From f2abce9bbd30a3db0b929462ffc7cd2f6d44c80d Mon Sep 17 00:00:00 2001 From: Aikar Date: Fri, 18 Mar 2016 14:24:53 -0400 Subject: [PATCH] Fix Furnace cook time bug If the server lags out and skips multiple ticks, Furnace cooking behavior would not cook in the expected amount of time as the cook time was not decremented correctly. This patch ensures that furnaces cook to the correct wall time expectation. diff --git a/src/main/java/net/minecraft/server/TileEntityFurnace.java b/src/main/java/net/minecraft/server/TileEntityFurnace.java index 93a610a..661716d 100644 --- a/src/main/java/net/minecraft/server/TileEntityFurnace.java +++ b/src/main/java/net/minecraft/server/TileEntityFurnace.java @@ -165,7 +165,7 @@ public class TileEntityFurnace extends TileEntityContainer implements ITickable, if (this.isBurning() && this.canBurn()) { this.cookTime += elapsedTicks; if (this.cookTime >= this.cookTimeTotal) { - this.cookTime = 0; + this.cookTime -= this.a(this.items.get(0)); // Paper this.cookTimeTotal = this.a((ItemStack) this.items.get(0)); this.burn(); flag1 = true; -- 2.10.2