From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Sat, 2 Mar 2019 11:11:29 -0500 Subject: [PATCH] Don't check ConvertSigns boolean every sign save property lookups arent super cheap. they synchronize, validate and check security managers. diff --git a/src/main/java/net/minecraft/world/level/block/entity/SignBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/SignBlockEntity.java index 149728fa6371b4d8b0afaae769aacac27401ea03..aca2da47651a76f3e5593d71c500d749d92ccc3b 100644 --- a/src/main/java/net/minecraft/world/level/block/entity/SignBlockEntity.java +++ b/src/main/java/net/minecraft/world/level/block/entity/SignBlockEntity.java @@ -26,6 +26,7 @@ import net.minecraft.world.phys.Vec2; import net.minecraft.world.phys.Vec3; public class SignBlockEntity extends BlockEntity implements CommandSource { // CraftBukkit - implements + private static final boolean CONVERT_LEGACY_SIGNS = Boolean.getBoolean("convertLegacySigns"); // Paper public static final int LINES = 4; private static final int MAX_TEXT_LINE_WIDTH = 90; @@ -84,7 +85,7 @@ public class SignBlockEntity extends BlockEntity implements CommandSource { // C } // CraftBukkit start - if (Boolean.getBoolean("convertLegacySigns")) { + if (CONVERT_LEGACY_SIGNS) { // Paper nbt.putBoolean("Bukkit.isConverted", true); } // CraftBukkit end