* found in LevelChunk#setBlockState. + if (previousBlockState != null && !java.util.Objects.equals(previousBlockState.getBlock(), state.getBlock())) { + ichunkaccess.removeBlockEntity(pos); + } + // Paper end - Clear block entity before setting up a DUMMY block entity CompoundTag nbttagcompound = new CompoundTag(); nbttagcompound.putInt("x", pos.getX()); diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java index cda4413901fb465a855396e42356adaadefd4195..849efe41ff14be1fc95789b083e340363cbc93ab 100644 --- a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java +++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java @@ -1081,9 +1081,14 @@ public class LevelChunk extends ChunkAccess { if (this.blockEntity.getType().isValid(iblockdata)) { this.ticker.tick(LevelChunk.this.level, this.blockEntity.getBlockPos(), iblockdata, this.blockEntity); this.loggedInvalidBlockState = false; - } else if (!this.loggedInvalidBlockState) { - this.loggedInvalidBlockState = true; - LevelChunk.LOGGER.warn("Block entity {} @ {} state {} invalid for ticking:", new Object[]{LogUtils.defer(this::getType), LogUtils.defer(this::getPos), iblockdata}); + // Paper start - Remove the Block Entity if it's invalid + } else { + LevelChunk.this.removeBlockEntity(this.getPos()); + if (!this.loggedInvalidBlockState) { + this.loggedInvalidBlockState = true; + LevelChunk.LOGGER.warn("Block entity {} @ {} state {} invalid for ticking:", new Object[]{LogUtils.defer(this::getType), LogUtils.defer(this::getPos), iblockdata}); + } + // Paper end - Remove the Block Entity if it's invalid } gameprofilerfiller.pop();